Player Matchup

Merlin
Merlin
Silver IV
Kmbqz
Merlin
Silver IV
Level 157
God Stats
0W - 2L
1,464 SR
Queue Stats
203W - 239L
883 MMR
Solo
Loki
Loki
Silver II
LuucasGon
Loki
Silver II
Level 157
God Stats
2W - 2L
1,484 SR
Queue Stats
301W - 316L
1,079 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Not the Coal
Baron Samedi
Silver III
Level 45
God Stats
1W - 1L
1,718 SR
Queue Stats
122W - 145L
877 MMR
Solo
Anubis
Anubis
Silver III
Sanfolxito2
Anubis
Silver III
Level 75
God Stats
1W - 3L
1,268 SR
Queue Stats
200W - 212L
934 MMR
Solo
Artemis
Artemis
Silver IV
fartmother755
Artemis
Silver IV
Level 108
God Stats
134W - 140L
1,478 SR
Queue Stats
338W - 389L
897 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,482 SR
934 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,491 SR
1,160 MMR
Nemesis
Nemesis
Silver II
 
Nemesis
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver III
Yovime-
Awilix
Silver III
Level 101
God Stats
9W - 8L
1,441 SR
Queue Stats
49W - 81L
909 MMR
Solo
Xing Tian
Xing Tian
Silver III
jejea
Xing Tian
Silver III
Level 106
God Stats
15W - 12L
1,512 SR
Queue Stats
305W - 340L
770 MMR
Solo
Discordia
Discordia
Silver I
samitox_AC
Discordia
Silver I
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 105L
1,123 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kmbqz
Merlin
10
1 / 2 / 1
5,543
504
4,103
6,082
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
10
0 / 1 / 1
5,390
490
896
4,543
1,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Not the Coal
Baron Samedi
10
1 / 4 / 0
5,488
499
2,871
9,779
3,529
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
10
0 / 5 / 0
5,811
528
2,416
9,165
3,320
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
10
1 / 3 / 1
5,445
495
4,433
6,012
1,654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CthulhuAo KuangCharybdisZhong KuiArachne

VS

Bans
RavanaThorFenrirScyllaHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 0 / 6
6,958
633
5,172
6,795
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
 
Izanami
11
1 / 3 / 3
6,373
579
2,827
5,758
1,712
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Awilix
Yovime-
Awilix
13
10 / 0 / 0
7,393
672
5,281
8,981
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xing Tian
jejea
Xing Tian
9
0 / 0 / 4
5,948
541
2,273
7,847
3,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
samitox_AC
Discordia
13
3 / 0 / 3
7,302
664
8,046
4,067
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
15
15
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
6
4
W
Izanami
 
Izanami
1
3
3
0.83
L
Merlin
Kmbqz
Merlin
1
2
1
0.75
L
Loki
0
1
1
0.5
L
Baron Samedi
Not the Coal
Baron Samedi
1
4
0
0.25
L
Anubis
0
5
0
0
W
Awilix
Yovime-
Awilix
10
0
0
10
L
Artemis
1
3
1
0.5
W
Xing Tian
jejea
Xing Tian
0
0
4
2
W
Discordia
samitox_AC
Discordia
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,719
Damage
23,599
35,581
Taken
33,448
11,202
Mitigated
11,910
11,789
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,172
1,772
0
1,410
6,795
2,916
447
3,114
3,565
0
43,784
W
Izanami
 
Izanami
2,827
1,331
0
666
5,758
1,712
0
1,558
4,028
0
50,578
L
Merlin
Kmbqz
Merlin
4,103
348
0
1,259
6,082
1,578
0
1,699
4,383
28,720
802
L
Loki
896
0
0
3,089
4,543
1,121
0
205
4,338
0
37,296
L
Baron Samedi
Not the Coal
Baron Samedi
2,871
491
0
2,826
9,779
3,529
0
1,914
7,865
26,068
1,472
L
Anubis
2,416
0
0
2,435
9,165
3,320
0
5,601
3,564
38,788
0
W
Awilix
Yovime-
Awilix
5,281
1,527
0
3,955
8,981
2,551
0
1,448
7,367
0
44,513
L
Artemis
4,433
1,541
0
2,180
6,012
1,654
0
900
5,112
0
26,691
W
Xing Tian
jejea
Xing Tian
2,273
94
0
2,200
7,847
3,748
104
519
7,124
13,152
0
W
Discordia
samitox_AC
Discordia
8,046
201
0
750
4,067
983
0
1,816
2,211
53,025
467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,677
Gold Earned
33,974
314
Minions Killed
343
0
Camps Cleared
0
1,014,939
Distance Traveled
1,165,055
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,958
633
68
6
0
227,350
6
W
Izanami
6,373
579
87
8
0
205,892
0
L
Merlin
5,543
504
61
6
0
211,865
7
L
Loki
5,390
490
65
6
0
248,547
0
L
Baron Samedi
5,488
499
60
5
0
165,551
0
L
Anubis
5,811
528
86
8
0
183,368
3
W
Awilix
7,393
672
66
6
0
270,854
2
L
Artemis
5,445
495
42
4
0
205,608
0
W
Xing Tian
5,948
541
24
2
0
240,783
7
W
Discordia
7,302
664
98
9
0
220,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role