Player Matchup

Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond III
DrDsRspect
Poseidon
Diamond III
Level 174
God Stats
75W - 44L
1,664 SR
Queue Stats
176W - 144L
2,242 MMR
Solo
Nox
Nox
Platinum III
GenesisGoat
Nox
Platinum III
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 27L
1,783 MMR
Party 1
Thoth
Thoth
Platinum I
LilStroke
Thoth
Platinum I
Level 102
God Stats
4W - 3L
1,642 SR
Queue Stats
44W - 14L
2,182 MMR
Solo
Fenrir
Fenrir
Platinum I
zllMaGollz
Fenrir
Platinum I
Level 104
God Stats
16W - 6L
1,777 SR
Queue Stats
131W - 116L
1,913 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,617 SR
1,924 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 166
1,419 SR
1,668 MMR
Chiron
Chiron
Diamond IV
 
Chiron
Diamond IV
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond I
 
Ra
Diamond I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum I
 
Thor
Platinum I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond V
Eddie1127
Artio
Diamond V
Level 156
God Stats
3W - 9L
1,407 SR
Queue Stats
97W - 77L
2,015 MMR
Solo
Chronos
Chronos
Platinum V
tupicador1
Chronos
Platinum V
Level 201
God Stats
0W - 3L
1,186 SR
Queue Stats
116W - 107L
1,826 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 1 / 3
4,321
540
2,196
4,475
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
DrDsRspect
Poseidon
10
2 / 1 / 1
5,763
720
3,684
3,656
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
3 / 1 / 3
4,942
618
2,422
3,764
1,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
LilStroke
Thoth
11
3 / 0 / 5
6,036
755
4,894
2,113
514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
zllMaGollz
Fenrir
9
5 / 1 / 2
5,247
656
4,517
5,716
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AresBacchusAgniAchilles

VS

Bans
CharybdisGaneshaBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
1 / 2 / 1
4,760
595
2,752
3,400
727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ra
 
Ra
8
0 / 3 / 1
4,586
573
1,306
4,824
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
 
Thor
8
0 / 3 / 1
4,491
561
1,599
8,073
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
Eddie1127
Artio
7
0 / 2 / 1
4,320
540
2,221
6,702
4,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
tupicador1
Chronos
9
3 / 3 / 1
4,962
620
2,089
5,720
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
4
4
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
1
3
1.5
L
Chiron
 
Chiron
1
2
1
0.75
L
Ra
 
Ra
0
3
1
0.17
L
Thor
 
Thor
0
3
1
0.17
W
Poseidon
DrDsRspect
Poseidon
2
1
1
2.5
L
Artio
Eddie1127
Artio
0
2
1
0.25
W
3
1
3
4.5
W
Thoth
LilStroke
Thoth
3
0
5
5.5
L
Chronos
tupicador1
Chronos
3
3
1
1.17
W
Fenrir
zllMaGollz
Fenrir
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,713
Damage
9,967
19,724
Taken
28,719
5,477
Mitigated
10,053
8,380
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,196
888
0
1,951
4,475
1,039
0
734
3,741
0
23,863
L
Chiron
 
Chiron
2,752
1,007
242
835
3,400
727
0
358
2,998
0
29,471
L
Ra
 
Ra
1,306
202
84
1,365
4,824
1,157
0
2,674
1,892
26,957
0
L
Thor
 
Thor
1,599
229
0
2,622
8,073
2,459
0
4,181
3,848
0
23,778
W
Poseidon
DrDsRspect
Poseidon
3,684
743
0
1,619
3,656
816
0
571
3,085
37,406
0
L
Artio
Eddie1127
Artio
2,221
591
100
2,444
6,702
4,250
0
1,357
5,291
10,015
934
W
2,422
415
0
2,054
3,764
1,024
0
1,766
1,962
23,146
0
W
Thoth
LilStroke
Thoth
4,894
153
0
697
2,113
514
0
627
1,458
37,559
739
L
Chronos
tupicador1
Chronos
2,089
1,416
0
1,644
5,720
1,460
0
1,789
3,887
22,370
1,052
W
Fenrir
zllMaGollz
Fenrir
4,517
1,576
0
2,059
5,716
2,084
0
1,613
4,057
0
29,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,309
Gold Earned
23,119
296
Minions Killed
245
0
Camps Cleared
0
845,970
Distance Traveled
759,722
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,321
540
47
6
0
157,994
2
L
Chiron
4,760
595
66
8
0
159,592
1
L
Ra
4,586
573
63
8
0
129,217
0
L
Thor
4,491
561
45
6
0
129,450
0
W
Poseidon
5,763
720
80
10
0
161,774
0
L
Artio
4,320
540
21
3
0
170,600
1
W
Nox
4,942
618
33
4
0
160,413
0
W
Thoth
6,036
755
95
12
0
175,577
0
L
Chronos
4,962
620
50
6
0
170,863
0
W
Fenrir
5,247
656
41
5
0
190,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role