Player Matchup

Susano
Susano
 
Susano
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Meat90210
Surtr
Level 67
God Stats
36W - 19L
1,700 SR
Queue Stats
248W - 241L
1,556 Elo+
Solo
Skadi
Skadi
greatking1
Skadi
Level 156
God Stats
1W - 1L
1,707 SR
Queue Stats
19W - 34L
1,374 Elo+
Solo
Geb
Geb
tonydavila
Geb
Level 165
God Stats
2W - 1L
1,825 SR
Queue Stats
292W - 262L
1,518 Elo+
Party 2
Team Averages
Level 131
1,647 SR
1,490 Elo+

VS

Team Averages
Level 108
1,547 SR
1,496 Elo+
Fenrir
Fenrir
AKme_Colonel
Fenrir
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 113L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
Avarice732
Baron Samedi
Level 84
God Stats
66W - 60L
1,558 SR
Queue Stats
341W - 356L
1,462 Elo+
Party 1
Hachiman
Hachiman
L2S_Faithe
Hachiman
Level 81
God Stats
10W - 9L
1,495 SR
Queue Stats
287W - 303L
1,488 Elo+
Party 3
Ravana
Ravana
SNoOp-_LiOn-_215
Ravana
Level 141
God Stats
4W - 6L
1,396 SR
Queue Stats
252W - 215L
1,500 Elo+
Party 1
Athena
Athena
purplecrayonzz77
Athena
Level 98
God Stats
3W - 1L
1,783 SR
Queue Stats
299W - 285L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
3 / 2 / 1
4,455
743
2,623
4,196
1,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
 
Sol
7
2 / 0 / 1
4,371
729
2,261
2,549
594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Meat90210
Surtr
5
0 / 3 / 0
3,395
566
1,613
4,872
1,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Skadi
5
0 / 2 / 1
3,196
533
2,147
3,382
779
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
1 / 3 / 0
3,652
609
1,641
5,038
2,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
5 / 2 / 3
4,425
738
4,685
4,121
1,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
Avarice732
Baron Samedi
6
0 / 2 / 0
3,493
582
1,335
3,110
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
L2S_Faithe
Hachiman
7
4 / 1 / 2
4,224
704
3,081
3,233
687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
1 / 1 / 2
4,293
716
2,089
2,998
1,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 0 / 3
3,399
567
1,555
4,009
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
10
10
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
2
1
1.75
L
Sol
 
Sol
2
0
1
2.5
W
Fenrir
5
2
3
3.25
W
Baron Samedi
Avarice732
Baron Samedi
0
2
0
0
W
Hachiman
L2S_Faithe
Hachiman
4
1
2
5
L
Surtr
Meat90210
Surtr
0
3
0
0
W
1
1
2
2
L
Skadi
0
2
1
0.25
W
0
0
3
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,285
Damage
12,745
20,037
Taken
17,471
6,705
Mitigated
5,222
5,974
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,623
984
0
1,369
4,196
1,018
0
213
3,912
0
18,440
L
Sol
 
Sol
2,261
190
0
1,597
2,549
594
0
1,195
1,354
21,057
1,668
W
Fenrir
4,685
1,456
0
767
4,121
1,426
0
352
3,769
0
16,305
W
Baron Samedi
Avarice732
Baron Samedi
1,335
85
57
704
3,110
643
0
1,890
1,220
14,847
0
W
Hachiman
L2S_Faithe
Hachiman
3,081
2,043
0
1,663
3,233
687
0
860
2,373
0
12,656
L
Surtr
Meat90210
Surtr
1,613
488
0
1,272
4,872
1,659
0
0
4,628
400
15,086
W
2,089
206
0
1,775
2,998
1,141
0
69
2,929
0
23,797
L
Skadi
2,147
1,088
0
688
3,382
779
0
462
2,744
0
12,553
W
1,555
228
0
833
4,009
1,325
0
781
3,228
7,178
1,227
L
1,641
283
0
1,048
5,038
2,655
0
500
4,332
7,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,069
Gold Earned
19,834
123
Minions Killed
134
0
Camps Cleared
0
549,079
Distance Traveled
622,650
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,455
743
40
7
0
143,963
0
L
Sol
4,371
729
35
6
0
101,166
0
W
Fenrir
4,425
738
21
4
0
148,914
0
W
Baron Samedi
3,493
582
34
6
0
109,020
0
W
Hachiman
4,224
704
18
3
0
117,255
0
L
Surtr
3,395
566
25
4
0
84,017
0
W
Ravana
4,293
716
48
8
0
118,323
0
L
Skadi
3,196
533
13
2
0
108,362
1
W
Athena
3,399
567
13
2
0
129,138
1
L
Geb
3,652
609
10
2
0
111,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role