Player Matchup

Ymir
Ymir
Diamond V
Armored x Tiger
Ymir
Diamond V
Level 184
God Stats
12W - 12L
1,582 SR
Queue Stats
119W - 86L
2,073 MMR
Party 1
Charybdis
Charybdis
Platinum I
Cranezy
Charybdis
Platinum I
Level 176
God Stats
8W - 5L
1,559 SR
Queue Stats
39W - 27L
2,040 MMR
Party 1
Fafnir
Fafnir
Diamond V
StayReaIz
Fafnir
Diamond V
Level 226
God Stats
15W - 4L
1,757 SR
Queue Stats
119W - 86L
2,073 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 195
1,632 SR
2,062 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 100
1,618 SR
1,766 MMR
Tsukuyomi
Tsukuyomi
Platinum I
DkHorizionZ
Tsukuyomi
Platinum I
Level 106
God Stats
1W - 1L
1,558 SR
Queue Stats
59W - 44L
1,713 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond II
KingNferno
Sun Wukong
Diamond II
Level 126
God Stats
0W - 2L
1,783 SR
Queue Stats
151W - 148L
1,995 MMR
Party 2
Terra
Terra
Gold III
Silence3190
Terra
Gold III
Level 68
God Stats
2W - 7L
1,511 SR
Queue Stats
43W - 46L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 5
11,386
759
12,432
17,102
22,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Cranezy
Charybdis
19
5 / 2 / 2
12,879
859
17,603
10,799
5,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fafnir
StayReaIz
Fafnir
17
0 / 2 / 9
11,402
760
10,927
16,193
22,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
CthulhuKuzenboAchillesAtlasCerberus

VS

Bans
SerqetDiscordiaBaron SamediScyllaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DkHorizionZ
Tsukuyomi
17
2 / 4 / 1
10,677
712
11,969
12,629
9,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
KingNferno
Sun Wukong
18
2 / 2 / 2
10,865
724
11,154
17,985
14,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
0 / 3 / 3
9,800
653
9,807
16,505
17,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
9
Kills
4
4
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
Charybdis
Cranezy
Charybdis
5
2
2
3
L
Tsukuyomi
DkHorizionZ
Tsukuyomi
2
4
1
0.63
L
Sun Wukong
KingNferno
Sun Wukong
2
2
2
1.5
L
0
3
3
0.5
W
Fafnir
StayReaIz
Fafnir
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,962
Damage
32,930
44,094
Taken
47,119
50,658
Mitigated
42,322
12,712
Healing
9,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,432
2,324
0
1,854
17,102
22,334
0
5,442
11,508
26,755
945
W
Charybdis
Cranezy
Charybdis
17,603
11,660
0
4,911
10,799
5,618
3,625
1,847
8,898
0
85,491
L
Tsukuyomi
DkHorizionZ
Tsukuyomi
11,969
2,236
0
1,831
12,629
9,952
41
5,140
6,856
0
41,832
L
Sun Wukong
KingNferno
Sun Wukong
11,154
2,410
0
5,222
17,985
14,539
0
5,817
11,197
0
44,739
L
9,807
383
679
1,984
16,505
17,831
0
6,273
9,216
27,299
0
W
Fafnir
StayReaIz
Fafnir
10,927
1,947
0
5,947
16,193
22,706
369
2,542
13,514
20,788
6,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,667
Gold Earned
31,342
198
Minions Killed
171
0
Camps Cleared
0
739,032
Distance Traveled
809,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,386
759
31
2
0
240,337
0
W
Charybdis
12,879
859
132
9
0
244,086
0
L
Tsukuyomi
10,677
712
55
4
0
290,323
0
L
Sun Wukong
10,865
724
79
5
0
271,785
0
L
Terra
9,800
653
37
2
0
247,683
0
W
Fafnir
11,402
760
35
2
0
254,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role