Player Matchup

Hercules
Hercules
Fadeel3000
Hercules
Level 45
God Stats
4W - 10L
1,305 SR
Queue Stats
107W - 126L
1,347 Elo+
Solo
Sol
Sol
StoneyBalogna23
Sol
Level 49
God Stats
33W - 38L
1,456 SR
Queue Stats
97W - 121L
1,365 Elo+
Party 2
Izanami
Izanami
needstobcarried
Izanami
Level 29
God Stats
32W - 21L
1,573 SR
Queue Stats
33W - 26L
1,476 Elo+
Party 2
Team Averages
Level 41
1,445 SR
1,396 Elo+

VS

Team Averages
Level 60
1,546 SR
1,385 Elo+
Hera
Hera
DrakeZse
Hera
Level 68
God Stats
9W - 4L
1,638 SR
Queue Stats
227W - 235L
1,401 Elo+
Party 1
Hou Yi
Hou Yi
DrayvynZse
Hou Yi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 155L
1,391 Elo+
Party 1
Maui
Maui
red-dragon875
Maui
Level 62
God Stats
3W - 5L
1,500 SR
Queue Stats
60W - 74L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fadeel3000
Hercules
13
1 / 0 / 4
7,801
709
3,962
7,507
6,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 5 / 5
8,677
789
3,805
9,935
3,077
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

15
5 / 3 / 2
9,696
881
9,964
8,449
2,924
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
3 / 4 / 5
9,710
883
11,564
6,756
2,377
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
DrayvynZse
Hou Yi
14
2 / 2 / 1
8,300
755
5,094
7,396
2,809
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 4
8,646
786
4,370
8,923
10,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
7
Kills
8
8
Deaths
7
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hera
3
4
5
1.38
W
Hou Yi
DrayvynZse
Hou Yi
2
2
1
1.25
L
Hercules
Fadeel3000
Hercules
1
0
4
3
L
1
5
5
0.7
L
5
3
2
2
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,731
Damage
21,028
25,891
Taken
23,075
12,139
Mitigated
15,343
3,609
Healing
1,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
11,564
1,483
95
702
6,756
2,377
692
1,252
5,504
38,767
1,058
W
Hou Yi
DrayvynZse
Hou Yi
5,094
1,892
166
305
7,396
2,809
684
1,067
6,329
0
17,970
L
Hercules
Fadeel3000
Hercules
3,962
497
0
1,555
7,507
6,138
0
4,312
3,161
0
9,426
L
3,805
1,562
0
1,663
9,935
3,077
439
5,351
4,521
24,097
0
L
9,964
6,347
0
391
8,449
2,924
907
5,194
3,226
0
30,744
W
4,370
532
0
400
8,923
10,157
168
1,494
7,429
6,974
1,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,174
Gold Earned
26,656
96
Minions Killed
92
0
Camps Cleared
0
521,996
Distance Traveled
596,029
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,710
883
59
5
0
184,679
0
W
Hou Yi
8,300
755
27
2
0
185,255
0
L
Hercules
7,801
709
7
1
0
167,408
0
L
Sol
8,677
789
36
3
0
178,549
1
L
Izanami
9,696
881
53
5
0
176,039
0
W
Maui
8,646
786
6
1
0
226,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role