Player Matchup

King Arthur
King Arthur
Fishdinnersh
King Arthur
Level 129
God Stats
4W - 7L
1,626 SR
Queue Stats
83W - 107L
1,529 Elo+
Party 1
Scylla
Scylla
Momosa95
Scylla
Level 159
God Stats
13W - 14L
1,513 SR
Queue Stats
29W - 57L
1,390 Elo+
Party 1
Fafnir
Fafnir
Nightl0ck9
Fafnir
Level 283
God Stats
10W - 5L
1,763 SR
Queue Stats
261W - 211L
1,680 Elo+
Party 1
Hachiman
Hachiman
TheTrooper0
Hachiman
Level 248
God Stats
3W - 4L
1,601 SR
Queue Stats
190W - 219L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
Toloco999
Baron Samedi
Level 159
God Stats
2W - 1L
1,675 SR
Queue Stats
104W - 113L
1,608 Elo+
Party 1
Team Averages
Level 196
1,635 SR
1,542 Elo+

VS

Team Averages
Level 121
1,374 SR
1,502 Elo+
Janus
Janus
 
Janus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
EliteSifu301
Cernunnos
Level 65
God Stats
0W - 4L
1,213 SR
Queue Stats
205W - 242L
1,447 Elo+
Solo
Lancelot
Lancelot
RANDOM__Vd
Lancelot
Level 159
God Stats
0W - 4L
1,132 SR
Queue Stats
449W - 468L
1,533 Elo+
Solo
Nu Wa
Nu Wa
VirusTeck
Nu Wa
Level 157
God Stats
93W - 77L
1,547 SR
Queue Stats
159W - 170L
1,494 Elo+
Solo
King Arthur
King Arthur
XxTAURENxX
King Arthur
Level 121
God Stats
23W - 18L
1,476 SR
Queue Stats
43W - 27L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fishdinnersh
King Arthur
15
2 / 0 / 9
9,441
858
9,908
9,330
7,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
Momosa95
Scylla
14
3 / 0 / 6
9,188
835
6,008
5,099
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fafnir
Nightl0ck9
Fafnir
14
5 / 1 / 8
9,730
885
5,545
7,838
8,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hachiman
TheTrooper0
Hachiman
18
3 / 0 / 2
10,674
970
4,504
9,078
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Toloco999
Baron Samedi
15
4 / 1 / 9
9,937
903
8,600
11,062
10,209
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 4 / 1
8,559
778
5,954
8,276
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
EliteSifu301
Cernunnos
13
0 / 2 / 1
8,251
750
6,083
8,419
3,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
RANDOM__Vd
Lancelot
14
0 / 4 / 1
8,382
762
4,061
8,733
3,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
VirusTeck
Nu Wa
14
0 / 3 / 1
8,561
778
8,668
8,270
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
XxTAURENxX
King Arthur
12
0 / 4 / 1
7,898
718
5,199
8,183
4,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
17
Kills
1
2
Deaths
17
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
1
0.38
L
Cernunnos
EliteSifu301
Cernunnos
0
2
1
0.25
W
King Arthur
Fishdinnersh
King Arthur
2
0
9
6.5
W
Scylla
Momosa95
Scylla
3
0
6
6
W
Fafnir
Nightl0ck9
Fafnir
5
1
8
9
L
Lancelot
RANDOM__Vd
Lancelot
0
4
1
0.13
W
Hachiman
TheTrooper0
Hachiman
3
0
2
4
W
Baron Samedi
Toloco999
Baron Samedi
4
1
9
8.5
L
Nu Wa
VirusTeck
Nu Wa
0
3
1
0.17
L
King Arthur
XxTAURENxX
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,565
Damage
29,965
42,407
Taken
41,881
30,902
Mitigated
16,324
19,807
Healing
3,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,954
137
0
260
8,276
2,945
0
3,340
4,465
19,709
492
L
Cernunnos
EliteSifu301
Cernunnos
6,083
2,125
0
786
8,419
3,131
0
3,948
4,338
0
17,670
W
King Arthur
Fishdinnersh
King Arthur
9,908
1,221
0
1,999
9,330
7,459
0
2,710
6,532
0
28,986
W
Scylla
Momosa95
Scylla
6,008
213
0
1,260
5,099
1,721
797
2,475
2,514
27,661
0
W
Fafnir
Nightl0ck9
Fafnir
5,545
664
0
4,074
7,838
8,081
0
2,842
4,778
9,862
0
L
Lancelot
RANDOM__Vd
Lancelot
4,061
263
0
303
8,733
3,163
0
3,001
5,536
0
16,228
W
Hachiman
TheTrooper0
Hachiman
4,504
2,845
0
5,004
9,078
3,432
1,567
3,088
5,990
0
60,992
W
Baron Samedi
Toloco999
Baron Samedi
8,600
531
2,301
5,169
11,062
10,209
215
3,151
7,671
23,181
0
L
Nu Wa
VirusTeck
Nu Wa
8,668
3,747
0
115
8,270
2,488
196
5,209
2,930
29,355
288
L
King Arthur
XxTAURENxX
King Arthur
5,199
277
0
1,730
8,183
4,597
0
3,354
4,459
1,312
10,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,970
Gold Earned
41,651
258
Minions Killed
165
0
Camps Cleared
0
1,073,256
Distance Traveled
914,319
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,559
778
39
4
0
206,036
0
L
Cernunnos
8,251
750
27
2
0
191,114
3
W
King Arthur
9,441
858
44
4
0
227,211
0
W
Scylla
9,188
835
59
5
0
211,887
0
W
Fafnir
9,730
885
8
1
0
208,039
0
L
Lancelot
8,382
762
35
3
0
197,933
2
W
Hachiman
10,674
970
123
11
0
197,110
0
W
Baron Samedi
9,937
903
24
2
0
229,009
0
L
Nu Wa
8,561
778
47
4
0
190,885
2
L
King Arthur
7,898
718
17
2
0
128,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role