Player Matchup

Ix Chel
Ix Chel
ZeroWolf927
Ix Chel
Level 107
God Stats
1W - 2L
1,544 SR
Queue Stats
107W - 111L
1,465 Elo+
Party 2
Ao Kuang
Ao Kuang
lnaros_
Ao Kuang
Level 27
God Stats
13W - 13L
1,509 SR
Queue Stats
71W - 95L
1,418 Elo+
Party 2
Fenrir
Fenrir
wimpykid0002
Fenrir
Level 112
God Stats
14W - 19L
1,481 SR
Queue Stats
451W - 453L
1,539 Elo+
Party 2
Team Averages
Level 82
1,511 SR
1,474 Elo+

VS

Team Averages
Level 102
1,406 SR
1,462 Elo+
Ullr
Ullr
AE Vyaxz
Ullr
Level 86
God Stats
0W - 3L
1,433 SR
Queue Stats
5W - 13L
1,357 Elo+
Solo
Vamana
Vamana
BrandonI99I
Vamana
Level 128
God Stats
42W - 29L
1,572 SR
Queue Stats
201W - 200L
1,532 Elo+
Party 1
Baba Yaga
Baba Yaga
itisbigj
Baba Yaga
Level 91
God Stats
0W - 3L
1,215 SR
Queue Stats
199W - 190L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ZeroWolf927
Ix Chel
18
2 / 0 / 6
10,946
842
8,311
5,705
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ao Kuang
lnaros_
Ao Kuang
16
3 / 1 / 6
10,194
784
4,079
8,324
6,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fenrir
17
6 / 2 / 4
10,830
833
10,911
14,424
8,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
0 / 5 / 0
8,926
687
3,311
8,734
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
16
2 / 4 / 0
10,347
796
8,749
11,973
7,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
itisbigj
Baba Yaga
16
1 / 2 / 1
9,956
766
7,165
6,908
2,602
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
11
Kills
3
3
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
5
0
0
L
Vamana
2
4
0
0.5
W
Ix Chel
ZeroWolf927
Ix Chel
2
0
6
5
L
Baba Yaga
itisbigj
Baba Yaga
1
2
1
0.75
W
Ao Kuang
lnaros_
Ao Kuang
3
1
6
6
W
Fenrir
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,301
Damage
19,225
28,453
Taken
27,615
16,690
Mitigated
12,586
9,548
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
3,311
1,142
275
908
8,734
2,888
0
2,434
5,624
0
24,201
L
Vamana
8,749
3,450
0
2,359
11,973
7,096
0
6,747
4,563
0
31,905
W
Ix Chel
ZeroWolf927
Ix Chel
8,311
1,148
2,292
1,569
5,705
2,016
189
1,654
3,936
46,994
727
L
Baba Yaga
itisbigj
Baba Yaga
7,165
244
0
1,481
6,908
2,602
0
1,827
4,682
36,469
0
W
Ao Kuang
lnaros_
Ao Kuang
4,079
485
0
1,935
8,324
6,300
711
1,851
6,180
17,461
0
W
Fenrir
10,911
1,618
0
3,752
14,424
8,374
776
3,492
10,537
0
31,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,970
Gold Earned
29,229
167
Minions Killed
160
0
Camps Cleared
0
762,552
Distance Traveled
730,245
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,926
687
56
4
0
220,890
4
L
Vamana
10,347
796
46
4
0
257,584
4
W
Ix Chel
10,946
842
106
8
0
247,341
0
L
Baba Yaga
9,956
766
58
4
0
251,771
2
W
Ao Kuang
10,194
784
24
2
0
246,143
0
W
Fenrir
10,830
833
37
3
0
269,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role