Player Matchup

Neith
Neith
EnlistedGaming69
Neith
Level 146
God Stats
7W - 2L
1,611 SR
Queue Stats
27W - 16L
1,590 Elo+
Party 4
Chaac
Chaac
Loma_WarMachine
Chaac
Level 146
God Stats
27W - 13L
1,648 SR
Queue Stats
76W - 64L
1,496 Elo+
Solo
Da Ji
Da Ji
NotJay3745
Da Ji
Level 128
God Stats
7W - 6L
1,587 SR
Queue Stats
58W - 67L
1,479 Elo+
Party 2
Nox
Nox
SauceGod1806
Nox
Level 136
God Stats
2W - 0L
1,672 SR
Queue Stats
20W - 22L
1,532 Elo+
Party 2
Khepri
Khepri
oneinchtictac
Khepri
Level 45
God Stats
3W - 0L
1,506 SR
Queue Stats
49W - 34L
1,628 Elo+
Party 4
Team Averages
Level 120
1,605 SR
1,545 Elo+

VS

Team Averages
Level 127
1,573 SR
1,514 Elo+
Cthulhu
Cthulhu
AgentShrimpo757
Cthulhu
Level 68
God Stats
1W - 2L
1,761 SR
Queue Stats
90W - 93L
1,446 Elo+
Party 1
Thor
Thor
BeastShrimpo
Thor
Level 116
God Stats
7W - 3L
1,757 SR
Queue Stats
52W - 46L
1,519 Elo+
Party 1
Janus
Janus
Catafracta
Janus
Level 168
God Stats
3W - 8L
1,344 SR
Queue Stats
281W - 245L
1,540 Elo+
Party 3
Ymir
Ymir
SrFurro
Ymir
Level 141
God Stats
0W - 1L
1,624 SR
Queue Stats
290W - 267L
1,529 Elo+
Party 3
Charybdis
Charybdis
The Samishe
Charybdis
Level 141
God Stats
1W - 3L
1,382 SR
Queue Stats
378W - 339L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 2
9,313
665
10,139
10,310
3,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
7 / 1 / 2
9,331
667
11,422
9,688
5,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
14
7 / 3 / 6
8,151
582
6,107
10,691
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
5 / 0 / 1
8,138
581
9,024
5,439
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 2 / 10
7,675
548
7,715
15,839
14,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
6,686
478
4,654
15,337
9,582
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 6 / 3
7,348
525
6,298
13,267
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
12
0 / 3 / 2
6,738
481
5,922
8,045
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
SrFurro
Ymir
11
0 / 6 / 4
6,583
470
5,531
16,646
10,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
The Samishe
Charybdis
14
3 / 3 / 0
8,193
585
10,238
11,584
3,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
24
Kills
7
8
Deaths
26
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
4
6
3
0.92
L
Janus
0
3
2
0.33
W
5
2
2
3
W
7
1
2
8
W
Da Ji
7
3
6
3.33
W
5
0
1
5.5
L
Ymir
SrFurro
Ymir
0
6
4
0.33
L
Charybdis
The Samishe
Charybdis
3
3
0
1
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,407
Damage
32,643
51,967
Taken
64,879
30,047
Mitigated
31,088
17,865
Healing
18,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,654
911
0
1,995
15,337
9,582
0
0
15,337
39,801
0
L
6,298
780
0
4,466
13,267
4,984
0
2,528
10,739
0
49,089
L
Janus
5,922
630
0
1,645
8,045
2,603
0
3,682
4,363
55,282
948
W
10,139
4,855
0
5,125
10,310
3,316
648
796
9,514
0
71,550
W
11,422
2,251
0
3,358
9,688
5,736
297
4,220
5,468
0
66,737
W
Da Ji
6,107
1,575
0
3,009
10,691
4,161
261
2,459
8,232
0
40,165
W
9,024
1,008
0
1,991
5,439
2,437
380
2,278
3,161
60,763
0
L
Ymir
SrFurro
Ymir
5,531
1,430
1,806
3,484
16,646
10,096
0
8,598
8,048
18,001
941
L
Charybdis
The Samishe
Charybdis
10,238
6,772
0
4,848
11,584
3,823
294
502
11,082
0
69,408
W
7,715
968
0
4,382
15,839
14,397
83
5,943
9,896
20,913
4,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,608
Gold Earned
35,548
441
Minions Killed
395
0
Camps Cleared
0
1,318,927
Distance Traveled
1,297,562
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,686
478
68
5
0
245,985
0
L
Thor
7,348
525
77
6
0
286,191
0
L
Janus
6,738
481
103
7
0
257,938
0
W
Neith
9,313
665
125
9
0
234,770
0
W
Chaac
9,331
667
111
8
0
259,964
0
W
Da Ji
8,151
582
62
4
0
287,740
0
W
Nox
8,138
581
110
8
0
271,849
2
L
Ymir
6,583
470
28
2
0
259,353
3
L
Charybdis
8,193
585
119
9
0
248,095
4
W
Khepri
7,675
548
33
2
0
264,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role