Player Matchup

Da Ji
Da Ji
ILOVEYOURMOM904
Da Ji
Level 229
God Stats
43W - 50L
1,542 SR
Queue Stats
910W - 937L
1,568 Elo+
Party 1
Ares
Ares
Ibuckrook
Ares
Level 105
God Stats
3W - 0L
1,772 SR
Queue Stats
200W - 196L
1,516 Elo+
Party 1
Merlin
Merlin
JManRiots97
Merlin
Level 128
God Stats
1W - 0L
1,781 SR
Queue Stats
31W - 25L
1,460 Elo+
Party 1
Sol
Sol
NBK Ghost907
Sol
Level 168
God Stats
2W - 0L
1,742 SR
Queue Stats
73W - 73L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
OPYDOPYTAYLOR
Baron Samedi
Level 161
God Stats
8W - 1L
1,833 SR
Queue Stats
492W - 482L
1,548 Elo+
Party 1
Team Averages
Level 158
1,734 SR
1,523 Elo+

VS

Team Averages
Level 105
1,563 SR
1,486 Elo+
Cerberus
Cerberus
Arcaniser
Cerberus
Level 148
God Stats
2W - 1L
1,852 SR
Queue Stats
131W - 109L
1,495 Elo+
Solo
Tiamat
Tiamat
Frostyyy G
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,434 Elo+
Solo
Eset
Eset
Snowleonheart
Eset
Level 68
God Stats
3W - 2L
1,669 SR
Queue Stats
92W - 102L
1,434 Elo+
Solo
Mercury
Mercury
bre1kgoldmane
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 93L
1,574 Elo+
Solo
Erlang Shen
Erlang Shen
radam13
Erlang Shen
Level 132
God Stats
1W - 4L
1,295 SR
Queue Stats
617W - 647L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 4 / 2
6,752
1,125
3,413
5,157
2,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ares
11
1 / 3 / 10
6,561
1,094
4,007
7,472
5,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
12
2 / 3 / 11
7,166
1,194
5,233
5,776
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
6 / 2 / 7
7,957
1,326
9,723
4,799
1,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
OPYDOPYTAYLOR
Baron Samedi
13
2 / 0 / 7
7,028
1,171
5,663
3,038
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arcaniser
Cerberus
12
1 / 4 / 5
5,787
965
4,892
10,263
8,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Frostyyy G
Tiamat
13
4 / 4 / 6
6,894
1,149
5,263
7,156
4,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
5 / 3 / 3
7,035
1,173
5,222
5,530
2,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
1
0 / 0 / 0
1,756
293
0
0
0
Erlang Shen
radam13
Erlang Shen
11
1 / 6 / 7
6,732
1,122
4,745
9,020
8,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
17
Kills
11
12
Deaths
17
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Arcaniser
Cerberus
1
4
5
0.88
L
Tiamat
Frostyyy G
Tiamat
4
4
6
1.75
W
6
4
2
1.75
W
Ares
1
3
10
2
W
Merlin
2
3
11
2.5
W
6
2
7
4.75
W
Baron Samedi
OPYDOPYTAYLOR
Baron Samedi
2
0
7
5.5
L
5
3
3
2.17
L
Mercury
0
0
0
0
L
Erlang Shen
radam13
Erlang Shen
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,039
Damage
20,122
26,242
Taken
31,969
13,933
Mitigated
23,410
8,311
Healing
6,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Arcaniser
Cerberus
4,892
174
609
2,573
10,263
8,975
0
8,248
1,817
9,794
912
L
Tiamat
Frostyyy G
Tiamat
5,263
94
292
903
7,156
4,008
0
4,507
2,516
12,357
0
W
3,413
963
0
0
5,157
2,483
456
2,856
2,268
0
5,279
W
Ares
4,007
267
0
573
7,472
5,894
368
4,711
2,656
4,246
0
W
Merlin
5,233
552
617
1,367
5,776
2,305
469
4,000
1,665
13,134
299
W
9,723
3,506
0
1,313
4,799
1,701
795
2,562
2,097
22,776
2,551
W
Baron Samedi
OPYDOPYTAYLOR
Baron Samedi
5,663
607
2,972
1,469
3,038
1,550
525
1,007
1,960
10,378
0
L
5,222
378
446
1,086
5,530
2,103
0
4,116
1,326
10,416
243
L
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
radam13
Erlang Shen
4,745
2,224
0
871
9,020
8,324
0
6,623
2,206
0
8,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,464
Gold Earned
28,204
73
Minions Killed
63
0
Camps Cleared
0
547,025
Distance Traveled
504,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,787
965
22
4
0
123,705
0
L
Tiamat
6,894
1,149
17
3
0
138,172
0
W
Da Ji
6,752
1,125
5
1
0
98,005
0
W
Ares
6,561
1,094
6
1
0
122,518
0
W
Merlin
7,166
1,194
20
3
0
124,207
0
W
Sol
7,957
1,326
28
5
0
101,362
0
W
Baron Samedi
7,028
1,171
14
2
0
100,933
0
L
Eset
7,035
1,173
19
3
0
128,703
0
L
Mercury
1,756
293
0
0
0
0
0
L
Erlang Shen
6,732
1,122
5
1
0
114,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role