Player Matchup

Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ChaacMid
Medusa
Level 128
God Stats
2W - 2L
1,532 SR
Queue Stats
139W - 123L
1,447 Elo+
Party 2
Sylvanus
Sylvanus
SnowFox292
Sylvanus
Level 104
God Stats
8W - 15L
1,415 SR
Queue Stats
184W - 173L
1,446 Elo+
Party 2
Susano
Susano
aguacatico94
Susano
Level 109
God Stats
1W - 5L
1,325 SR
Queue Stats
264W - 259L
1,501 Elo+
Solo
Anubis
Anubis
cguerrero0823
Anubis
Level 105
God Stats
38W - 38L
1,537 SR
Queue Stats
383W - 369L
1,405 Elo+
Solo
Team Averages
Level 121
1,462 SR
1,460 Elo+

VS

Team Averages
Level 122
1,560 SR
1,451 Elo+
Tyr
Tyr
 
Tyr
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
CBA Livrenub
Charybdis
Level 118
God Stats
29W - 14L
1,628 SR
Queue Stats
598W - 598L
1,462 Elo+
Party 1
Fenrir
Fenrir
Im Ditka
Fenrir
Level 158
God Stats
4W - 5L
1,411 SR
Queue Stats
62W - 62L
1,468 Elo+
Solo
Agni
Agni
Isac_999
Agni
Level 125
God Stats
2W - 0L
1,722 SR
Queue Stats
5W - 6L
1,374 Elo+
Solo
Vulcan
Vulcan
Skyonestein GGS
Vulcan
Level 44
God Stats
12W - 11L
1,540 SR
Queue Stats
122W - 144L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
5 / 2 / 0
6,084
553
3,757
4,245
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
ChaacMid
Medusa
10
0 / 0 / 1
4,981
453
2,074
3,090
786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
SnowFox292
Sylvanus
9
0 / 1 / 2
4,683
426
1,511
6,979
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
11
2 / 3 / 2
5,749
523
4,158
7,443
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 3 / 0
4,659
424
2,564
4,248
1,337
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 0 / 3
7,258
660
2,666
7,418
3,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
CBA Livrenub
Charybdis
11
0 / 1 / 0
5,981
544
3,175
6,289
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Im Ditka
Fenrir
12
7 / 0 / 0
6,966
633
3,284
5,326
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
10
0 / 6 / 5
5,562
506
1,180
5,766
1,299
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 2
5,559
505
5,048
2,687
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
7
Kills
9
9
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
2
0
2.5
W
Tyr
 
Tyr
2
0
3
3.5
W
Charybdis
CBA Livrenub
Charybdis
0
1
0
0
L
Medusa
ChaacMid
Medusa
0
0
1
0.5
W
Fenrir
Im Ditka
Fenrir
7
0
0
7
W
Agni
0
6
5
0.42
W
0
0
2
1
L
Sylvanus
SnowFox292
Sylvanus
0
1
2
1
L
Susano
2
3
2
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,064
Damage
15,353
26,005
Taken
27,486
9,120
Mitigated
8,987
9,321
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,757
202
0
670
4,245
1,273
0
688
3,557
32,169
664
W
Tyr
 
Tyr
2,666
328
0
3,692
7,418
3,417
60
2,683
4,735
0
46,687
W
Charybdis
CBA Livrenub
Charybdis
3,175
1,357
0
3,426
6,289
1,773
831
772
5,517
0
44,489
L
Medusa
ChaacMid
Medusa
2,074
427
0
500
3,090
786
0
1,235
1,855
0
30,105
W
Fenrir
Im Ditka
Fenrir
3,284
929
0
3,554
5,326
1,747
0
848
4,478
0
37,090
W
Agni
1,180
177
0
150
5,766
1,299
0
2,217
3,549
20,979
0
W
5,048
0
0
1,049
2,687
751
0
966
1,721
34,769
0
L
Sylvanus
SnowFox292
Sylvanus
1,511
456
464
3,321
6,979
3,432
0
2,836
4,143
17,021
5,128
L
Susano
4,158
539
0
2,580
7,443
2,292
0
1,469
5,974
0
36,655
L
2,564
450
0
1,786
4,248
1,337
0
0
4,248
17,787
1,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,156
Gold Earned
31,326
267
Minions Killed
340
0
Camps Cleared
0
885,645
Distance Traveled
1,110,318
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,084
553
63
6
0
172,366
1
W
Tyr
7,258
660
93
8
0
233,455
0
W
Charybdis
5,981
544
93
8
0
197,442
2
L
Medusa
4,981
453
51
5
0
215,128
0
W
Fenrir
6,966
633
73
7
0
240,140
4
W
Agni
5,562
506
36
3
0
201,360
0
W
Vulcan
5,559
505
45
4
0
237,921
4
L
Sylvanus
4,683
426
52
5
0
198,518
4
L
Susano
5,749
523
64
6
0
225,400
0
L
Anubis
4,659
424
37
3
0
74,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role