Player Matchup

Anubis
Anubis
Gold IV
Eastside92
Anubis
Gold IV
Level 109
God Stats
4W - 13L
1,482 SR
Queue Stats
86W - 87L
1,695 MMR
Solo
Fafnir
Fafnir
Platinum V
HaleTheRehab
Fafnir
Platinum V
Level 163
God Stats
255W - 264L
1,547 SR
Queue Stats
474W - 479L
1,691 MMR
Solo
Arachne
Arachne
Gold IV
Ikkaoficial
Arachne
Gold IV
Level 148
God Stats
0W - 2L
1,429 SR
Queue Stats
74W - 72L
1,436 MMR
Party 1
Cabrakan
Cabrakan
Gold II
ZoRgTV
Cabrakan
Gold II
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 128L
1,656 MMR
Solo
Heimdallr
Heimdallr
Platinum II
nr20022007
Heimdallr
Platinum II
Level 58
God Stats
1W - 2L
1,800 SR
Queue Stats
99W - 96L
1,894 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,552 SR
1,674 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 152
1,454 SR
1,675 MMR
Zhong Kui
Zhong Kui
Gold II
AceKamquarter
Zhong Kui
Gold II
Level 159
God Stats
1W - 1L
1,407 SR
Queue Stats
60W - 50L
1,679 MMR
Party 2
Hou Yi
Hou Yi
Gold I
AxiusCross
Hou Yi
Gold I
Level 145
God Stats
6W - 8L
1,468 SR
Queue Stats
146W - 147L
1,701 MMR
Solo
Scylla
Scylla
Gold IV
CroixSensei
Scylla
Gold IV
Level 170
God Stats
1W - 0L
1,521 SR
Queue Stats
9W - 7L
1,708 MMR
Party 3
Loki
Loki
Gold IV
S4d1stikPorcm3at
Loki
Gold IV
Level 136
God Stats
1W - 0L
1,367 SR
Queue Stats
9W - 7L
1,708 MMR
Party 3
Sylvanus
Sylvanus
Gold IV
raginglulz
Sylvanus
Gold IV
Level 149
God Stats
4W - 2L
1,510 SR
Queue Stats
22W - 17L
1,579 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Eastside92
Anubis
8
0 / 1 / 1
4,319
720
980
1,530
500
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fafnir
5
0 / 2 / 0
3,647
608
1,344
3,853
2,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
Ikkaoficial
Arachne
7
1 / 0 / 0
3,613
602
375
3,551
813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cabrakan
ZoRgTV
Cabrakan
6
0 / 2 / 0
3,680
613
731
4,116
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
nr20022007
Heimdallr
7
0 / 1 / 0
3,457
576
1,410
2,638
750
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
KumbhakarnaGebJanusKing Arthur

VS

Bans
ThanatosDa JiPoseidonNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AceKamquarter
Zhong Kui
7
1 / 0 / 2
4,034
672
3,351
3,061
2,055
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
AxiusCross
Hou Yi
7
0 / 0 / 2
4,496
749
2,039
1,925
526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
8
1 / 0 / 0
3,977
663
906
766
123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 1 / 1
4,051
675
846
4,115
894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
raginglulz
Sylvanus
7
3 / 0 / 1
4,332
722
2,535
3,330
1,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
6
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AceKamquarter
Zhong Kui
1
0
2
2
W
Hou Yi
AxiusCross
Hou Yi
0
0
2
1
W
Scylla
1
0
0
1
L
Anubis
Eastside92
Anubis
0
1
1
0.5
L
Fafnir
0
2
0
0
L
Arachne
Ikkaoficial
Arachne
1
0
0
1
W
1
1
1
1.5
L
Cabrakan
ZoRgTV
Cabrakan
0
2
0
0
L
Heimdallr
nr20022007
Heimdallr
0
1
0
0
W
Sylvanus
raginglulz
Sylvanus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,840
Damage
9,677
15,688
Taken
13,197
6,782
Mitigated
4,886
5,456
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AceKamquarter
Zhong Kui
3,351
1,104
0
1,926
3,061
2,055
0
993
1,900
18,129
0
W
Hou Yi
AxiusCross
Hou Yi
2,039
910
0
1,032
1,925
526
0
161
1,764
0
21,739
W
Scylla
906
162
0
250
766
123
0
291
475
21,555
0
L
Anubis
Eastside92
Anubis
980
0
0
363
1,530
500
0
473
1,035
28,214
917
L
Fafnir
1,344
358
0
964
3,853
2,613
0
1,980
1,873
5,041
541
L
Arachne
Ikkaoficial
Arachne
375
278
0
1,587
3,551
813
0
1,275
2,268
0
13,916
W
846
253
0
2,626
4,115
894
0
756
3,351
0
20,094
L
Cabrakan
ZoRgTV
Cabrakan
731
27
0
1,229
4,116
2,106
0
2,501
1,615
16,887
0
L
Heimdallr
nr20022007
Heimdallr
1,410
662
0
1,313
2,638
750
0
346
2,292
0
15,085
W
Sylvanus
raginglulz
Sylvanus
2,535
955
300
1,560
3,330
1,288
0
470
2,860
15,866
8,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,716
Gold Earned
20,890
177
Minions Killed
216
0
Camps Cleared
0
594,833
Distance Traveled
607,668
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,034
672
31
5
0
107,548
0
W
Hou Yi
4,496
749
46
8
0
104,720
0
W
Scylla
3,977
663
43
7
0
126,473
1
L
Anubis
4,319
720
66
11
0
121,817
2
L
Fafnir
3,647
608
14
2
0
88,623
0
L
Arachne
3,613
602
28
5
0
153,204
0
W
Loki
4,051
675
51
9
0
146,925
4
L
Cabrakan
3,680
613
42
7
0
101,134
0
L
Heimdallr
3,457
576
27
5
0
130,055
0
W
Sylvanus
4,332
722
45
8
0
122,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role