Player Matchup

Kali
Kali
 
Kali
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
AltoHitoshi
Erlang Shen
Level 145
God Stats
7W - 2L
1,777 SR
Queue Stats
234W - 254L
1,546 Elo+
Solo
Merlin
Merlin
CBA Livrenub
Merlin
Level 118
God Stats
9W - 18L
1,418 SR
Queue Stats
632W - 619L
1,461 Elo+
Party 1
Vulcan
Vulcan
Skyonestein GGS
Vulcan
Level 44
God Stats
24W - 16L
1,531 SR
Queue Stats
229W - 250L
1,451 Elo+
Party 1
Charybdis
Charybdis
metriceagle54
Charybdis
Level 89
God Stats
2W - 1L
1,872 SR
Queue Stats
62W - 59L
1,492 Elo+
Solo
Team Averages
Level 113
1,620 SR
1,490 Elo+

VS

Team Averages
Level 111
1,496 SR
1,480 Elo+
Geb
Geb
Kuuziy
Geb
Level 105
God Stats
16W - 9L
1,551 SR
Queue Stats
81W - 61L
1,553 Elo+
Solo
Bakasura
Bakasura
Sammywhammy210
Bakasura
Level 191
God Stats
4W - 4L
1,472 SR
Queue Stats
699W - 675L
1,532 Elo+
Party 2
Anubis
Anubis
SavouryMedusa
Anubis
Level 124
God Stats
7W - 9L
1,470 SR
Queue Stats
88W - 91L
1,468 Elo+
Party 2
Susano
Susano
ZECKARIIUS
Susano
Level 101
God Stats
26W - 14L
1,671 SR
Queue Stats
186W - 179L
1,500 Elo+
Solo
Sol
Sol
redmoonX20
Sol
Level 35
God Stats
7W - 2L
1,316 SR
Queue Stats
31W - 30L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
0 / 0 / 0
5,054
459
2,340
8,883
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Erlang Shen
AltoHitoshi
Erlang Shen
9
0 / 4 / 0
5,049
459
5,500
12,081
7,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
9
0 / 1 / 0
5,242
477
2,314
2,520
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 0 / 0
4,908
446
3,823
1,547
422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
metriceagle54
Charybdis
10
1 / 4 / 0
5,468
497
3,457
6,600
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Kuuziy
Geb
10
0 / 0 / 1
5,981
544
2,291
6,287
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
14
4 / 0 / 0
8,028
730
9,242
10,667
8,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 0 / 1
6,410
583
260
4,504
1,505
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Susano
ZECKARIIUS
Susano
11
2 / 0 / 1
6,003
546
3,839
7,453
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 0
6,138
558
3,863
5,731
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
9
9
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
0
0
0
L
Erlang Shen
AltoHitoshi
Erlang Shen
0
4
0
0
L
Merlin
0
1
0
0
W
Geb
Kuuziy
Geb
0
0
1
0.5
W
Bakasura
4
0
0
4
W
1
0
1
1.5
L
0
0
0
0
W
Susano
ZECKARIIUS
Susano
2
0
1
2.5
L
Charybdis
metriceagle54
Charybdis
1
4
0
0.25
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,434
Damage
19,495
31,631
Taken
34,642
13,529
Mitigated
16,767
8,768
Healing
21,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,340
959
0
2,504
8,883
3,115
0
1,150
7,523
0
38,220
L
Erlang Shen
AltoHitoshi
Erlang Shen
5,500
3,487
0
3,676
12,081
7,522
0
0
9,675
0
29,790
L
Merlin
2,314
137
0
411
2,520
651
0
1,383
1,137
25,925
1,383
W
Geb
Kuuziy
Geb
2,291
106
0
1,761
6,287
3,729
0
1,959
4,328
26,814
1,444
W
Bakasura
9,242
5,449
0
7,734
10,667
8,196
0
0
10,667
0
46,608
W
260
48
0
2,990
4,504
1,505
0
2,015
2,489
49,090
0
L
3,823
0
0
350
1,547
422
0
828
719
26,389
0
W
Susano
ZECKARIIUS
Susano
3,839
1,309
0
6,015
7,453
2,119
0
1,122
6,331
0
47,297
L
Charybdis
metriceagle54
Charybdis
3,457
1,621
0
1,827
6,600
1,819
0
2,986
3,614
0
30,867
W
3,863
715
0
2,827
5,731
1,218
535
884
4,847
34,308
356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,721
Gold Earned
32,560
276
Minions Killed
425
0
Camps Cleared
0
1,133,411
Distance Traveled
1,131,094
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,054
459
63
6
0
280,084
0
L
Erlang Shen
5,049
459
49
4
0
194,524
0
L
Merlin
5,242
477
67
6
0
209,701
2
W
Geb
5,981
544
41
4
0
244,770
4
W
Bakasura
8,028
730
125
11
0
219,024
2
W
Anubis
6,410
583
104
9
0
195,371
0
L
Vulcan
4,908
446
43
4
0
241,373
2
W
Susano
6,003
546
88
8
0
282,566
1
L
Charybdis
5,468
497
54
5
0
207,729
3
W
Sol
6,138
558
67
6
0
189,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role