Player Matchup

Surtr
Surtr
Baxter97x
Surtr
Level 66
God Stats
67W - 60L
1,544 SR
Queue Stats
87W - 74L
1,472 Elo+
Party 2
He Bo
He Bo
Monkeymen2700
He Bo
Level 108
God Stats
3W - 5L
1,417 SR
Queue Stats
631W - 597L
1,464 Elo+
Solo
Ares
Ares
Ramanathapuram
Ares
Level 139
God Stats
5W - 6L
1,550 SR
Queue Stats
229W - 229L
1,462 Elo+
Party 1
Thanatos
Thanatos
Wocker1000
Thanatos
Level 104
God Stats
4W - 4L
1,655 SR
Queue Stats
96W - 80L
1,486 Elo+
Party 2
Neith
Neith
XxPUTIFINOxX_PR
Neith
Level 124
God Stats
33W - 26L
1,558 SR
Queue Stats
267W - 260L
1,473 Elo+
Party 1
Team Averages
Level 108
1,545 SR
1,472 Elo+

VS

Team Averages
Level 128
1,471 SR
1,476 Elo+
Poseidon
Poseidon
 
Poseidon
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Myers_1987xd
Fenrir
Level 120
God Stats
8W - 11L
1,294 SR
Queue Stats
211W - 207L
1,491 Elo+
Party 3
Skadi
Skadi
RAFACQ
Skadi
Level 126
God Stats
30W - 11L
1,681 SR
Queue Stats
155W - 139L
1,493 Elo+
Party 3
Odin
Odin
cklood14
Odin
Level 126
God Stats
2W - 8L
1,205 SR
Queue Stats
52W - 54L
1,439 Elo+
Solo
Cthulhu
Cthulhu
luc1f2r
Cthulhu
Level 128
God Stats
8W - 4L
1,676 SR
Queue Stats
114W - 96L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Baxter97x
Surtr
9
0 / 4 / 0
4,961
451
2,091
7,972
3,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 3 / 0
6,053
550
4,716
6,852
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 4 / 3
5,525
502
4,235
11,275
7,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Thanatos
Wocker1000
Thanatos
8
1 / 3 / 0
5,093
463
1,943
7,241
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 2 / 2
5,699
518
4,557
8,347
2,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
4 / 1 / 2
7,549
686
4,393
6,363
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
6 / 0 / 2
6,989
635
3,237
6,423
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
RAFACQ
Skadi
10
2 / 2 / 3
6,258
569
7,287
5,252
1,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
13
2 / 0 / 2
7,489
681
3,912
4,642
3,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
luc1f2r
Cthulhu
11
2 / 3 / 2
6,033
548
6,086
7,352
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
16
16
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
1
2
5
L
Surtr
Baxter97x
Surtr
0
4
0
0
L
1
3
0
0.33
W
Fenrir
6
0
2
7
W
Skadi
RAFACQ
Skadi
2
2
3
1.75
L
2
4
3
0.88
L
Thanatos
Wocker1000
Thanatos
1
3
0
0.33
L
2
2
2
1.5
W
Odin
2
0
2
3
W
Cthulhu
luc1f2r
Cthulhu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,542
Damage
24,915
41,687
Taken
30,032
18,317
Mitigated
13,348
14,301
Healing
7,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,393
966
0
2,724
6,363
1,553
265
4,146
1,769
48,904
1,334
L
Surtr
Baxter97x
Surtr
2,091
839
50
3,243
7,972
3,941
0
390
7,582
418
21,734
L
4,716
0
0
2,618
6,852
1,681
0
4,229
2,533
36,027
0
W
Fenrir
3,237
590
0
2,487
6,423
2,654
0
656
5,729
0
49,332
W
Skadi
RAFACQ
Skadi
7,287
2,756
0
997
5,252
1,460
0
1,684
3,568
0
39,635
L
4,235
456
189
2,065
11,275
7,622
0
1,258
9,685
10,720
0
L
Thanatos
Wocker1000
Thanatos
1,943
298
0
3,474
7,241
2,534
0
955
6,188
0
18,582
L
4,557
1,491
0
2,662
8,347
2,539
0
2,682
5,223
0
41,931
W
Odin
3,912
852
0
870
4,642
3,935
0
87
4,200
1,353
45,870
W
Cthulhu
luc1f2r
Cthulhu
6,086
358
47
516
7,352
3,746
0
1,979
5,373
27,102
943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,331
Gold Earned
34,318
232
Minions Killed
384
0
Camps Cleared
0
1,083,469
Distance Traveled
1,169,576
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,549
686
103
9
0
238,445
0
L
Surtr
4,961
451
39
4
0
161,625
0
L
He Bo
6,053
550
83
8
0
234,838
0
W
Fenrir
6,989
635
76
7
0
259,436
0
W
Skadi
6,258
569
58
5
0
217,941
0
L
Ares
5,525
502
8
1
0
222,805
5
L
Thanatos
5,093
463
33
3
0
258,306
0
L
Neith
5,699
518
69
6
0
205,895
0
W
Odin
7,489
681
97
9
0
200,748
0
W
Cthulhu
6,033
548
50
5
0
253,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role