Player Matchup

Danzaburou
Danzaburou
CamelCox
Danzaburou
Level 108
God Stats
77W - 65L
1,565 SR
Queue Stats
123W - 107L
1,520 Elo+
Party 1
Vulcan
Vulcan
PAPI__BRYANTS
Vulcan
Level 58
God Stats
6W - 1L
1,785 SR
Queue Stats
104W - 113L
1,517 Elo+
Solo
Cerberus
Cerberus
Sir-Lion-
Cerberus
Level 163
God Stats
5W - 2L
1,669 SR
Queue Stats
305W - 248L
1,533 Elo+
Solo
Amaterasu
Amaterasu
omide26
Amaterasu
Level 68
God Stats
33W - 31L
1,554 SR
Queue Stats
175W - 168L
1,468 Elo+
Party 1
Mercury
Mercury
ooohyeahhh
Mercury
Level 122
God Stats
38W - 29L
1,603 SR
Queue Stats
525W - 472L
1,538 Elo+
Solo
Team Averages
Level 104
1,635 SR
1,515 Elo+

VS

Team Averages
Level 123
1,511 SR
1,504 Elo+
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CH0KEL0RD
Tsukuyomi
Level 66
God Stats
10W - 12L
1,534 SR
Queue Stats
252W - 200L
1,543 Elo+
Solo
Ullr
Ullr
Ivanboyknows305
Ullr
Level 128
God Stats
1W - 2L
1,267 SR
Queue Stats
59W - 54L
1,495 Elo+
Party 2
Maui
Maui
Pew-pew_JP
Maui
Level 142
God Stats
3W - 2L
1,752 SR
Queue Stats
83W - 79L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CamelCox
Danzaburou
13
5 / 0 / 1
7,225
657
5,466
6,796
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 0 / 2
6,571
597
4,806
2,896
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Sir-Lion-
Cerberus
10
1 / 2 / 8
6,283
571
3,699
8,075
4,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
omide26
Amaterasu
13
3 / 0 / 1
7,660
696
2,982
8,004
4,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
ooohyeahhh
Mercury
10
1 / 3 / 5
5,885
535
3,932
5,959
1,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 3 / 2
6,278
571
2,223
5,532
2,108
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
 
Janus
10
0 / 4 / 0
5,681
516
3,751
6,359
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
CH0KEL0RD
Tsukuyomi
10
2 / 3 / 2
5,352
487
3,209
6,726
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 1
5,763
524
3,304
7,779
2,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
2 / 2 / 0
5,682
517
1,923
6,067
3,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
14
Kills
5
5
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
2
0.67
L
Janus
 
Janus
0
4
0
0
L
Tsukuyomi
CH0KEL0RD
Tsukuyomi
2
3
2
1
W
Danzaburou
CamelCox
Danzaburou
5
0
1
5.5
L
0
3
1
0.17
W
4
0
2
5
L
2
2
0
1
W
Cerberus
Sir-Lion-
Cerberus
1
2
8
2.5
W
Amaterasu
omide26
Amaterasu
3
0
1
3.5
W
Mercury
ooohyeahhh
Mercury
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,885
Damage
14,410
31,730
Taken
32,463
13,417
Mitigated
12,524
11,024
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,223
0
0
1,387
5,532
2,108
0
2,926
2,383
46,168
597
L
Janus
 
Janus
3,751
718
0
1,279
6,359
1,872
0
518
5,626
38,259
0
L
Tsukuyomi
CH0KEL0RD
Tsukuyomi
3,209
535
0
2,730
6,726
1,992
0
945
5,654
0
32,419
W
Danzaburou
CamelCox
Danzaburou
5,466
2,085
0
3,793
6,796
2,139
1,386
1,268
5,526
0
52,210
L
3,304
957
0
811
7,779
2,922
0
1,190
6,589
0
43,654
W
4,806
110
0
595
2,896
799
0
629
2,267
41,010
0
L
1,923
639
0
1,539
6,067
3,630
0
2,452
3,439
13,390
0
W
Cerberus
Sir-Lion-
Cerberus
3,699
199
0
1,932
8,075
4,564
34
1,556
6,519
15,430
1,891
W
Amaterasu
omide26
Amaterasu
2,982
876
0
4,097
8,004
4,186
0
3,013
4,671
0
55,510
W
Mercury
ooohyeahhh
Mercury
3,932
1,116
0
607
5,959
1,729
0
1,061
4,878
0
34,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,624
Gold Earned
28,756
362
Minions Killed
343
0
Camps Cleared
0
1,157,707
Distance Traveled
1,133,347
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,278
571
100
9
0
212,966
3
L
Janus
5,681
516
85
8
0
203,873
2
L
Tsukuyomi
5,352
487
67
6
0
259,331
3
W
Danzaburou
7,225
657
91
8
0
185,794
2
L
Ullr
5,763
524
85
8
0
203,091
1
W
Vulcan
6,571
597
67
6
0
269,348
0
L
Maui
5,682
517
6
1
0
254,086
2
W
Cerberus
6,283
571
30
3
0
236,908
1
W
Amaterasu
7,660
696
114
10
0
201,408
2
W
Mercury
5,885
535
60
5
0
264,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role