Player Matchup

Danzaburou
Danzaburou
CLNxSIN
Danzaburou
Level 128
God Stats
2W - 1L
1,558 SR
Queue Stats
73W - 57L
1,556 Elo+
Party 2
Vulcan
Vulcan
INNiFlexxX
Vulcan
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 111L
1,401 Elo+
Solo
Bakasura
Bakasura
PickleTickle418
Bakasura
Level 111
God Stats
10W - 5L
1,572 SR
Queue Stats
236W - 266L
1,462 Elo+
Solo
Mulan
Mulan
Warchi Omar
Mulan
Level 157
God Stats
2W - 0L
1,517 SR
Queue Stats
95W - 93L
1,526 Elo+
Party 2
Bacchus
Bacchus
darkonesonion
Bacchus
Level 155
God Stats
5W - 2L
1,700 SR
Queue Stats
285W - 296L
1,538 Elo+
Solo
Team Averages
Level 141
1,569 SR
1,496 Elo+

VS

Team Averages
Level 74
1,530 SR
1,212 Elo+
Neith
Neith
Brattcamilo
Neith
Level 13
God Stats
0W - 3L
1,347 SR
Queue Stats
0W - 13L
947 Elo+
Party 1
Izanami
Izanami
CosmicUnicornJH
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 16L
947 Elo+
Party 1
Charybdis
Charybdis
DFVC04
Charybdis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 16L
947 Elo+
Party 1
Zeus
Zeus
GingerlyKing
Zeus
Level 172
God Stats
27W - 21L
1,662 SR
Queue Stats
372W - 365L
1,519 Elo+
Solo
Mercury
Mercury
eℓijha
Mercury
Level 149
God Stats
3W - 3L
1,641 SR
Queue Stats
95W - 48L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CLNxSIN
Danzaburou
18
15 / 0 / 4
12,239
1,224
13,239
9,042
2,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vulcan
INNiFlexxX
Vulcan
15
5 / 4 / 6
9,865
987
7,550
6,156
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
16
5 / 3 / 9
9,927
993
8,841
10,362
4,979
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 3 / 13
9,624
962
4,972
9,470
5,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
16
4 / 0 / 7
9,882
988
4,800
8,869
10,282
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,120
812
2,163
8,952
2,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 6 / 1
7,897
790
1,463
9,680
3,150
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
DFVC04
Charybdis
12
0 / 6 / 1
7,593
759
593
7,772
2,182
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 9 / 2
9,898
990
16,491
11,817
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
eℓijha
Mercury
13
2 / 3 / 1
8,734
873
2,692
6,570
1,832
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
29
Kills
10
10
Deaths
29
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Danzaburou
CLNxSIN
Danzaburou
15
0
4
17
L
0
6
1
0.08
L
Charybdis
DFVC04
Charybdis
0
6
1
0.08
L
7
9
2
0.89
W
Vulcan
INNiFlexxX
Vulcan
5
4
6
2
W
Bakasura
5
3
9
3.17
W
0
3
13
2.17
W
Bacchus
4
0
7
7.5
L
Mercury
eℓijha
Mercury
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,402
Damage
23,402
43,899
Taken
44,791
25,412
Mitigated
13,460
8,916
Healing
1,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,163
262
0
280
8,952
2,690
0
1,890
6,783
0
10,633
W
Danzaburou
CLNxSIN
Danzaburou
13,239
3,739
0
1,116
9,042
2,739
3,597
4,120
4,922
0
38,850
L
1,463
582
0
197
9,680
3,150
156
3,270
6,190
0
15,131
L
Charybdis
DFVC04
Charybdis
593
341
0
0
7,772
2,182
0
3,702
4,045
0
4,699
L
16,491
1,602
0
564
11,817
3,606
0
2,603
8,970
39,900
0
W
Vulcan
INNiFlexxX
Vulcan
7,550
173
0
250
6,156
1,738
665
3,230
2,926
24,176
0
W
Bakasura
8,841
6,152
0
2,339
10,362
4,979
4,524
4,649
5,713
0
17,963
W
4,972
810
0
1,603
9,470
5,674
216
2,866
6,604
0
24,523
W
Bacchus
4,800
286
0
3,608
8,869
10,282
525
1,626
7,243
18,801
1,806
L
Mercury
eℓijha
Mercury
2,692
517
0
0
6,570
1,832
0
827
5,393
0
7,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,537
Gold Earned
42,242
206
Minions Killed
133
0
Camps Cleared
0
1,143,539
Distance Traveled
651,502
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,120
812
16
2
0
135,782
0
W
Danzaburou
12,239
1,224
65
7
0
244,929
3
L
Izanami
7,897
790
43
4
0
146,485
0
L
Charybdis
7,593
759
7
1
0
96,505
0
L
Zeus
9,898
990
57
6
0
147,393
1
W
Vulcan
9,865
987
30
3
0
188,725
0
W
Bakasura
9,927
993
38
4
0
251,615
0
W
Mulan
9,624
962
48
5
0
227,225
0
W
Bacchus
9,882
988
25
3
0
231,045
3
L
Mercury
8,734
873
10
1
0
125,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role