Player Matchup

Osiris
Osiris
Hevy182444
Osiris
Level 40
God Stats
1W - 1L
1,335 SR
Queue Stats
24W - 22L
1,531 Elo+
Party 1
Xbalanque
Xbalanque
PMBlack
Xbalanque
Level 28
God Stats
3W - 1L
1,800 SR
Queue Stats
23W - 21L
1,530 Elo+
Party 1
Ymir
Ymir
Speck_135
Ymir
Level 125
God Stats
18W - 12L
1,587 SR
Queue Stats
218W - 233L
1,533 Elo+
Party 2
Zeus
Zeus
eigengrau_3366
Zeus
Level 66
God Stats
5W - 8L
1,375 SR
Queue Stats
190W - 206L
1,461 Elo+
Solo
Ravana
Ravana
talentedrowboat
Ravana
Level 69
God Stats
41W - 37L
1,531 SR
Queue Stats
243W - 261L
1,565 Elo+
Party 2
Team Averages
Level 66
1,526 SR
1,524 Elo+

VS

Team Averages
Level 117
1,490 SR
1,485 Elo+
Anhur
Anhur
DemoRat
Anhur
Level 59
God Stats
0W - 2L
1,209 SR
Queue Stats
140W - 131L
1,537 Elo+
Solo
Cerberus
Cerberus
MysticMerlin454
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,464 Elo+
Party 3
Vulcan
Vulcan
chenlezhi
Vulcan
Level 275
God Stats
203W - 172L
1,594 SR
Queue Stats
1,551W - 1,519L
1,488 Elo+
Solo
Thor
Thor
kainaluboy808
Thor
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
1,448W - 1,390L
1,474 Elo+
Solo
King Arthur
King Arthur
spider_daniel99
King Arthur
Level 69
God Stats
3W - 3L
1,647 SR
Queue Stats
130W - 121L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hevy182444
Osiris
14
6 / 1 / 1
7,901
608
9,048
11,511
11,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
PMBlack
Xbalanque
14
6 / 0 / 6
8,310
639
10,987
7,937
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
4 / 0 / 9
7,451
573
8,442
9,451
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

13
2 / 3 / 2
7,393
569
5,972
6,765
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 6
7,404
570
9,196
8,952
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DemoRat
Anhur
9
1 / 5 / 0
6,067
467
4,184
13,876
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
9
1 / 7 / 0
6,022
463
3,415
13,919
8,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
chenlezhi
Vulcan
13
1 / 3 / 3
7,191
553
4,963
6,001
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 5 / 2
6,373
490
2,946
14,503
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
spider_daniel99
King Arthur
12
1 / 3 / 0
7,255
558
8,217
13,432
12,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
23
Kills
5
5
Deaths
23
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
DemoRat
Anhur
1
5
0
0.2
W
Osiris
Hevy182444
Osiris
6
1
1
6.5
L
Cerberus
1
7
0
0.14
W
Xbalanque
PMBlack
Xbalanque
6
0
6
9
W
Ymir
4
0
9
8.5
L
Vulcan
chenlezhi
Vulcan
1
3
3
0.83
W
2
3
2
1
L
1
5
2
0.4
L
King Arthur
spider_daniel99
King Arthur
1
3
0
0.33
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,645
Damage
23,725
44,616
Taken
61,731
25,046
Mitigated
30,480
13,259
Healing
14,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DemoRat
Anhur
4,184
1,506
0
3,408
13,876
3,176
0
2,372
11,504
0
37,319
W
Osiris
Hevy182444
Osiris
9,048
2,688
0
1,445
11,511
11,205
0
420
11,091
946
48,091
L
Cerberus
3,415
74
0
4,038
13,919
8,690
0
3,787
10,132
18,289
1,072
W
Xbalanque
PMBlack
Xbalanque
10,987
6,853
0
4,947
7,937
2,236
1,716
1,163
6,774
0
61,241
W
Ymir
8,442
2,641
0
2,546
9,451
5,829
0
2,264
7,187
27,313
1,004
L
Vulcan
chenlezhi
Vulcan
4,963
0
0
0
6,001
1,600
0
3,752
2,249
46,581
0
W
5,972
191
0
853
6,765
1,919
0
3,545
3,220
53,095
331
L
2,946
619
0
4,558
14,503
4,432
0
3,403
11,100
0
36,312
L
King Arthur
spider_daniel99
King Arthur
8,217
1,124
0
2,669
13,432
12,582
0
835
12,597
440
52,942
W
9,196
3,512
0
3,468
8,952
3,857
0
1,152
7,800
0
56,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,459
Gold Earned
32,908
402
Minions Killed
363
0
Camps Cleared
0
1,317,789
Distance Traveled
1,341,950
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,067
467
64
5
0
250,490
0
W
Osiris
7,901
608
78
6
0
254,306
0
L
Cerberus
6,022
463
52
4
0
288,389
0
W
Xbalanque
8,310
639
101
8
0
250,990
0
W
Ymir
7,451
573
34
3
0
242,841
5
L
Vulcan
7,191
553
83
6
0
272,706
4
W
Zeus
7,393
569
107
8
0
254,117
0
L
Thor
6,373
490
74
6
0
268,388
0
L
King Arthur
7,255
558
90
7
0
261,977
2
W
Ravana
7,404
570
82
6
0
315,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role