Player Matchup

Sol
Sol
 
Sol
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CruelOrphan
Achilles
Level 200
God Stats
12W - 7L
1,697 SR
Queue Stats
115W - 80L
1,598 Elo+
Solo
Ne Zha
Ne Zha
H1H2
Ne Zha
Level 216
God Stats
11W - 13L
1,647 SR
Queue Stats
733W - 797L
1,518 Elo+
Solo
Kukulkan
Kukulkan
Leonardo0604
Kukulkan
Level 151
God Stats
0W - 3L
1,245 SR
Queue Stats
136W - 124L
1,561 Elo+
Solo
Chaac
Chaac
dunkanukrainiec
Chaac
Level 37
God Stats
3W - 4L
1,441 SR
Queue Stats
5W - 8L
1,385 Elo+
Solo
Team Averages
Level 149
1,506 SR
1,512 Elo+

VS

Team Averages
Level 122
1,565 SR
1,507 Elo+
Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Astamic
Ares
Level 82
God Stats
53W - 40L
1,611 SR
Queue Stats
324W - 286L
1,503 Elo+
Solo
Medusa
Medusa
GianY1995
Medusa
Level 141
God Stats
54W - 32L
1,637 SR
Queue Stats
404W - 395L
1,538 Elo+
Solo
Mercury
Mercury
GolDen GhoSt165
Mercury
Level 130
God Stats
3W - 2L
1,507 SR
Queue Stats
336W - 343L
1,432 Elo+
Solo
Anubis
Anubis
gosleeps
Anubis
Level 106
God Stats
430W - 308L
1,571 SR
Queue Stats
508W - 424L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 0
5,266
527
3,916
5,041
1,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
CruelOrphan
Achilles
10
6 / 3 / 1
6,336
634
5,985
8,131
7,192
Ne Zha
H1H2
Ne Zha
8
2 / 6 / 1
4,981
498
3,305
8,622
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Kukulkan
Leonardo0604
Kukulkan
11
0 / 2 / 2
5,749
575
2,970
3,645
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 5 / 4
4,302
430
5,001
7,715
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 0 / 0
6,853
685
4,376
7,632
4,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
Astamic
Ares
9
2 / 3 / 7
5,788
579
5,806
7,880
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
GianY1995
Medusa
9
4 / 3 / 2
5,463
546
3,165
5,845
1,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 2 / 9
5,843
584
2,260
7,361
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
gosleeps
Anubis
13
8 / 0 / 2
7,586
759
6,039
4,243
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
17
17
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
W
Hercules
 
Hercules
2
0
0
2
W
Ares
Astamic
Ares
2
3
7
1.83
L
Achilles
CruelOrphan
Achilles
6
3
1
2.17
W
Medusa
GianY1995
Medusa
4
3
2
1.67
W
1
2
9
2.75
L
Ne Zha
H1H2
Ne Zha
2
6
1
0.42
L
Kukulkan
Leonardo0604
Kukulkan
0
2
2
0.5
L
0
5
4
0.4
W
Anubis
gosleeps
Anubis
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,177
Damage
21,646
33,154
Taken
32,961
14,923
Mitigated
15,245
8,751
Healing
10,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,916
1,423
0
2,246
5,041
1,254
0
0
4,860
29,624
3,105
W
Hercules
 
Hercules
4,376
1,525
0
3,892
7,632
4,127
0
3,801
3,831
0
48,673
W
Ares
Astamic
Ares
5,806
447
0
2,535
7,880
5,007
0
670
7,210
17,045
0
L
Achilles
CruelOrphan
Achilles
5,985
1,309
0
2,593
8,131
7,192
0
3,713
4,418
0
23,146
W
Medusa
GianY1995
Medusa
3,165
852
0
1,331
5,845
1,992
0
431
5,414
0
30,018
W
2,260
1,215
0
381
7,361
2,334
0
721
6,640
0
36,985
L
Ne Zha
H1H2
Ne Zha
3,305
934
0
2,750
8,622
2,199
0
1,625
6,926
0
21,860
L
Kukulkan
Leonardo0604
Kukulkan
2,970
41
0
250
3,645
989
168
2,298
1,347
45,558
0
L
5,001
1,307
0
912
7,715
3,289
0
4,209
3,506
0
14,802
W
Anubis
gosleeps
Anubis
6,039
477
0
2,057
4,243
1,785
0
1,148
3,095
49,074
935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,634
Gold Earned
31,533
235
Minions Killed
342
0
Camps Cleared
0
958,984
Distance Traveled
1,082,557
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,266
527
64
6
0
190,451
1
W
Hercules
6,853
685
107
11
0
212,960
0
W
Ares
5,788
579
22
2
0
208,117
4
L
Achilles
6,336
634
25
3
0
187,885
4
W
Medusa
5,463
546
46
5
0
190,709
0
W
Mercury
5,843
584
68
7
0
240,442
3
L
Ne Zha
4,981
498
42
4
0
199,056
0
L
Kukulkan
5,749
575
82
8
0
178,908
2
L
Chaac
4,302
430
22
2
0
202,684
0
W
Anubis
7,586
759
99
10
0
230,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role