Player Matchup

Mulan
Mulan
Dela117
Mulan
Level 107
God Stats
20W - 13L
1,561 SR
Queue Stats
78W - 76L
1,488 Elo+
Party 1
Set
Set
ForJiraiya
Set
Level 80
God Stats
1W - 1L
1,292 SR
Queue Stats
45W - 38L
1,505 Elo+
Party 3
Nut
Nut
HailKouhai
Nut
Level 121
God Stats
1W - 1L
1,267 SR
Queue Stats
148W - 141L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
Slappik
Kukulkan
Level 253
God Stats
10W - 8L
1,518 SR
Queue Stats
475W - 445L
1,487 Elo+
Solo
Khepri
Khepri
Vampbito
Khepri
Level 116
God Stats
2W - 0L
1,841 SR
Queue Stats
53W - 54L
1,454 Elo+
Party 3
Team Averages
Level 135
1,496 SR
1,482 Elo+

VS

Team Averages
Level 127
1,554 SR
1,483 Elo+
Anhur
Anhur
 
Anhur
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Lawrence222lt143
Susano
Level 49
God Stats
4W - 5L
1,565 SR
Queue Stats
84W - 87L
1,417 Elo+
Party 2
Cupid
Cupid
PhillipMcKracken
Cupid
Level 69
God Stats
1W - 1L
1,752 SR
Queue Stats
138W - 119L
1,492 Elo+
Party 2
The Morrigan
The Morrigan
lllumixll
The Morrigan
Level 151
God Stats
1W - 5L
1,454 SR
Queue Stats
102W - 109L
1,507 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dela117
Mulan
13
2 / 4 / 10
8,658
541
8,267
11,483
8,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 1 / 2
9,299
581
8,590
11,223
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
7 / 3 / 2
9,203
575
9,343
10,348
3,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Slappik
Kukulkan
15
3 / 2 / 4
9,480
593
5,519
7,219
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
Vampbito
Khepri
14
0 / 1 / 4
8,108
507
2,330
6,692
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 3 / 2
8,403
525
5,559
9,863
2,756
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kuzenbo
 
Kuzenbo
7
1 / 3 / 3
5,841
365
3,024
6,388
4,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 6 / 1
6,795
425
4,341
12,902
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
4 / 5 / 5
8,808
551
9,896
12,739
3,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

The Morrigan
lllumixll
The Morrigan
16
4 / 1 / 2
9,144
572
7,482
5,947
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
18
Kills
11
11
Deaths
18
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
2
0.67
L
Kuzenbo
 
Kuzenbo
1
3
3
0.83
W
Mulan
Dela117
Mulan
2
4
10
1.75
W
6
1
2
7
W
7
3
2
2.67
L
1
6
1
0.25
L
4
5
5
1.3
W
Kukulkan
Slappik
Kukulkan
3
2
4
2.5
W
Khepri
Vampbito
Khepri
0
1
4
2
L
The Morrigan
lllumixll
The Morrigan
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,049
Damage
30,302
46,965
Taken
47,839
22,736
Mitigated
17,988
11,917
Healing
12,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,559
3,576
0
3,392
9,863
2,756
0
1,844
7,791
0
63,139
L
Kuzenbo
 
Kuzenbo
3,024
1,219
0
1,536
6,388
4,954
0
538
5,843
8,512
332
W
Mulan
Dela117
Mulan
8,267
959
0
3,507
11,483
8,928
0
3,036
8,447
0
29,045
W
8,590
3,727
0
1,421
11,223
5,255
775
1,620
9,586
0
85,121
W
9,343
6,255
0
4,472
10,348
3,632
805
1,636
8,712
0
73,001
L
4,341
972
0
3,472
12,902
4,170
0
2,245
10,580
0
38,932
L
9,896
6,197
195
3,089
12,739
3,955
352
1,238
11,449
0
59,933
W
Kukulkan
Slappik
Kukulkan
5,519
309
0
934
7,219
2,629
260
2,724
4,495
65,438
1,802
W
Khepri
Vampbito
Khepri
2,330
96
0
1,583
6,692
2,292
0
917
5,724
35,296
396
L
The Morrigan
lllumixll
The Morrigan
7,482
1,547
0
683
5,947
2,153
0
1,380
4,526
60,340
881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,748
Gold Earned
38,991
485
Minions Killed
405
0
Camps Cleared
0
1,642,872
Distance Traveled
1,375,760
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,403
525
105
7
0
289,407
5
L
Kuzenbo
5,841
365
12
1
0
158,564
0
W
Mulan
8,658
541
43
3
0
337,493
7
W
Set
9,299
581
114
7
0
369,435
3
W
Nut
9,203
575
114
7
0
294,113
1
L
Susano
6,795
425
68
4
0
331,345
0
L
Cupid
8,808
551
96
6
0
302,503
3
W
Kukulkan
9,480
593
135
8
0
315,302
0
W
Khepri
8,108
507
79
5
0
326,529
0
L
The Morrigan
9,144
572
124
8
0
293,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role