Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Boone2040
Sun Wukong
Level 122
God Stats
9W - 6L
1,606 SR
Queue Stats
278W - 243L
1,534 Elo+
Party 2
Surtr
Surtr
Juliuz8566
Surtr
Level 55
God Stats
2W - 1L
1,522 SR
Queue Stats
230W - 266L
1,409 Elo+
Solo
Neith
Neith
Pepe-Who
Neith
Level 108
God Stats
6W - 4L
1,510 SR
Queue Stats
228W - 236L
1,461 Elo+
Party 3
Sobek
Sobek
Ugliest Eskimo
Sobek
Level 145
God Stats
3W - 2L
1,519 SR
Queue Stats
249W - 241L
1,526 Elo+
Party 2
Team Averages
Level 104
1,531 SR
1,486 Elo+

VS

Team Averages
Level 120
1,554 SR
1,507 Elo+
Nox
Nox
CopyCatHero
Nox
Level 138
God Stats
1W - 4L
1,478 SR
Queue Stats
104W - 96L
1,547 Elo+
Solo
Yu Huang
Yu Huang
Derriock
Yu Huang
Level 139
God Stats
2W - 2L
1,856 SR
Queue Stats
287W - 311L
1,508 Elo+
Solo
Atlas
Atlas
FreshNReady
Atlas
Level 146
God Stats
2W - 2L
1,491 SR
Queue Stats
152W - 158L
1,498 Elo+
Party 1
Cernunnos
Cernunnos
ScaryDolphin108
Cernunnos
Level 72
God Stats
1W - 4L
1,305 SR
Queue Stats
145W - 142L
1,508 Elo+
Party 1
Fenrir
Fenrir
hobohitchikker
Fenrir
Level 103
God Stats
6W - 4L
1,642 SR
Queue Stats
128W - 140L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 2 / 4
6,679
1,336
5,139
3,150
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
Boone2040
Sun Wukong
9
1 / 2 / 5
5,722
1,144
3,049
4,417
3,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Surtr
11
4 / 1 / 3
6,554
1,311
2,816
5,962
3,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Pepe-Who
Neith
9
0 / 1 / 6
5,936
1,187
2,538
3,399
2,371
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
0 / 2 / 6
6,068
1,214
1,462
5,161
4,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
5,531
1,106
2,757
3,052
1,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Derriock
Yu Huang
5
0 / 0 / 0
4,400
880
0
0
0
12
6 / 1 / 2
6,734
1,347
5,656
4,461
4,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
ScaryDolphin108
Cernunnos
11
1 / 2 / 1
5,391
1,078
3,361
3,624
1,266
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
1 / 3 / 3
5,339
1,068
1,973
4,699
3,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
7
Kills
8
8
Deaths
7
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
4
2
W
Sun Wukong
Boone2040
Sun Wukong
1
2
5
1.75
L
0
1
5
2.5
L
Yu Huang
Derriock
Yu Huang
0
0
0
0
L
6
1
2
7
W
Surtr
4
1
3
5.5
W
Neith
Pepe-Who
Neith
0
1
6
3
L
Cernunnos
ScaryDolphin108
Cernunnos
1
2
1
0.75
W
0
2
6
1.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,004
Damage
13,747
22,089
Taken
15,836
15,138
Mitigated
10,411
7,500
Healing
3,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,139
286
150
0
3,150
1,304
78
1,276
1,874
19,333
0
W
Sun Wukong
Boone2040
Sun Wukong
3,049
129
249
735
4,417
3,449
0
1,730
2,687
0
5,141
L
2,757
183
103
618
3,052
1,111
0
1,183
1,792
13,250
0
L
Yu Huang
Derriock
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
L
5,656
1,976
155
808
4,461
4,234
0
1,701
2,640
12,754
0
W
Surtr
2,816
644
244
2,325
5,962
3,242
93
2,406
3,556
125
6,095
W
Neith
Pepe-Who
Neith
2,538
304
688
1,518
3,399
2,371
266
1,320
2,079
0
5,585
L
Cernunnos
ScaryDolphin108
Cernunnos
3,361
1,462
468
875
3,624
1,266
0
1,837
1,787
0
8,134
W
1,462
23
223
1,368
5,161
4,772
46
1,681
3,480
3,335
230
L
1,973
278
60
692
4,699
3,800
0
1,744
2,849
0
2,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,959
Gold Earned
27,395
58
Minions Killed
53
0
Camps Cleared
0
544,867
Distance Traveled
411,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,679
1,336
33
7
0
93,415
0
W
Sun Wukong
5,722
1,144
5
1
0
115,561
0
L
Nox
5,531
1,106
24
5
0
105,288
0
L
Yu Huang
4,400
880
0
0
0
0
0
L
Atlas
6,734
1,347
14
3
0
79,751
0
W
Surtr
6,554
1,311
5
1
0
103,281
0
W
Neith
5,936
1,187
8
2
0
114,942
0
L
Cernunnos
5,391
1,078
12
2
0
99,756
0
W
Sobek
6,068
1,214
7
1
0
117,668
0
L
Fenrir
5,339
1,068
3
1
0
126,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role