Player Matchup

Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Inder9222
Chang'e
Level 118
God Stats
5W - 2L
1,641 SR
Queue Stats
306W - 291L
1,544 Elo+
Solo
Agni
Agni
RKellyAlt
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 102L
1,526 Elo+
Solo
Tsukuyomi
Tsukuyomi
eliasfarro
Tsukuyomi
Level 149
God Stats
2W - 0L
1,895 SR
Queue Stats
90W - 38L
1,685 Elo+
Party 1
Hun Batz
Hun Batz
temp-93557223
Hun Batz
Level 109
God Stats
3W - 0L
1,809 SR
Queue Stats
148W - 171L
1,456 Elo+
Solo
Team Averages
Level 107
1,669 SR
1,542 Elo+

VS

Team Averages
Level 115
1,556 SR
1,495 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DEREK3040
Merlin
Level 128
God Stats
5W - 2L
1,779 SR
Queue Stats
76W - 61L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
madcxstiell
Ah Muzen Cab
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,481 Elo+
Solo
Guan Yu
Guan Yu
tomjos
Guan Yu
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 61L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 2 / 2
5,406
1,081
120
3,759
1,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Inder9222
Chang'e
9
0 / 2 / 4
5,536
1,107
746
5,036
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Agni
12
2 / 0 / 2
6,440
1,288
4,490
3,478
1,087
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
eliasfarro
Tsukuyomi
10
1 / 1 / 2
5,677
1,135
3,788
6,122
4,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hun Batz
temp-93557223
Hun Batz
10
2 / 0 / 3
5,963
1,193
2,118
2,823
1,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
2 / 3 / 1
5,153
1,031
5,317
5,248
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
 
Ymir
1
0 / 0 / 0
1,300
260
0
0
0
Merlin
DEREK3040
Merlin
12
1 / 1 / 2
5,503
1,101
2,879
2,674
847
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
madcxstiell
Ah Muzen Cab
13
2 / 1 / 2
5,769
1,154
5,999
3,999
1,359
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Guan Yu
tomjos
Guan Yu
5
0 / 0 / 0
4,300
860
0
0
0
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
5
Kills
5
5
Deaths
5
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
2
2
0.5
L
Sun Wukong
 
Sun Wukong
2
3
1
0.83
L
Ymir
 
Ymir
0
0
0
0
L
Merlin
DEREK3040
Merlin
1
1
2
2
W
Chang'e
Inder9222
Chang'e
0
2
4
1
W
Agni
2
0
2
3
W
Tsukuyomi
eliasfarro
Tsukuyomi
1
1
2
2
L
Ah Muzen Cab
madcxstiell
Ah Muzen Cab
2
1
2
3
W
Hun Batz
temp-93557223
Hun Batz
2
0
3
3.5
L
Guan Yu
tomjos
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,262
Damage
14,195
21,218
Taken
11,921
9,993
Mitigated
4,704
9,335
Healing
2,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
120
0
91
162
3,759
1,431
0
800
2,959
0
1,604
L
Sun Wukong
 
Sun Wukong
5,317
240
0
578
5,248
2,498
0
1,344
3,660
0
7,119
L
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
DEREK3040
Merlin
2,879
62
384
647
2,674
847
0
1,669
890
10,257
339
W
Chang'e
Inder9222
Chang'e
746
48
3,788
2,095
5,036
1,496
0
1,047
3,989
5,471
0
W
Agni
4,490
338
0
618
3,478
1,087
892
430
3,048
14,565
820
W
Tsukuyomi
eliasfarro
Tsukuyomi
3,788
404
170
964
6,122
4,937
16
435
5,687
0
8,080
L
Ah Muzen Cab
madcxstiell
Ah Muzen Cab
5,999
572
0
566
3,999
1,359
0
2,032
1,790
0
14,367
W
Hun Batz
temp-93557223
Hun Batz
2,118
83
927
520
2,823
1,042
1,129
0
2,823
0
8,154
L
Guan Yu
tomjos
Guan Yu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,022
Gold Earned
22,025
66
Minions Killed
33
0
Camps Cleared
0
540,897
Distance Traveled
307,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,406
1,081
1
0
0
73,018
0
L
Sun Wukong
5,153
1,031
4
1
0
92,058
0
L
Ymir
1,300
260
0
0
0
0
0
L
Merlin
5,503
1,101
13
3
0
97,315
0
W
Chang'e
5,536
1,107
12
2
0
116,860
0
W
Agni
6,440
1,288
36
7
0
96,701
0
W
Tsukuyomi
5,677
1,135
8
2
0
133,192
0
L
Ah Muzen Cab
5,769
1,154
16
3
0
118,077
0
W
Hun Batz
5,963
1,193
9
2
0
121,126
0
L
Guan Yu
4,300
860
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role