Player Matchup

Sol
Sol
SMITE_THY_PEONS
Sol
Level 142
God Stats
0W - 3L
1,151 SR
Queue Stats
96W - 92L
1,501 Elo+
Solo
Achilles
Achilles
Waffles8912
Achilles
Level 126
God Stats
1W - 1L
1,796 SR
Queue Stats
67W - 75L
1,466 Elo+
Party 2
Terra
Terra
Whiteowl4704
Terra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,454 Elo+
Party 2
Discordia
Discordia
bluebirdjay
Discordia
Level 129
God Stats
4W - 3L
1,527 SR
Queue Stats
82W - 77L
1,474 Elo+
Party 2
Ne Zha
Ne Zha
poochy5474
Ne Zha
Level 143
God Stats
18W - 24L
1,429 SR
Queue Stats
957W - 984L
1,502 Elo+
Solo
Team Averages
Level 126
1,481 SR
1,479 Elo+

VS

Team Averages
Level 133
1,528 SR
1,449 Elo+
Charybdis
Charybdis
Iswatson
Charybdis
Level 126
God Stats
4W - 1L
1,749 SR
Queue Stats
250W - 260L
1,430 Elo+
Party 1
Terra
Terra
Iz kSwayz
Terra
Level 126
God Stats
1W - 2L
1,196 SR
Queue Stats
215W - 215L
1,480 Elo+
Solo
Cerberus
Cerberus
King J A 9158
Cerberus
Level 159
God Stats
9W - 1L
1,841 SR
Queue Stats
304W - 322L
1,433 Elo+
Solo
Hades
Hades
Prymack
Hades
Level 169
God Stats
1W - 2L
1,244 SR
Queue Stats
136W - 117L
1,427 Elo+
Solo
Agni
Agni
RinseOfLettuce
Agni
Level 85
God Stats
3W - 1L
1,610 SR
Queue Stats
144W - 131L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,316
257
0
0
0
Achilles
Waffles8912
Achilles
13
4 / 3 / 5
7,381
820
8,147
10,414
12,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 2 / 8
7,665
852
8,823
13,998
11,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
bluebirdjay
Discordia
15
5 / 3 / 4
7,827
870
16,050
6,823
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
poochy5474
Ne Zha
12
2 / 5 / 3
7,102
789
8,628
8,933
4,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Iswatson
Charybdis
15
3 / 1 / 8
8,310
923
7,125
7,257
2,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Iz kSwayz
Terra
16
2 / 1 / 10
9,087
1,010
5,454
11,224
11,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cerberus
King J A 9158
Cerberus
13
1 / 2 / 11
7,603
845
8,470
14,513
12,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Prymack
Hades
13
4 / 4 / 7
8,047
894
6,721
8,816
4,679
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 8
8,017
891
7,309
6,934
2,935
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
11
Kills
13
13
Deaths
11
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Iswatson
Charybdis
3
1
8
7
W
Terra
Iz kSwayz
Terra
2
1
10
7
W
Cerberus
King J A 9158
Cerberus
1
2
11
3.25
W
Hades
Prymack
Hades
4
4
7
1.88
W
3
3
8
2.33
L
0
0
0
0
L
Achilles
Waffles8912
Achilles
4
3
5
2.17
L
0
2
8
2
L
Discordia
bluebirdjay
Discordia
5
3
4
2.33
L
Ne Zha
poochy5474
Ne Zha
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,648
Damage
35,079
40,168
Taken
48,744
31,712
Mitigated
34,974
16,142
Healing
23,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Iswatson
Charybdis
7,125
2,416
628
1,055
7,257
2,915
419
3,787
3,470
0
16,058
W
Terra
Iz kSwayz
Terra
5,454
1,048
6,601
4,622
11,224
11,996
0
5,444
5,780
9,781
0
W
Cerberus
King J A 9158
Cerberus
8,470
689
102
4,541
14,513
12,449
0
8,062
6,451
14,788
4,360
W
Hades
Prymack
Hades
6,721
307
897
1,771
8,816
4,679
102
4,368
4,448
16,781
0
W
7,309
966
2,183
1,015
6,934
2,935
614
3,212
3,722
18,126
883
L
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
Waffles8912
Achilles
8,147
592
578
1,809
10,414
12,723
0
6,333
4,081
0
9,695
L
8,823
987
5,286
5,243
13,998
11,906
0
8,941
5,057
17,750
0
L
Discordia
bluebirdjay
Discordia
16,050
1,140
453
512
6,823
2,861
0
4,214
2,609
30,951
0
L
Ne Zha
poochy5474
Ne Zha
8,628
1,750
808
1,453
8,933
4,222
0
6,632
2,301
0
18,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,291
Gold Earned
41,064
70
Minions Killed
108
0
Camps Cleared
0
711,385
Distance Traveled
779,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,310
923
25
3
0
152,208
0
W
Terra
9,087
1,010
11
1
0
161,920
0
W
Cerberus
7,603
845
28
3
0
137,956
0
W
Hades
8,047
894
21
2
0
154,858
0
W
Agni
8,017
891
23
3
0
172,351
0
L
Sol
2,316
257
0
0
0
0
0
L
Achilles
7,381
820
2
0
0
196,967
0
L
Terra
7,665
852
22
2
0
180,682
0
L
Discordia
7,827
870
29
3
0
174,104
0
L
Ne Zha
7,102
789
17
2
0
159,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role