Player Matchup

Awilix
Awilix
 
Awilix
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
AGamerNerd
Terra
Level 155
God Stats
1W - 0L
1,754 SR
Queue Stats
418W - 268L
1,790 Elo+
Party 1
Merlin
Merlin
Frog27v
Merlin
Level 157
God Stats
2W - 0L
1,529 SR
Queue Stats
412W - 172L
1,829 Elo+
Party 1
Mulan
Mulan
Jeerś
Mulan
Level 137
God Stats
23W - 9L
1,765 SR
Queue Stats
458W - 217L
1,796 Elo+
Party 1
Medusa
Medusa
rumbleshade2
Medusa
Level 143
God Stats
1W - 0L
1,796 SR
Queue Stats
89W - 16L
1,896 Elo+
Party 1
Team Averages
Level 151
1,669 SR
1,762 Elo+

VS

Team Averages
Level 154
1,586 SR
1,589 Elo+
Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Bandy
Nemesis
Level 206
God Stats
0W - 1L
1,740 SR
Queue Stats
22W - 5L
1,820 Elo+
Solo
Tsukuyomi
Tsukuyomi
JOSUEDOBLEA
Tsukuyomi
Level 118
God Stats
4W - 4L
1,531 SR
Queue Stats
16W - 10L
1,593 Elo+
Solo
Eset
Eset
StarGazer0122
Eset
Level 179
God Stats
17W - 11L
1,661 SR
Queue Stats
710W - 678L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
4 / 4 / 6
6,694
609
7,221
9,606
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
10
1 / 1 / 4
5,770
525
4,696
11,992
7,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Merlin
Frog27v
Merlin
12
4 / 3 / 4
6,582
598
8,094
6,680
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
Jeerś
Mulan
11
1 / 4 / 2
5,931
539
2,445
6,643
2,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
12
2 / 0 / 1
6,157
560
4,339
4,876
1,597
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 1 / 0
6,521
593
3,893
5,724
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
 
Mulan
9
0 / 2 / 1
5,482
498
5,196
10,182
6,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nemesis
Bandy
Nemesis
13
8 / 2 / 1
7,280
662
7,519
9,412
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
JOSUEDOBLEA
Tsukuyomi
12
3 / 3 / 1
7,240
658
6,115
7,689
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 4 / 4
6,144
559
2,394
6,728
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
12
Kills
11
12
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
4
6
1.75
L
Izanami
 
Izanami
0
1
0
0
L
Mulan
 
Mulan
0
2
1
0.25
W
Terra
1
1
4
3
L
Nemesis
Bandy
Nemesis
8
2
1
4.25
W
Merlin
Frog27v
Merlin
4
3
4
2
L
Tsukuyomi
JOSUEDOBLEA
Tsukuyomi
3
3
1
1.17
W
Mulan
Jeerś
Mulan
1
4
2
0.5
L
0
4
4
0.5
W
Medusa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,795
Damage
25,117
39,797
Taken
39,735
16,969
Mitigated
16,677
10,901
Healing
10,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,221
2,704
0
620
9,606
3,762
0
359
9,195
0
40,066
L
Izanami
 
Izanami
3,893
2,825
0
2,513
5,724
1,975
0
1,409
4,315
0
61,698
L
Mulan
 
Mulan
5,196
538
0
2,948
10,182
6,530
0
4,536
5,646
0
20,767
W
Terra
4,696
360
2,156
3,973
11,992
7,063
0
1,171
10,720
19,763
1,550
L
Nemesis
Bandy
Nemesis
7,519
3,058
0
1,303
9,412
3,498
0
3,383
6,029
0
48,652
W
Merlin
Frog27v
Merlin
8,094
555
0
1,204
6,680
2,223
0
824
5,756
40,440
0
L
Tsukuyomi
JOSUEDOBLEA
Tsukuyomi
6,115
1,138
0
2,110
7,689
2,809
21
759
6,930
250
50,316
W
Mulan
Jeerś
Mulan
2,445
279
0
1,319
6,643
2,324
0
177
6,466
0
32,005
L
2,394
234
487
710
6,728
1,865
0
2,631
4,097
32,908
1,716
W
Medusa
4,339
1,863
0
1,629
4,876
1,597
0
0
4,876
0
48,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,134
Gold Earned
32,667
316
Minions Killed
420
0
Camps Cleared
0
1,197,263
Distance Traveled
1,099,590
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,694
609
70
6
0
265,561
0
L
Izanami
6,521
593
117
11
0
190,551
0
L
Mulan
5,482
498
34
3
0
212,374
0
W
Terra
5,770
525
41
4
0
251,508
8
L
Nemesis
7,280
662
84
8
0
248,978
0
W
Merlin
6,582
598
70
6
0
212,308
1
L
Tsukuyomi
7,240
658
99
9
0
242,469
0
W
Mulan
5,931
539
52
5
0
228,886
0
L
Eset
6,144
559
86
8
0
205,218
3
W
Medusa
6,157
560
83
8
0
239,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role