Player Matchup

Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Blur 7k
Lancelot
Level 42
God Stats
8W - 4L
1,744 SR
Queue Stats
45W - 56L
1,490 Elo+
Party 1
Achilles
Achilles
Kilik SR
Achilles
Level 128
God Stats
28W - 18L
1,518 SR
Queue Stats
247W - 240L
1,549 Elo+
Party 1
Vulcan
Vulcan
Yaczs
Vulcan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,444 Elo+
Solo
Maui
Maui
iCAME2DO 1THING
Maui
Level 128
God Stats
18W - 9L
1,717 SR
Queue Stats
168W - 169L
1,529 Elo+
Party 1
Team Averages
Level 100
1,596 SR
1,502 Elo+

VS

Team Averages
Level 104
1,601 SR
1,558 Elo+
Hel
Hel
AlleyGator10
Hel
Level 149
God Stats
9W - 8L
1,442 SR
Queue Stats
616W - 597L
1,553 Elo+
Solo
Mercury
Mercury
MeyerMan34
Mercury
Level 29
God Stats
14W - 14L
1,499 SR
Queue Stats
44W - 41L
1,510 Elo+
Party 2
Vamana
Vamana
PigLamp
Vamana
Level 97
God Stats
13W - 14L
1,538 SR
Queue Stats
318W - 308L
1,465 Elo+
Party 2
Hou Yi
Hou Yi
nacabeep
Hou Yi
Level 138
God Stats
5W - 2L
1,931 SR
Queue Stats
90W - 32L
1,729 Elo+
Solo
Cthulhu
Cthulhu
xRawkwah
Cthulhu
Level 106
God Stats
4W - 3L
1,595 SR
Queue Stats
98W - 81L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 1 / 0
5,790
483
7,328
6,470
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
Blur 7k
Lancelot
11
0 / 3 / 2
5,967
497
2,646
8,407
3,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Kilik SR
Achilles
12
3 / 2 / 0
6,425
535
7,613
11,521
4,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Yaczs
Vulcan
10
0 / 2 / 1
5,547
462
2,724
5,735
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 2
5,955
496
2,716
12,388
8,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
7,650
638
8,018
6,836
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
MeyerMan34
Mercury
11
0 / 1 / 2
5,824
485
2,234
8,507
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
PigLamp
Vamana
13
2 / 1 / 0
7,668
639
4,110
7,182
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hou Yi
nacabeep
Hou Yi
11
1 / 0 / 1
6,050
504
4,374
6,472
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
xRawkwah
Cthulhu
11
2 / 0 / 3
6,463
539
8,690
8,153
5,038
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
9
9
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
1
0
1
W
4
2
1
2.25
L
Lancelot
Blur 7k
Lancelot
0
3
2
0.33
L
Achilles
Kilik SR
Achilles
3
2
0
1.5
W
Mercury
MeyerMan34
Mercury
0
1
2
1
W
Vamana
PigLamp
Vamana
2
1
0
2
L
Vulcan
Yaczs
Vulcan
0
2
1
0.25
L
0
1
2
1
W
Hou Yi
nacabeep
Hou Yi
1
0
1
1.5
W
Cthulhu
xRawkwah
Cthulhu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,027
Damage
27,426
44,521
Taken
37,150
19,526
Mitigated
15,374
11,674
Healing
12,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,328
2,005
0
761
6,470
1,969
0
1,987
4,483
0
43,181
W
8,018
485
482
3,336
6,836
2,129
124
1,625
5,171
52,791
592
L
Lancelot
Blur 7k
Lancelot
2,646
735
0
2,704
8,407
3,881
0
1,234
7,135
0
34,007
L
Achilles
Kilik SR
Achilles
7,613
2,283
0
3,527
11,521
4,091
0
3,819
7,542
0
45,092
W
Mercury
MeyerMan34
Mercury
2,234
350
0
1,237
8,507
3,177
0
855
7,652
0
44,673
W
Vamana
PigLamp
Vamana
4,110
1,802
0
2,620
7,182
2,839
644
0
6,847
0
55,803
L
Vulcan
Yaczs
Vulcan
2,724
0
0
1,000
5,735
1,497
0
3,694
1,725
33,288
335
L
2,716
823
0
3,682
12,388
8,088
0
5,221
7,071
21,680
1,952
W
Hou Yi
nacabeep
Hou Yi
4,374
2,677
0
1,905
6,472
2,191
0
1,013
5,459
0
34,675
W
Cthulhu
xRawkwah
Cthulhu
8,690
542
59
2,789
8,153
5,038
0
1,639
6,514
43,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,684
Gold Earned
33,655
328
Minions Killed
415
0
Camps Cleared
0
1,212,972
Distance Traveled
1,254,217
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,790
483
67
6
0
249,719
1
W
Hel
7,650
638
115
10
0
234,157
0
L
Lancelot
5,967
497
82
7
0
223,917
0
L
Achilles
6,425
535
70
6
0
267,098
4
W
Mercury
5,824
485
67
6
0
296,778
0
W
Vamana
7,668
639
109
9
0
259,243
0
L
Vulcan
5,547
462
70
6
0
205,449
0
L
Maui
5,955
496
39
3
0
266,789
3
W
Hou Yi
6,050
504
68
6
0
208,143
0
W
Cthulhu
6,463
539
56
5
0
255,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role