Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
AngelicHellion
Thanatos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,582 Elo+
Party 2
Cerberus
Cerberus
B33LZ3BUG
Cerberus
Level 101
God Stats
9W - 13L
1,479 SR
Queue Stats
405W - 441L
1,566 Elo+
Solo
Neith
Neith
MarcusFromGears
Neith
Level 44
God Stats
3W - 1L
1,942 SR
Queue Stats
51W - 32L
1,593 Elo+
Party 2
Hou Yi
Hou Yi
jpovedeus99
Hou Yi
Level 82
God Stats
2W - 1L
1,678 SR
Queue Stats
99W - 80L
1,532 Elo+
Solo
Team Averages
Level 80
1,620 SR
1,555 Elo+

VS

Team Averages
Level 125
1,666 SR
1,540 Elo+
Cupid
Cupid
C0NR
Cupid
Level 125
God Stats
5W - 2L
1,668 SR
Queue Stats
91W - 89L
1,548 Elo+
Party 1
Mulan
Mulan
DiegoDLTR
Mulan
Level 85
God Stats
3W - 1L
1,579 SR
Queue Stats
69W - 79L
1,474 Elo+
Solo
Nemesis
Nemesis
GimpyGimpy
Nemesis
Level 127
God Stats
3W - 1L
1,742 SR
Queue Stats
413W - 359L
1,553 Elo+
Party 1
Maui
Maui
MaIpractice
Maui
Level 145
God Stats
2W - 0L
1,756 SR
Queue Stats
79W - 66L
1,598 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SkelingtonSr
Morgan Le Fay
Level 144
God Stats
5W - 3L
1,586 SR
Queue Stats
376W - 352L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 5 / 2
8,407
560
9,424
9,029
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
14
4 / 7 / 2
7,787
519
6,555
17,456
6,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
B33LZ3BUG
Cerberus
11
1 / 1 / 4
7,018
468
6,791
13,102
9,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 5 / 2
7,677
512
8,916
10,398
3,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
14
1 / 1 / 1
8,400
560
5,007
9,649
3,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
C0NR
Cupid
15
4 / 2 / 3
9,023
602
7,582
11,409
3,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
DiegoDLTR
Mulan
15
4 / 4 / 4
9,259
617
9,668
14,154
9,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
GimpyGimpy
Nemesis
15
7 / 2 / 6
9,090
606
10,077
12,548
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 3 / 9
7,209
481
6,799
10,276
6,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
SkelingtonSr
Morgan Le Fay
15
2 / 2 / 3
8,655
577
8,766
9,494
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
13
Kills
19
19
Deaths
13
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
5
2
1
L
Thanatos
4
7
2
0.71
L
Cerberus
B33LZ3BUG
Cerberus
1
1
4
3
W
Cupid
C0NR
Cupid
4
2
3
2.75
W
Mulan
DiegoDLTR
Mulan
4
4
4
1.5
W
Nemesis
GimpyGimpy
Nemesis
7
2
6
5
W
2
3
9
2.17
L
3
5
2
0.8
W
Morgan Le Fay
SkelingtonSr
Morgan Le Fay
2
2
3
1.75
L
Hou Yi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,693
Damage
42,892
59,634
Taken
57,881
24,841
Mitigated
28,810
20,218
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,424
4,010
0
1,280
9,029
2,460
0
493
8,536
47,494
0
L
Thanatos
6,555
2,010
0
11,498
17,456
6,292
0
4,444
13,012
0
54,150
L
Cerberus
B33LZ3BUG
Cerberus
6,791
546
0
5,026
13,102
9,322
0
3,158
9,944
26,966
1,822
W
Cupid
C0NR
Cupid
7,582
4,802
55
5,792
11,409
3,823
0
2,017
9,392
0
65,446
W
Mulan
DiegoDLTR
Mulan
9,668
1,030
0
4,916
14,154
9,698
0
6,832
7,322
0
86,511
W
Nemesis
GimpyGimpy
Nemesis
10,077
3,775
0
1,506
12,548
5,083
0
2,855
9,693
0
76,900
W
6,799
2,890
0
1,634
10,276
6,571
0
2,899
7,377
25,147
7,961
L
8,916
1,872
0
1,934
10,398
3,561
0
1,731
8,667
0
52,174
W
Morgan Le Fay
SkelingtonSr
Morgan Le Fay
8,766
308
0
2,083
9,494
3,635
0
1,668
7,826
69,542
0
L
Hou Yi
5,007
1,819
0
480
9,649
3,206
859
5,222
4,427
0
61,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,289
Gold Earned
43,236
467
Minions Killed
537
0
Camps Cleared
0
1,450,118
Distance Traveled
1,544,458
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,407
560
88
6
0
259,966
3
L
Thanatos
7,787
519
90
6
0
317,851
0
L
Cerberus
7,018
468
67
4
0
319,670
4
W
Cupid
9,023
602
118
8
0
290,826
0
W
Mulan
9,259
617
155
10
0
264,439
0
W
Nemesis
9,090
606
101
7
0
377,555
0
W
Maui
7,209
481
35
2
0
320,159
2
L
Neith
7,677
512
96
6
0
269,387
2
W
Morgan Le Fay
8,655
577
128
9
0
291,479
3
L
Hou Yi
8,400
560
126
8
0
283,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role