Player Matchup

King Arthur
King Arthur
Chxyan
King Arthur
Level 123
God Stats
150W - 150L
1,503 SR
Queue Stats
279W - 273L
1,500 Elo+
Solo
Artio
Artio
Kyraish
Artio
Level 157
God Stats
22W - 29L
1,470 SR
Queue Stats
616W - 598L
1,535 Elo+
Party 1
Loki
Loki
Manuelheredia378
Loki
Level 66
God Stats
5W - 1L
1,841 SR
Queue Stats
97W - 108L
1,421 Elo+
Solo
Sol
Sol
NicotineNick-69
Sol
Level 41
God Stats
2W - 0L
1,710 SR
Queue Stats
187W - 182L
1,505 Elo+
Party 1
Tiamat
Tiamat
PurpleBarf
Tiamat
Level 85
God Stats
7W - 12L
1,406 SR
Queue Stats
289W - 298L
1,459 Elo+
Solo
Team Averages
Level 94
1,586 SR
1,484 Elo+

VS

Team Averages
Level 55
1,459 SR
1,497 Elo+
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
IamPerseus
Athena
Level 3
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
Jin_Yao
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
MagikAsh
Anubis
Level 13
God Stats
0W - 1L
1,110 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tyr
Tyr
Ocivilix
Tyr
Level 162
God Stats
0W - 5L
1,877 SR
Queue Stats
195W - 204L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chxyan
King Arthur
14
2 / 1 / 1
8,301
639
2,251
5,587
3,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Artio
Kyraish
Artio
12
1 / 0 / 8
7,697
592
2,561
7,704
4,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 1 / 0
7,858
604
5,441
8,326
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
9 / 0 / 0
8,746
673
11,856
5,995
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
PurpleBarf
Tiamat
14
2 / 2 / 4
8,192
630
4,288
6,809
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 5 / 0
5,395
415
2,392
6,997
1,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Athena
IamPerseus
Athena
9
0 / 3 / 0
5,644
434
1,481
6,564
5,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
Jin_Yao
Ymir
9
0 / 5 / 0
5,593
430
1,311
9,738
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
MagikAsh
Anubis
9
0 / 8 / 1
5,482
422
1,682
7,773
2,623
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 0 / 0
6,934
533
5,658
10,147
6,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
21
Kills
3
4
Deaths
21
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
0
0
W
King Arthur
Chxyan
King Arthur
2
1
1
2.5
L
Athena
IamPerseus
Athena
0
3
0
0
L
Ymir
Jin_Yao
Ymir
0
5
0
0
W
Artio
Kyraish
Artio
1
0
8
5
L
Anubis
MagikAsh
Anubis
0
8
1
0.06
W
7
1
0
7
W
9
0
0
9
L
3
0
0
3
W
Tiamat
PurpleBarf
Tiamat
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,397
Damage
12,524
34,421
Taken
41,219
16,907
Mitigated
19,799
14,803
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,392
774
0
683
6,997
1,679
0
4,148
2,849
0
28,738
W
King Arthur
Chxyan
King Arthur
2,251
111
0
668
5,587
3,737
76
1,200
4,387
0
46,847
L
Athena
IamPerseus
Athena
1,481
820
0
131
6,564
5,158
0
60
6,504
19,589
0
L
Ymir
Jin_Yao
Ymir
1,311
268
0
1,096
9,738
4,163
0
8,096
1,642
11,776
0
W
Artio
Kyraish
Artio
2,561
386
1,894
2,006
7,704
4,549
551
1,535
6,169
20,306
0
L
Anubis
MagikAsh
Anubis
1,682
105
0
794
7,773
2,623
118
3,651
4,122
25,049
0
W
5,441
1,806
0
4,949
8,326
2,821
0
432
7,894
0
58,397
W
11,856
7,217
0
2,916
5,995
2,036
2,964
461
5,534
60,441
12,311
L
5,658
749
0
2,799
10,147
6,176
0
2,104
8,043
0
47,291
W
Tiamat
PurpleBarf
Tiamat
4,288
451
0
2,370
6,809
3,764
462
1,490
5,319
48,286
1,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,794
Gold Earned
29,048
397
Minions Killed
250
0
Camps Cleared
0
1,252,042
Distance Traveled
1,192,906
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,395
415
63
5
0
237,678
0
W
King Arthur
8,301
639
73
6
0
206,193
0
L
Athena
5,644
434
39
3
0
227,913
0
L
Ymir
5,593
430
18
1
0
204,838
0
W
Artio
7,697
592
26
2
0
262,590
4
L
Anubis
5,482
422
35
3
0
220,619
0
W
Loki
7,858
604
95
7
0
312,939
0
W
Sol
8,746
673
104
8
0
223,791
0
L
Tyr
6,934
533
95
7
0
301,858
0
W
Tiamat
8,192
630
99
8
0
246,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role