Player Matchup

Kukulkan
Kukulkan
LoreLibrary5941
Kukulkan
Level 94
God Stats
8W - 9L
1,499 SR
Queue Stats
79W - 75L
1,497 Elo+
Solo
Xing Tian
Xing Tian
MythicalBonito
Xing Tian
Level 169
God Stats
11W - 1L
1,825 SR
Queue Stats
142W - 53L
1,757 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SpiderDan12
Cu Chulainn
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,725 Elo+
Party 2
Bastet
Bastet
SrPie
Bastet
Level 140
God Stats
1W - 0L
1,551 SR
Queue Stats
125W - 50L
1,751 Elo+
Party 2
Nu Wa
Nu Wa
perchecho
Nu Wa
Level 120
God Stats
1W - 0L
1,719 SR
Queue Stats
33W - 13L
1,672 Elo+
Party 2
Team Averages
Level 118
1,619 SR
1,680 Elo+

VS

Team Averages
Level 100
1,487 SR
1,496 Elo+
Achilles
Achilles
 
Achilles
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
MuggyBat
Sol
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 37L
1,673 Elo+
Solo
Ne Zha
Ne Zha
SmokeyNaldo
Ne Zha
Level 63
God Stats
4W - 4L
1,604 SR
Queue Stats
69W - 68L
1,512 Elo+
Solo
Chaac
Chaac
doodle28
Chaac
Level 124
God Stats
0W - 1L
1,329 SR
Queue Stats
0W - 2L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
3 / 1 / 5
6,575
1,315
3,795
2,397
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xing Tian
MythicalBonito
Xing Tian
11
2 / 1 / 8
6,415
1,283
5,708
6,968
7,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
SpiderDan12
Cu Chulainn
11
0 / 2 / 8
6,246
1,249
7,979
5,851
3,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
SrPie
Bastet
12
6 / 0 / 6
7,705
1,541
5,238
4,442
1,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
perchecho
Nu Wa
11
2 / 0 / 5
6,257
1,251
4,966
2,329
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Team 1 Tickets

404

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 4 / 2
6,026
1,205
3,260
7,444
4,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
 
Aphrodite
10
0 / 1 / 2
5,719
1,144
1,694
5,369
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 2
6,392
1,278
7,295
7,939
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
11
1 / 4 / 3
6,305
1,261
6,823
9,136
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
doodle28
Chaac
9
0 / 1 / 0
3,564
713
0
1,527
463

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
13
Kills
4
4
Deaths
13
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
4
2
0.75
L
Aphrodite
 
Aphrodite
0
1
2
1
W
Kukulkan
3
1
5
5.5
L
1
3
2
0.67
W
Xing Tian
MythicalBonito
Xing Tian
2
1
8
6
L
Ne Zha
1
4
3
0.63
W
Cu Chulainn
SpiderDan12
Cu Chulainn
0
2
8
2
W
Bastet
SrPie
Bastet
6
0
6
9
L
Chaac
doodle28
Chaac
0
1
0
0
W
Nu Wa
perchecho
Nu Wa
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,686
Damage
19,072
21,987
Taken
31,415
12,390
Mitigated
15,211
2,348
Healing
3,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,260
516
0
291
7,444
4,440
0
3,694
3,750
0
7,132
L
Aphrodite
 
Aphrodite
1,694
82
508
1,082
5,369
4,114
0
2,484
2,885
6,383
0
W
Kukulkan
3,795
389
0
0
2,397
623
0
696
1,701
11,936
0
L
7,295
2,688
0
1,465
7,939
2,410
0
3,716
4,223
25,111
0
W
Xing Tian
MythicalBonito
Xing Tian
5,708
229
0
703
6,968
7,126
0
2,631
4,337
9,503
2,241
L
Ne Zha
6,823
1,523
0
542
9,136
3,784
0
3,752
5,384
0
14,566
W
Cu Chulainn
SpiderDan12
Cu Chulainn
7,979
655
0
638
5,851
3,071
0
3,015
2,836
338
25,698
W
Bastet
SrPie
Bastet
5,238
1,417
0
1,007
4,442
1,073
0
1,827
2,615
0
11,894
L
Chaac
doodle28
Chaac
0
0
0
0
1,527
463
0
414
1,113
0
0
W
Nu Wa
perchecho
Nu Wa
4,966
774
0
0
2,329
497
0
820
1,509
9,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,198
Gold Earned
28,006
100
Minions Killed
71
8
Camps Cleared
3
552,198
Distance Traveled
373,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,026
1,205
4
1
0
93,851
0
L
Aphrodite
5,719
1,144
15
3
0
95,255
0
W
Kukulkan
6,575
1,315
19
4
1
100,088
0
L
Sol
6,392
1,278
39
8
2
95,156
0
W
Xing Tian
6,415
1,283
14
3
1
110,266
0
L
Ne Zha
6,305
1,261
13
3
1
88,751
0
W
Cu Chulainn
6,246
1,249
47
9
0
107,456
0
W
Bastet
7,705
1,541
11
2
5
120,130
0
L
Chaac
3,564
713
0
0
0
186
0
W
Nu Wa
6,257
1,251
9
2
1
114,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role