Player Matchup

Charon
Charon
AndresCaboloso
Charon
Level 67
God Stats
3W - 4L
1,416 SR
Queue Stats
243W - 266L
1,501 Elo+
Solo
Nox
Nox
EmilyLove
Nox
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
Hernanchoo9970
Gilgamesh
Level 69
God Stats
2W - 0L
1,720 SR
Queue Stats
48W - 64L
1,430 Elo+
Solo
Maui
Maui
NutzSaggin
Maui
Level 137
God Stats
5W - 3L
1,608 SR
Queue Stats
614W - 616L
1,451 Elo+
Solo
Lancelot
Lancelot
RockyCactus9
Lancelot
Level 83
God Stats
2W - 6L
1,216 SR
Queue Stats
190W - 204L
1,427 Elo+
Solo
Team Averages
Level 93
1,492 SR
1,471 Elo+

VS

Team Averages
Level 68
1,451 SR
1,428 Elo+
Tiamat
Tiamat
Fabrizio_ferr
Tiamat
Level 107
God Stats
0W - 1L
1,334 SR
Queue Stats
23W - 29L
1,425 Elo+
Party 1
Merlin
Merlin
MC_walmarta
Merlin
Level 64
God Stats
1W - 2L
1,421 SR
Queue Stats
162W - 149L
1,463 Elo+
Solo
Thoth
Thoth
MoanaKatana
Thoth
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,429 Elo+
Solo
Achilles
Achilles
reopan1500
Achilles
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,461 Elo+
Party 1
Nike
Nike
temp-2072458715
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 167L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 21
9,816
982
5,501
9,374
9,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
7 / 2 / 12
9,602
960
12,509
6,531
3,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
Hernanchoo9970
Gilgamesh
15
3 / 2 / 20
9,237
924
6,736
11,952
9,544
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 2 / 20
9,320
932
5,736
12,270
14,587
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
RockyCactus9
Lancelot
17
12 / 1 / 12
10,315
1,032
9,968
9,677
8,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 1
9,464
946
9,014
10,434
6,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
14
2 / 6 / 2
7,544
754
9,949
8,886
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 6 / 3
7,159
716
4,759
7,960
2,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
reopan1500
Achilles
12
0 / 8 / 3
7,205
721
4,353
13,838
14,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 2 / 0
5,901
590
166
2,574
732

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
17
28
Kills
8
9
Deaths
28
85
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
21
6.25
W
7
2
12
6.5
L
6
6
1
1.08
W
Gilgamesh
Hernanchoo9970
Gilgamesh
3
2
20
6.5
L
Merlin
2
6
2
0.5
L
0
6
3
0.25
W
4
2
20
7
W
Lancelot
RockyCactus9
Lancelot
12
1
12
18
L
Achilles
reopan1500
Achilles
0
8
3
0.19
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,450
Damage
28,241
49,804
Taken
43,692
45,512
Mitigated
27,977
14,280
Healing
4,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,501
737
1,024
2,380
9,374
9,027
1,236
3,756
5,507
14,862
0
W
12,509
498
1,010
1,549
6,531
3,601
1,733
4,581
1,914
28,976
348
L
9,014
436
276
1,973
10,434
6,500
0
5,271
5,163
18,510
0
W
Gilgamesh
Hernanchoo9970
Gilgamesh
6,736
1,270
2,548
2,431
11,952
9,544
1,477
5,311
6,605
0
13,121
L
Merlin
9,949
580
91
828
8,886
3,546
0
4,352
4,534
24,996
0
L
4,759
629
0
628
7,960
2,551
0
5,287
2,673
12,477
0
W
5,736
1,410
865
983
12,270
14,587
864
5,138
6,950
12,970
0
W
Lancelot
RockyCactus9
Lancelot
9,968
987
463
1,027
9,677
8,753
266
4,936
4,544
0
25,006
L
Achilles
reopan1500
Achilles
4,353
422
25
692
13,838
14,648
0
6,889
6,949
0
8,472
L
166
0
244
0
2,574
732
0
1,916
658
0
166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,290
Gold Earned
37,273
131
Minions Killed
85
0
Camps Cleared
0
1,124,256
Distance Traveled
658,222
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,816
982
16
2
0
201,403
0
W
Nox
9,602
960
38
4
0
223,923
0
L
Tiamat
9,464
946
27
3
0
168,319
2
W
Gilgamesh
9,237
924
19
2
0
225,790
0
L
Merlin
7,544
754
34
3
0
142,934
0
L
Thoth
7,159
716
20
2
0
171,727
0
W
Maui
9,320
932
19
2
0
212,202
0
W
Lancelot
10,315
1,032
39
4
0
260,938
0
L
Achilles
7,205
721
4
0
0
162,990
0
L
Nike
5,901
590
0
0
0
12,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role