Player Matchup

Bacchus
Bacchus
Gold IV
Dahbagel
Bacchus
Gold IV
Level 108
God Stats
11W - 8L
1,566 SR
Queue Stats
48W - 45L
1,344 MMR
Party 2
Nut
Nut
Platinum V
NikeBlitz
Nut
Platinum V
Level 129
God Stats
30W - 21L
1,652 SR
Queue Stats
71W - 66L
1,784 MMR
Party 2
Hera
Hera
Gold V
bigfeet147
Hera
Gold V
Level 126
God Stats
11W - 4L
1,627 SR
Queue Stats
56W - 57L
1,258 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,615 SR
1,462 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,605 SR
1,500 MMR
Serqet
Serqet
Platinum V
 
Serqet
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
Almighty_Jacee
Neith
Bronze III
Level 133
God Stats
0W - 2L
1,475 SR
Queue Stats
1W - 4L
1,500 MMR
Party 1
Janus
Janus
Bronze III
J-NWAAR
Janus
Bronze III
Level 93
God Stats
0W - 3L
1,840 SR
Queue Stats
0W - 4L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dahbagel
Bacchus
15
2 / 0 / 9
9,252
841
8,034
10,198
10,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 1 / 4
9,668
879
8,343
6,066
1,969
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
5 / 0 / 6
9,891
899
7,576
4,174
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ne ZhaAh PuchCthulhuFreyaKumbhakarna

VS

Bans
ChaacXing TianArachneSobekAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
0 / 6 / 1
7,530
685
6,021
13,915
9,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 3 / 1
7,536
685
3,487
8,245
2,392
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
J-NWAAR
Janus
13
1 / 2 / 0
8,019
729
4,593
6,849
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
6
1
0.08
L
0
3
1
0.17
W
Bacchus
Dahbagel
Bacchus
2
0
9
6.5
L
Janus
J-NWAAR
Janus
1
2
0
0.5
W
4
1
4
6
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,953
Damage
14,101
20,438
Taken
29,009
13,421
Mitigated
13,718
3,706
Healing
2,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,021
476
0
757
13,915
9,099
0
6,097
6,927
0
16,992
L
3,487
1,011
0
1,566
8,245
2,392
0
5,129
2,581
0
25,849
W
Bacchus
Dahbagel
Bacchus
8,034
360
0
1,095
10,198
10,016
643
1,939
7,412
17,130
3,465
L
Janus
J-NWAAR
Janus
4,593
111
0
444
6,849
2,227
0
2,292
4,264
27,911
0
W
8,343
3,594
0
2,231
6,066
1,969
1,911
1,534
3,942
0
36,735
W
7,576
1,258
0
380
4,174
1,436
1,064
633
3,176
34,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,811
Gold Earned
23,085
150
Minions Killed
116
0
Camps Cleared
0
670,173
Distance Traveled
592,039
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,530
685
20
2
0
210,774
0
L
Neith
7,536
685
43
4
0
183,630
1
W
Bacchus
9,252
841
33
3
0
235,023
1
L
Janus
8,019
729
53
5
0
197,635
2
W
Nut
9,668
879
40
4
0
225,447
3
W
Hera
9,891
899
77
7
0
209,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role