Player Matchup

Cernunnos
Cernunnos
Ikarinha
Cernunnos
Level 143
God Stats
4W - 3L
1,533 SR
Queue Stats
111W - 124L
1,514 Elo+
Party 2
Hun Batz
Hun Batz
Jocad
Hun Batz
Level 141
God Stats
1W - 1L
1,286 SR
Queue Stats
67W - 71L
1,492 Elo+
Party 2
Scylla
Scylla
Kratoast92
Scylla
Level 67
God Stats
2W - 1L
1,459 SR
Queue Stats
128W - 90L
1,585 Elo+
Party 1
Janus
Janus
STL AVIDSPARK
Janus
Level 165
God Stats
4W - 3L
1,529 SR
Queue Stats
209W - 199L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iTraumatiize
Morgan Le Fay
Level 80
God Stats
2W - 1L
1,458 SR
Queue Stats
66W - 41L
1,625 Elo+
Party 1
Team Averages
Level 119
1,453 SR
1,561 Elo+

VS

Team Averages
Level 165
1,435 SR
1,526 Elo+
Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DragoonXLiger
Lancelot
Level 221
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 187L
1,510 Elo+
Solo
Mercury
Mercury
Fruitblazer
Mercury
Level 212
God Stats
6W - 6L
1,561 SR
Queue Stats
869W - 905L
1,512 Elo+
Solo
Nike
Nike
Mayhaps
Nike
Level 140
God Stats
1W - 2L
1,368 SR
Queue Stats
94W - 102L
1,558 Elo+
Party 3
Charybdis
Charybdis
RaptorT55
Charybdis
Level 125
God Stats
0W - 2L
1,245 SR
Queue Stats
91W - 101L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ikarinha
Cernunnos
15
3 / 6 / 16
9,747
886
10,331
10,755
4,120
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
Jocad
Hun Batz
14
9 / 1 / 7
9,510
865
9,826
7,572
7,333
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Kratoast92
Scylla
16
3 / 2 / 15
9,104
828
6,002
6,310
2,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
9 / 3 / 5
10,134
921
10,052
9,866
4,025
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
iTraumatiize
Morgan Le Fay
18
4 / 3 / 19
10,576
961
11,328
8,525
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
0 / 6 / 5
7,859
714
6,281
8,899
2,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
DragoonXLiger
Lancelot
12
3 / 8 / 4
7,503
682
7,322
12,726
5,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Mercury
Fruitblazer
Mercury
14
1 / 7 / 4
8,012
728
3,385
10,335
3,069
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nike
Mayhaps
Nike
17
9 / 4 / 5
10,240
931
12,048
12,161
11,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
RaptorT55
Charybdis
16
2 / 3 / 6
8,673
788
5,800
6,300
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
39
28
Kills
15
15
Deaths
28
62
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
6
5
0.42
L
Lancelot
DragoonXLiger
Lancelot
3
8
4
0.63
L
Mercury
Fruitblazer
Mercury
1
7
4
0.43
W
Cernunnos
Ikarinha
Cernunnos
3
6
16
1.83
W
Hun Batz
Jocad
Hun Batz
9
1
7
12.5
W
Scylla
Kratoast92
Scylla
3
2
15
5.25
L
Nike
Mayhaps
Nike
9
4
5
2.88
L
Charybdis
RaptorT55
Charybdis
2
3
6
1.67
W
9
3
5
3.83
W
Morgan Le Fay
iTraumatiize
Morgan Le Fay
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,539
Damage
34,836
43,028
Taken
50,421
21,179
Mitigated
24,431
13,512
Healing
6,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,281
0
210
935
8,899
2,808
0
4,881
3,924
18,668
0
L
Lancelot
DragoonXLiger
Lancelot
7,322
168
0
821
12,726
5,115
0
7,708
4,699
0
11,362
L
Mercury
Fruitblazer
Mercury
3,385
641
0
1,486
10,335
3,069
0
5,917
4,212
0
14,044
W
Cernunnos
Ikarinha
Cernunnos
10,331
4,121
542
1,471
10,755
4,120
845
1,202
9,376
0
25,284
W
Hun Batz
Jocad
Hun Batz
9,826
1,014
1,709
2,769
7,572
7,333
0
2,321
5,154
0
13,147
W
Scylla
Kratoast92
Scylla
6,002
506
570
1,245
6,310
2,172
148
1,479
4,630
15,177
0
L
Nike
Mayhaps
Nike
12,048
108
1,010
1,984
12,161
11,086
0
5,156
6,714
2,456
14,379
L
Charybdis
RaptorT55
Charybdis
5,800
786
0
0
6,300
2,353
0
3,091
3,130
0
18,501
W
10,052
363
1,187
1,511
9,866
4,025
108
1,581
8,168
21,308
0
W
Morgan Le Fay
iTraumatiize
Morgan Le Fay
11,328
592
1,562
946
8,525
3,529
0
1,465
6,747
27,430
420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,071
Gold Earned
42,287
134
Minions Killed
110
0
Camps Cleared
0
1,156,122
Distance Traveled
1,005,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,859
714
29
3
0
194,298
0
L
Lancelot
7,503
682
9
1
0
182,794
0
L
Mercury
8,012
728
19
2
0
227,215
0
W
Cernunnos
9,747
886
39
4
0
185,291
0
W
Hun Batz
9,510
865
13
1
0
248,535
0
W
Scylla
9,104
828
19
2
0
229,493
0
L
Nike
10,240
931
15
1
0
208,553
0
L
Charybdis
8,673
788
38
3
0
192,582
0
W
Janus
10,134
921
37
3
0
234,010
0
W
Morgan Le Fay
10,576
961
26
2
0
258,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role