Player Matchup

Fafnir
Fafnir
Masters
CrOoW42Oo
Fafnir
Masters
Level 154
God Stats
32W - 20L
1,654 SR
Queue Stats
434W - 390L
2,342 MMR
Party 2
Hel
Hel
Diamond V
Haxdo
Hel
Diamond V
Level 169
God Stats
5W - 0L
1,851 SR
Queue Stats
206W - 218L
2,107 MMR
Solo
Anhur
Anhur
Masters
Lawnver
Anhur
Masters
Level 156
God Stats
6W - 6L
1,679 SR
Queue Stats
687W - 715L
2,251 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,728 SR
2,233 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 195
1,788 SR
2,089 MMR
Atlas
Atlas
Diamond V
Armored x Tiger
Atlas
Diamond V
Level 184
God Stats
4W - 4L
1,689 SR
Queue Stats
109W - 79L
2,100 MMR
Party 1
Charybdis
Charybdis
Platinum I
Cranezy
Charybdis
Platinum I
Level 176
God Stats
5W - 4L
1,616 SR
Queue Stats
29W - 20L
2,067 MMR
Party 1
Agni
Agni
Diamond V
StayReaIz
Agni
Diamond V
Level 226
God Stats
6W - 1L
2,059 SR
Queue Stats
109W - 79L
2,100 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CrOoW42Oo
Fafnir
18
4 / 1 / 5
11,493
884
9,767
19,430
26,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
Haxdo
Hel
16
1 / 4 / 5
10,177
783
7,749
13,783
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Lawnver
Anhur
18
4 / 3 / 5
11,421
879
12,076
10,611
4,429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KumbhakarnaCthulhuSerqetAchillesCabrakan

VS

Bans
KuzenboXbalanqueScyllaMedusaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 6
9,723
748
10,864
13,433
11,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
Cranezy
Charybdis
16
3 / 2 / 2
10,579
814
8,897
9,684
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Agni
17
4 / 4 / 3
10,572
813
13,467
9,645
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
9
Kills
8
8
Deaths
9
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
W
Fafnir
CrOoW42Oo
Fafnir
4
1
5
6.5
L
Charybdis
Cranezy
Charybdis
3
2
2
2
W
Hel
Haxdo
Hel
1
4
5
0.88
W
Anhur
Lawnver
Anhur
4
3
5
2.17
L
Agni
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,592
Damage
33,228
43,824
Taken
32,762
36,425
Mitigated
18,795
21,700
Healing
5,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,864
2,247
0
2,116
13,433
11,879
74
6,383
7,023
17,195
2,768
W
Fafnir
CrOoW42Oo
Fafnir
9,767
3,193
0
7,378
19,430
26,731
789
6,564
12,189
24,188
0
L
Charybdis
Cranezy
Charybdis
8,897
4,085
0
2,117
9,684
3,399
233
5,621
4,063
0
43,259
W
Hel
Haxdo
Hel
7,749
305
5,775
6,383
13,783
5,265
323
8,508
4,798
40,557
0
W
Anhur
Lawnver
Anhur
12,076
6,618
0
2,164
10,611
4,429
2,916
6,357
3,903
0
47,257
L
Agni
13,467
640
0
950
9,645
3,517
0
5,487
4,140
44,819
445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,091
Gold Earned
30,874
168
Minions Killed
170
0
Camps Cleared
0
747,303
Distance Traveled
706,171
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,723
748
19
1
0
240,928
0
W
Fafnir
11,493
884
18
1
0
265,616
2
L
Charybdis
10,579
814
75
6
0
223,948
1
W
Hel
10,177
783
75
6
0
245,899
2
W
Anhur
11,421
879
75
6
0
235,788
0
L
Agni
10,572
813
76
6
0
241,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role