Player Matchup

Khepri
Khepri
DillB58
Khepri
Level 166
God Stats
1W - 0L
1,574 SR
Queue Stats
26W - 19L
1,609 Elo+
Party 4
Chernobog
Chernobog
HorseBoy33
Chernobog
Level 154
God Stats
4W - 1L
1,713 SR
Queue Stats
273W - 259L
1,482 Elo+
Party 3
Ravana
Ravana
PrettyBoyPenta
Ravana
Level 124
God Stats
1W - 2L
1,235 SR
Queue Stats
42W - 35L
1,556 Elo+
Solo
Amaterasu
Amaterasu
RS14
Amaterasu
Level 132
God Stats
1W - 1L
1,341 SR
Queue Stats
8W - 5L
1,584 Elo+
Party 4
Nu Wa
Nu Wa
RompusRuffler
Nu Wa
Level 144
God Stats
4W - 1L
1,330 SR
Queue Stats
279W - 267L
1,475 Elo+
Party 3
Team Averages
Level 144
1,439 SR
1,541 Elo+

VS

Team Averages
Level 167
1,511 SR
1,523 Elo+
Hades
Hades
OxymuxRage
Hades
Level 149
God Stats
28W - 20L
1,542 SR
Queue Stats
133W - 121L
1,537 Elo+
Party 1
Yemoja
Yemoja
Patroclez
Yemoja
Level 162
God Stats
1W - 3L
1,652 SR
Queue Stats
516W - 452L
1,545 Elo+
Party 2
Sol
Sol
Revibal
Sol
Level 182
God Stats
291W - 271L
1,514 SR
Queue Stats
484W - 458L
1,476 Elo+
Solo
Izanami
Izanami
StepGeb
Izanami
Level 173
God Stats
3W - 2L
1,542 SR
Queue Stats
300W - 265L
1,547 Elo+
Party 2
Bastet
Bastet
cornyholecorn
Bastet
Level 170
God Stats
0W - 2L
1,303 SR
Queue Stats
259W - 237L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DillB58
Khepri
7
1 / 0 / 2
4,296
716
1,250
4,045
1,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
HorseBoy33
Chernobog
7
0 / 0 / 3
3,796
633
3,041
2,602
707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
4 / 0 / 0
4,146
691
4,331
3,435
1,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
RS14
Amaterasu
8
0 / 0 / 1
4,358
726
832
3,019
1,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
0 / 0 / 3
4,046
674
896
1,726
395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
5
0 / 1 / 0
3,200
533
736
2,420
922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yemoja
Patroclez
Yemoja
6
0 / 1 / 0
3,734
622
2,105
5,594
1,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
7
0 / 1 / 0
4,014
669
1,294
2,142
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
StepGeb
Izanami
6
0 / 1 / 0
3,532
589
2,172
4,895
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
0 / 1 / 0
3,348
558
891
3,528
736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
DillB58
Khepri
1
0
2
2
W
Chernobog
HorseBoy33
Chernobog
0
0
3
1.5
L
Hades
0
1
0
0
L
Yemoja
Patroclez
Yemoja
0
1
0
0
W
4
0
0
4
W
Amaterasu
RS14
Amaterasu
0
0
1
0.5
L
Sol
0
1
0
0
W
0
0
3
1.5
L
Izanami
StepGeb
Izanami
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,350
Damage
7,198
14,827
Taken
18,579
5,199
Mitigated
5,044
7,278
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DillB58
Khepri
1,250
0
0
2,185
4,045
1,658
0
743
3,302
11,543
0
W
Chernobog
HorseBoy33
Chernobog
3,041
1,563
0
787
2,602
707
0
859
1,743
0
24,594
L
Hades
736
98
20
1,335
2,420
922
0
77
2,245
9,245
520
L
Yemoja
Patroclez
Yemoja
2,105
762
1,556
1,727
5,594
1,631
0
641
4,953
9,596
1,025
W
4,331
847
0
1,836
3,435
1,026
0
579
2,808
0
20,769
W
Amaterasu
RS14
Amaterasu
832
153
0
1,589
3,019
1,413
0
723
2,296
0
23,502
L
Sol
1,294
128
0
795
2,142
472
0
561
1,581
19,425
656
W
896
390
0
881
1,726
395
12
968
620
18,794
740
L
Izanami
StepGeb
Izanami
2,172
1,436
0
1,406
4,895
1,283
0
712
4,183
0
27,709
L
891
108
0
897
3,528
736
0
148
3,349
0
17,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,642
Gold Earned
17,828
188
Minions Killed
167
0
Camps Cleared
0
628,453
Distance Traveled
531,657
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,296
716
12
2
0
121,702
1
W
Chernobog
3,796
633
44
7
0
123,068
0
L
Hades
3,200
533
17
3
0
75,248
0
L
Yemoja
3,734
622
25
4
0
108,123
0
W
Ravana
4,146
691
37
6
0
149,013
0
W
Amaterasu
4,358
726
45
8
0
110,442
0
L
Sol
4,014
669
50
8
0
103,095
0
W
Nu Wa
4,046
674
50
8
0
124,228
0
L
Izanami
3,532
589
42
7
0
109,378
0
L
Bastet
3,348
558
33
6
0
135,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role