Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
HYPE Jester
Artemis
Level 49
God Stats
35W - 31L
1,566 SR
Queue Stats
100W - 104L
1,509 Elo+
Solo
Shiva
Shiva
Nicnac72
Shiva
Level 95
God Stats
22W - 13L
1,627 SR
Queue Stats
248W - 197L
1,529 Elo+
Party 3
Bacchus
Bacchus
ProgaRu
Bacchus
Level 134
God Stats
25W - 13L
1,628 SR
Queue Stats
335W - 325L
1,410 Elo+
Solo
Discordia
Discordia
lunalessthan3
Discordia
Level 86
God Stats
39W - 28L
1,588 SR
Queue Stats
407W - 365L
1,468 Elo+
Party 3
Team Averages
Level 102
1,582 SR
1,483 Elo+

VS

Team Averages
Level 115
1,437 SR
1,478 Elo+
Tiamat
Tiamat
Creekeeed
Tiamat
Level 60
God Stats
2W - 2L
1,159 SR
Queue Stats
107W - 112L
1,460 Elo+
Party 2
Neith
Neith
ManciMacal
Neith
Level 147
God Stats
103W - 89L
1,471 SR
Queue Stats
291W - 288L
1,461 Elo+
Solo
Ra
Ra
Mr_Fangtastic06
Ra
Level 123
God Stats
5W - 5L
1,632 SR
Queue Stats
287W - 264L
1,483 Elo+
Party 1
Yemoja
Yemoja
eyeofthewolf
Yemoja
Level 119
God Stats
7W - 4L
1,451 SR
Queue Stats
151W - 124L
1,503 Elo+
Party 2
Cliodhna
Cliodhna
terragod48
Cliodhna
Level 128
God Stats
4W - 6L
1,472 SR
Queue Stats
280W - 261L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
6 / 0 / 3
8,314
640
9,610
5,083
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
HYPE Jester
Artemis
12
3 / 1 / 2
7,140
549
6,213
7,115
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Nicnac72
Shiva
14
5 / 0 / 1
9,250
712
6,999
8,454
5,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
ProgaRu
Bacchus
12
3 / 1 / 9
8,298
638
7,090
10,360
9,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
lunalessthan3
Discordia
14
3 / 2 / 2
8,051
619
7,047
4,917
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Creekeeed
Tiamat
11
0 / 5 / 0
5,725
440
2,795
9,041
3,803
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
10
1 / 5 / 0
5,704
439
5,680
11,374
3,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 4 / 1
6,285
483
4,872
10,164
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
10
0 / 3 / 1
5,809
447
2,252
9,438
5,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
terragod48
Cliodhna
12
0 / 3 / 3
6,587
507
4,596
12,158
3,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
20
Kills
4
4
Deaths
20
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
0
3
7.5
L
Tiamat
Creekeeed
Tiamat
0
5
0
0
W
Artemis
HYPE Jester
Artemis
3
1
2
4
L
Neith
1
5
0
0.2
L
3
4
1
0.88
W
Shiva
Nicnac72
Shiva
5
0
1
5.5
W
Bacchus
ProgaRu
Bacchus
3
1
9
7.5
L
Yemoja
0
3
1
0.17
W
Discordia
lunalessthan3
Discordia
3
2
2
2
L
Cliodhna
terragod48
Cliodhna
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,959
Damage
20,195
35,929
Taken
52,175
20,544
Mitigated
19,843
12,223
Healing
16,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,610
398
0
3,187
5,083
1,869
0
1,110
3,973
65,540
0
L
Tiamat
Creekeeed
Tiamat
2,795
374
0
2,629
9,041
3,803
0
499
8,539
29,633
934
W
Artemis
HYPE Jester
Artemis
6,213
1,724
0
3,075
7,115
2,650
498
2,126
4,989
0
40,362
L
Neith
5,680
1,965
361
1,447
11,374
3,334
0
5,439
5,935
0
41,942
L
4,872
342
1,401
2,709
10,164
3,078
0
5,440
4,490
49,087
0
W
Shiva
Nicnac72
Shiva
6,999
709
0
1,704
8,454
5,121
573
3,269
5,091
0
60,759
W
Bacchus
ProgaRu
Bacchus
7,090
581
0
3,514
10,360
9,433
0
2,196
8,072
21,571
2,265
L
Yemoja
2,252
844
2,378
2,165
9,438
5,946
0
5,033
4,405
17,234
0
W
Discordia
lunalessthan3
Discordia
7,047
242
0
743
4,917
1,471
143
829
4,088
56,547
0
L
Cliodhna
terragod48
Cliodhna
4,596
1,274
0
3,245
12,158
3,682
0
6,600
4,958
0
50,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,053
Gold Earned
30,110
435
Minions Killed
321
0
Camps Cleared
0
1,327,537
Distance Traveled
1,273,886
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,314
640
106
8
0
298,157
0
L
Tiamat
5,725
440
56
4
0
244,839
9
W
Artemis
7,140
549
61
5
0
237,085
0
L
Neith
5,704
439
63
5
0
241,975
2
L
Ra
6,285
483
74
6
0
276,392
0
W
Shiva
9,250
712
125
10
0
252,170
1
W
Bacchus
8,298
638
39
3
0
259,075
0
L
Yemoja
5,809
447
25
2
0
245,452
5
W
Discordia
8,051
619
104
8
0
281,050
3
L
Cliodhna
6,587
507
103
8
0
265,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role