Player Matchup

Xing Tian
Xing Tian
AXEBALANQUE
Xing Tian
Level 158
God Stats
19W - 13L
1,628 SR
Queue Stats
396W - 395L
1,520 Elo+
Party 2
Hercules
Hercules
Bopper710
Hercules
Level 157
God Stats
13W - 11L
1,604 SR
Queue Stats
262W - 282L
1,470 Elo+
Party 2
Ra
Ra
CLG Anthony
Ra
Level 281
God Stats
5W - 0L
1,756 SR
Queue Stats
475W - 411L
1,568 Elo+
Party 2
Chiron
Chiron
GhibliJoe
Chiron
Level 148
God Stats
3W - 5L
1,368 SR
Queue Stats
276W - 283L
1,528 Elo+
Party 2
Charon
Charon
RogueGod2216
Charon
Level 62
God Stats
2W - 0L
1,728 SR
Queue Stats
43W - 35L
1,534 Elo+
Party 2
Team Averages
Level 161
1,617 SR
1,524 Elo+

VS

Team Averages
Level 153
1,532 SR
1,518 Elo+
Ix Chel
Ix Chel
BatmaxUwU
Ix Chel
Level 154
God Stats
0W - 2L
1,626 SR
Queue Stats
98W - 97L
1,539 Elo+
Party 3
Heimdallr
Heimdallr
BlackyXY
Heimdallr
Level 127
God Stats
1W - 2L
1,566 SR
Queue Stats
44W - 53L
1,509 Elo+
Party 3
Hachiman
Hachiman
F_T_W_81
Hachiman
Level 177
God Stats
4W - 5L
1,497 SR
Queue Stats
433W - 449L
1,522 Elo+
Party 1
Cerberus
Cerberus
Quick_Silver4202
Cerberus
Level 149
God Stats
26W - 17L
1,591 SR
Queue Stats
361W - 366L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
RedPhoenix987
Kukulkan
Level 158
God Stats
4W - 3L
1,380 SR
Queue Stats
190W - 195L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AXEBALANQUE
Xing Tian
17
4 / 4 / 16
11,581
827
7,920
24,539
22,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
Bopper710
Hercules
17
5 / 3 / 13
10,824
773
15,475
20,782
25,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
1 / 1 / 18
10,514
751
14,381
8,394
4,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
GhibliJoe
Chiron
19
11 / 1 / 10
12,010
858
25,369
11,523
5,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
18
2 / 1 / 19
11,604
829
10,089
25,748
28,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BatmaxUwU
Ix Chel
17
1 / 3 / 6
9,488
678
17,215
12,075
5,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
BlackyXY
Heimdallr
18
3 / 3 / 6
10,250
732
17,492
12,073
5,846
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
F_T_W_81
Hachiman
17
4 / 3 / 4
10,209
729
11,556
17,303
20,431
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
1 / 7 / 6
8,493
607
13,230
24,907
26,838
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
RedPhoenix987
Kukulkan
15
1 / 7 / 6
9,224
659
13,388
13,368
5,736
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
38
23
Kills
10
10
Deaths
23
76
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AXEBALANQUE
Xing Tian
4
4
16
3
L
Ix Chel
BatmaxUwU
Ix Chel
1
3
6
1.33
L
Heimdallr
BlackyXY
Heimdallr
3
3
6
2
W
Hercules
Bopper710
Hercules
5
3
13
3.83
W
1
1
18
10
L
Hachiman
F_T_W_81
Hachiman
4
3
4
2
W
Chiron
GhibliJoe
Chiron
11
1
10
16
L
1
7
6
0.57
L
Kukulkan
RedPhoenix987
Kukulkan
1
7
6
0.57
W
Charon
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,234
Damage
72,881
90,986
Taken
79,726
86,800
Mitigated
64,195
50,070
Healing
31,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AXEBALANQUE
Xing Tian
7,920
91
5,208
4,774
24,539
22,759
311
7,945
15,988
13,687
685
L
Ix Chel
BatmaxUwU
Ix Chel
17,215
2,506
10,370
5,450
12,075
5,344
0
4,832
7,200
37,330
0
L
Heimdallr
BlackyXY
Heimdallr
17,492
9,477
821
1,818
12,073
5,846
0
3,999
8,074
0
38,680
W
Hercules
Bopper710
Hercules
15,475
2,124
1,560
5,106
20,782
25,753
133
9,870
10,306
0
26,784
W
14,381
1,003
16,328
4,002
8,394
4,176
2,443
4,643
3,612
42,056
1,112
L
Hachiman
F_T_W_81
Hachiman
11,556
4,180
613
1,342
17,303
20,431
0
8,083
8,668
0
20,820
W
Chiron
GhibliJoe
Chiron
25,369
4,674
2,944
2,163
11,523
5,906
3,465
5,447
5,768
0
46,988
L
13,230
264
0
8,256
24,907
26,838
0
8,102
16,744
19,800
0
L
Kukulkan
RedPhoenix987
Kukulkan
13,388
176
372
2,223
13,368
5,736
0
4,637
8,655
26,836
1,030
W
Charon
10,089
1,882
1,848
6,137
25,748
28,206
613
12,953
12,050
18,282
1,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,533
Gold Earned
47,664
159
Minions Killed
168
0
Camps Cleared
0
1,543,025
Distance Traveled
1,289,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,581
827
7
1
0
338,011
0
L
Ix Chel
9,488
678
49
4
0
290,870
0
L
Heimdallr
10,250
732
42
3
0
244,104
0
W
Hercules
10,824
773
14
1
0
318,158
0
W
Ra
10,514
751
60
4
0
325,651
0
L
Hachiman
10,209
729
20
1
0
244,938
0
W
Chiron
12,010
858
46
3
0
270,912
0
L
Cerberus
8,493
607
9
1
0
274,711
0
L
Kukulkan
9,224
659
48
3
0
234,646
0
W
Charon
11,604
829
32
2
0
290,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role