Player Matchup

Khepri
Khepri
BYRNMAH
Khepri
Level 128
God Stats
1W - 1L
1,308 SR
Queue Stats
105W - 113L
1,422 Elo+
Solo
Sylvanus
Sylvanus
FSDemon89
Sylvanus
Level 114
God Stats
3W - 1L
1,738 SR
Queue Stats
191W - 86L
1,628 Elo+
Party 2
Merlin
Merlin
Kepyler
Merlin
Level 89
God Stats
3W - 0L
1,611 SR
Queue Stats
59W - 29L
1,649 Elo+
Party 2
Medusa
Medusa
MsSneakyChicken
Medusa
Level 168
God Stats
8W - 1L
1,535 SR
Queue Stats
164W - 167L
1,409 Elo+
Solo
Hachiman
Hachiman
N0TS0SUPERMARI0
Hachiman
Level 120
God Stats
4W - 6L
1,444 SR
Queue Stats
171W - 87L
1,644 Elo+
Party 2
Team Averages
Level 124
1,527 SR
1,550 Elo+

VS

Team Averages
Level 123
1,529 SR
1,472 Elo+
Charon
Charon
 
Charon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Cullbrew119362
Terra
Level 87
God Stats
0W - 2L
1,415 SR
Queue Stats
42W - 45L
1,448 Elo+
Party 1
Sol
Sol
DocWhiskey
Sol
Level 108
God Stats
1W - 1L
1,728 SR
Queue Stats
105W - 58L
1,510 Elo+
Party 1
Fenrir
Fenrir
cocoplant
Fenrir
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,445 Elo+
Solo
Susano
Susano
vicsuarez_
Susano
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 81L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BYRNMAH
Khepri
13
0 / 5 / 11
8,817
802
6,418
16,939
13,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sylvanus
FSDemon89
Sylvanus
17
4 / 2 / 10
9,446
859
9,058
11,816
9,374
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
Kepyler
Merlin
17
8 / 1 / 7
10,365
942
18,846
9,665
4,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 11
8,848
804
7,868
9,794
3,646
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
16
5 / 2 / 11
9,855
896
20,411
10,027
3,836
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
17
1 / 1 / 12
8,348
759
8,873
19,106
11,363
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 2 / 8
7,655
696
8,432
13,291
11,977
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
7 / 4 / 7
8,548
777
14,457
13,098
4,754
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
cocoplant
Fenrir
13
5 / 6 / 7
8,275
752
7,106
14,392
8,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Susano
vicsuarez_
Susano
11
0 / 6 / 7
7,229
657
5,574
10,333
3,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
56
19
Kills
15
15
Deaths
19
50
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
1
12
7
W
Khepri
BYRNMAH
Khepri
0
5
11
1.1
L
2
2
8
3
L
7
4
7
2.63
W
Sylvanus
FSDemon89
Sylvanus
4
2
10
4.5
W
Merlin
Kepyler
Merlin
8
1
7
11.5
W
2
5
11
1.5
W
Hachiman
5
2
11
5.25
L
Fenrir
cocoplant
Fenrir
5
6
7
1.42
L
Susano
vicsuarez_
Susano
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,601
Damage
44,442
58,241
Taken
70,220
34,677
Mitigated
40,810
22,055
Healing
32,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
8,873
1,316
2,161
6,540
19,106
11,363
0
9,944
9,162
26,636
383
W
Khepri
BYRNMAH
Khepri
6,418
771
2,266
3,052
16,939
13,775
245
8,146
8,664
11,079
560
L
8,432
421
7,403
5,406
13,291
11,977
0
6,211
7,080
13,348
40
L
14,457
6,733
506
4,174
13,098
4,754
0
6,490
6,608
27,108
589
W
Sylvanus
FSDemon89
Sylvanus
9,058
3,103
5,195
4,666
11,816
9,374
453
5,613
6,046
12,493
636
W
Merlin
Kepyler
Merlin
18,846
2,189
1,022
931
9,665
4,046
353
5,026
4,569
38,127
362
W
7,868
2,672
517
1,192
9,794
3,646
606
6,261
3,423
0
16,769
W
Hachiman
20,411
13,407
0
3,214
10,027
3,836
2,299
6,291
3,666
0
38,456
L
Fenrir
cocoplant
Fenrir
7,106
977
1,573
3,504
14,392
8,945
0
5,626
8,766
0
11,421
L
Susano
vicsuarez_
Susano
5,574
963
493
636
10,333
3,771
0
5,058
5,275
0
10,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,331
Gold Earned
40,055
139
Minions Killed
110
0
Camps Cleared
0
990,499
Distance Traveled
973,268
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,348
759
40
4
0
218,429
0
W
Khepri
8,817
802
10
1
0
190,051
5
L
Terra
7,655
696
15
1
0
215,184
0
L
Sol
8,548
777
28
3
0
182,843
0
W
Sylvanus
9,446
859
9
1
0
207,733
0
W
Merlin
10,365
942
60
5
0
215,220
0
W
Medusa
8,848
804
21
2
0
179,453
0
W
Hachiman
9,855
896
39
4
0
198,042
0
L
Fenrir
8,275
752
11
1
0
194,982
0
L
Susano
7,229
657
16
1
0
161,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role