Player Matchup

Hercules
Hercules
Monam
Hercules
Level 154
God Stats
48W - 60L
1,462 SR
Queue Stats
985W - 1,415L
1,401 Elo+
Party 1
Cupid
Cupid
SilentScopez77
Cupid
Level 119
God Stats
55W - 36L
1,602 SR
Queue Stats
114W - 95L
1,495 Elo+
Solo
Nu Wa
Nu Wa
Smitten_Bird
Nu Wa
Level 148
God Stats
54W - 35L
1,604 SR
Queue Stats
107W - 112L
1,483 Elo+
Solo
Kukulkan
Kukulkan
koeyyy123
Kukulkan
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,043 Elo+
Solo
Ix Chel
Ix Chel
llughnasadh
Ix Chel
Level 182
God Stats
3W - 10L
1,229 SR
Queue Stats
64W - 118L
1,377 Elo+
Party 1
Team Averages
Level 146
1,480 SR
1,360 Elo+

VS

Team Averages
Level 104
1,737 SR
1,674 Elo+
Cabrakan
Cabrakan
Choctawforce7
Cabrakan
Level 17
God Stats
2W - 0L
1,845 SR
Queue Stats
28W - 4L
1,792 Elo+
Party 2
Horus
Horus
ChromaticDragon
Horus
Level 150
God Stats
8W - 1L
1,934 SR
Queue Stats
83W - 44L
1,681 Elo+
Party 2
Mercury
Mercury
DubiousCreature
Mercury
Level 45
God Stats
4W - 1L
1,636 SR
Queue Stats
88W - 37L
1,704 Elo+
Party 2
Eset
Eset
SoulSniper150
Eset
Level 109
God Stats
87W - 34L
1,643 SR
Queue Stats
87W - 34L
1,665 Elo+
Solo
Xbalanque
Xbalanque
ThaKill26
Xbalanque
Level 198
God Stats
32W - 21L
1,626 SR
Queue Stats
1,341W - 1,463L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Monam
Hercules
13
1 / 6 / 5
8,631
1,233
6,328
17,634
20,205
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
4 / 11 / 2
8,594
1,228
9,464
16,624
4,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 11 / 3
8,368
1,195
10,122
14,428
4,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
koeyyy123
Kukulkan
13
0 / 20 / 3
7,313
1,045
973
21,717
6,864
Ix Chel
llughnasadh
Ix Chel
13
0 / 4 / 2
7,423
1,060
4,434
9,361
2,830
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Choctawforce7
Cabrakan
17
6 / 0 / 33
10,388
1,484
10,779
8,216
10,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 30
9,155
1,308
6,962
8,328
9,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
9 / 3 / 21
9,970
1,424
9,612
9,064
4,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
12 / 2 / 24
10,193
1,456
16,578
4,898
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Xbalanque
ThaKill26
Xbalanque
18
22 / 0 / 22
12,413
1,773
29,930
8,812
4,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
181
6
Kills
51
52
Deaths
6
15
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Choctawforce7
Cabrakan
6
0
33
22.5
W
2
1
30
17
W
9
3
21
6.5
L
Hercules
Monam
Hercules
1
6
5
0.58
L
4
11
2
0.45
L
1
11
3
0.23
W
12
2
24
12
W
Xbalanque
ThaKill26
Xbalanque
22
0
22
33
L
Kukulkan
koeyyy123
Kukulkan
0
20
3
0.08
L
Ix Chel
llughnasadh
Ix Chel
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,321
Damage
73,861
79,764
Taken
39,318
39,031
Mitigated
32,090
3,709
Healing
11,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Choctawforce7
Cabrakan
10,779
1,717
0
1,301
8,216
10,753
0
3,890
4,326
15,797
1,517
W
6,962
3,557
1,737
2,859
8,328
9,122
0
3,517
4,811
0
14,476
W
9,612
4,965
0
475
9,064
4,868
0
2,579
6,485
0
19,775
L
Hercules
Monam
Hercules
6,328
886
0
2,040
17,634
20,205
0
6,437
11,197
0
13,224
L
9,464
4,569
50
283
16,624
4,880
0
4,395
12,229
0
16,909
L
10,122
1,878
174
698
14,428
4,252
0
4,006
10,422
35,094
0
W
16,578
2,759
1,205
671
4,898
2,781
0
1,507
3,391
35,696
0
W
Xbalanque
ThaKill26
Xbalanque
29,930
20,284
0
3,667
8,812
4,566
0
4,036
4,776
0
56,252
L
Kukulkan
koeyyy123
Kukulkan
973
55
0
0
21,717
6,864
0
9,132
12,341
2,947
0
L
Ix Chel
llughnasadh
Ix Chel
4,434
707
464
0
9,361
2,830
0
2,642
6,719
15,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,329
Gold Earned
52,119
109
Minions Killed
149
3
Camps Cleared
6
578,120
Distance Traveled
730,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,388
1,484
16
2
1
145,675
0
W
Horus
9,155
1,308
13
2
2
141,818
0
W
Mercury
9,970
1,424
20
3
2
147,502
0
L
Hercules
8,631
1,233
19
3
0
144,377
0
L
Cupid
8,594
1,228
10
1
1
113,204
0
L
Nu Wa
8,368
1,195
56
8
2
109,727
0
W
Eset
10,193
1,456
47
7
1
143,724
0
W
Xbalanque
12,413
1,773
53
8
0
151,383
0
L
Kukulkan
7,313
1,045
3
0
0
105,144
0
L
Ix Chel
7,423
1,060
21
3
0
105,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role