Player Matchup

Terra
Terra
Silver I
I am lMatt
Terra
Silver I
Level 128
God Stats
5W - 4L
1,597 SR
Queue Stats
95W - 118L
1,264 MMR
Party 2
Nu Wa
Nu Wa
Silver III
Kingmalmar09717
Nu Wa
Silver III
Level 82
God Stats
2W - 1L
1,601 SR
Queue Stats
90W - 121L
1,023 MMR
Solo
Ravana
Ravana
Gold V
Runnn4Funnn
Ravana
Gold V
Level 143
God Stats
7W - 6L
1,547 SR
Queue Stats
92W - 112L
1,228 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,582 SR
1,171 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,671 SR
1,263 MMR
Fenrir
Fenrir
Silver I
JayKinqHD
Fenrir
Silver I
Level 125
God Stats
3W - 2L
1,770 SR
Queue Stats
199W - 224L
1,089 MMR
Party 1
Discordia
Discordia
Silver I
MYWRATHUPONU881
Discordia
Silver I
Level 79
God Stats
47W - 33L
1,625 SR
Queue Stats
303W - 369L
1,153 MMR
Party 1
Bellona
Bellona
Gold III
koolaicl
Bellona
Gold III
Level 120
God Stats
27W - 19L
1,618 SR
Queue Stats
67W - 71L
1,548 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
3 / 3 / 2
10,658
761
7,725
17,503
15,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 5 / 4
9,660
690
6,168
9,183
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
16
2 / 5 / 3
10,422
744
11,113
14,363
9,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mace

Mace

+10
Physical Power

Bans
AchillesNe ZhaKuzenboSerqetShiva

VS

Bans
CthulhuJormungandrHorusKumbhakarnaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JayKinqHD
Fenrir
18
7 / 1 / 4
11,843
846
10,581
15,079
16,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
MYWRATHUPONU881
Discordia
18
3 / 3 / 9
11,650
832
19,923
7,770
2,590
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
koolaicl
Bellona
18
2 / 2 / 7
10,915
780
6,325
11,619
11,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
12
13
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Terra
3
3
2
1.33
W
Fenrir
JayKinqHD
Fenrir
7
1
4
9
L
1
5
4
0.6
W
Discordia
MYWRATHUPONU881
Discordia
3
3
9
2.5
L
Ravana
2
5
3
0.7
W
Bellona
koolaicl
Bellona
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,006
Damage
36,829
41,049
Taken
34,468
29,060
Mitigated
29,698
9,888
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
7,725
840
1,380
3,360
17,503
15,946
0
8,123
8,733
25,144
736
W
Fenrir
JayKinqHD
Fenrir
10,581
1,038
0
5,089
15,079
16,054
914
4,964
9,179
0
51,043
L
6,168
2,267
0
576
9,183
3,170
0
5,239
3,629
23,128
0
W
Discordia
MYWRATHUPONU881
Discordia
19,923
699
350
680
7,770
2,590
1,573
2,967
4,566
60,399
0
L
Ravana
11,113
2,629
0
4,572
14,363
9,944
0
6,585
7,077
0
35,201
W
Bellona
koolaicl
Bellona
6,325
1,786
0
2,032
11,619
11,054
1,218
4,999
6,101
0
31,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
34,408
122
Minions Killed
198
0
Camps Cleared
0
687,152
Distance Traveled
765,525
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,658
761
44
3
0
257,750
0
W
Fenrir
11,843
846
63
5
0
265,791
2
L
Nu Wa
9,660
690
43
3
0
196,733
0
W
Discordia
11,650
832
78
6
0
235,942
3
L
Ravana
10,422
744
35
3
0
232,669
0
W
Bellona
10,915
780
57
4
0
263,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role