Player Matchup

Rama
Rama
Dwreckless421
Rama
Level 158
God Stats
24W - 28L
1,442 SR
Queue Stats
648W - 624L
1,453 Elo+
Solo
Tyr
Tyr
GameFr34k620
Tyr
Level 137
God Stats
12W - 3L
1,416 SR
Queue Stats
43W - 31L
1,518 Elo+
Solo
Ravana
Ravana
Strange Feature
Ravana
Level 145
God Stats
2W - 1L
1,484 SR
Queue Stats
58W - 50L
1,546 Elo+
Solo
Baba Yaga
Baba Yaga
Super-Rio26
Baba Yaga
Level 169
God Stats
55W - 56L
1,500 SR
Queue Stats
582W - 579L
1,414 Elo+
Solo
Bacchus
Bacchus
hammam_7909
Bacchus
Level 101
God Stats
35W - 19L
1,617 SR
Queue Stats
107W - 76L
1,558 Elo+
Solo
Team Averages
Level 142
1,492 SR
1,498 Elo+

VS

Team Averages
Level 135
1,469 SR
1,498 Elo+
Sobek
Sobek
 
Sobek
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Bstain68
Xbalanque
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 53L
1,472 Elo+
Party 1
Hercules
Hercules
JonnyKillSaw
Hercules
Level 119
God Stats
9W - 9L
1,539 SR
Queue Stats
60W - 57L
1,516 Elo+
Solo
Discordia
Discordia
Scheibkopf64
Discordia
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 21L
1,601 Elo+
Solo
Mercury
Mercury
SoIinoid
Mercury
Level 125
God Stats
0W - 2L
1,308 SR
Queue Stats
38W - 58L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
7,542
539
5,152
10,382
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 0 / 4
8,358
597
7,582
9,391
9,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 0 / 6
7,542
539
4,335
9,656
4,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baba Yaga
Super-Rio26
Baba Yaga
14
3 / 0 / 4
8,494
607
6,490
6,803
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
hammam_7909
Bacchus
12
3 / 2 / 5
7,758
554
5,561
13,496
15,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 4 / 4
6,796
485
7,273
14,214
12,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Bstain68
Xbalanque
11
1 / 2 / 3
6,489
464
11,728
8,776
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
JonnyKillSaw
Hercules
10
0 / 4 / 1
5,458
390
4,060
10,081
7,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Scheibkopf64
Discordia
11
0 / 4 / 1
6,596
471
6,134
6,247
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
SoIinoid
Mercury
13
3 / 3 / 0
6,874
491
4,906
10,420
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
17
Kills
6
6
Deaths
17
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
4
1
L
Xbalanque
Bstain68
Xbalanque
1
2
3
1.25
W
3
4
2
1
W
5
0
4
7
L
Hercules
JonnyKillSaw
Hercules
0
4
1
0.13
L
Discordia
Scheibkopf64
Discordia
0
4
1
0.13
L
Mercury
SoIinoid
Mercury
3
3
0
1
W
3
0
6
6
W
Baba Yaga
Super-Rio26
Baba Yaga
3
0
4
5
W
Bacchus
hammam_7909
Bacchus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,120
Damage
34,101
49,728
Taken
49,738
36,483
Mitigated
29,582
15,223
Healing
11,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,273
658
181
4,752
14,214
12,336
0
3,234
10,860
15,317
0
L
Xbalanque
Bstain68
Xbalanque
11,728
4,796
0
2,192
8,776
2,990
0
2,102
6,564
0
57,441
W
5,152
4,332
0
3,553
10,382
3,906
0
3,037
7,345
0
47,794
W
7,582
1,284
0
2,621
9,391
9,792
411
860
8,082
0
42,391
L
Hercules
JonnyKillSaw
Hercules
4,060
360
0
4,142
10,081
7,925
0
1,456
8,125
0
19,866
L
Discordia
Scheibkopf64
Discordia
6,134
137
0
0
6,247
2,051
0
3,190
2,972
44,876
329
L
Mercury
SoIinoid
Mercury
4,906
2,215
0
616
10,420
4,280
0
1,508
8,669
0
51,709
W
4,335
1,254
0
2,143
9,656
4,767
0
1,858
7,722
0
46,960
W
Baba Yaga
Super-Rio26
Baba Yaga
6,490
192
0
3,453
6,803
2,882
144
4,007
2,796
55,066
1,875
W
Bacchus
hammam_7909
Bacchus
5,561
339
0
3,453
13,496
15,136
525
3,604
9,821
22,240
1,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,694
Gold Earned
32,213
373
Minions Killed
292
0
Camps Cleared
0
1,425,662
Distance Traveled
1,439,125
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,796
485
14
1
0
294,279
4
L
Xbalanque
6,489
464
81
6
0
265,926
0
W
Rama
7,542
539
96
7
0
251,130
0
W
Tyr
8,358
597
71
5
0
279,568
0
L
Hercules
5,458
390
33
2
0
271,379
0
L
Discordia
6,596
471
81
6
0
278,010
0
L
Mercury
6,874
491
83
6
0
329,531
0
W
Ravana
7,542
539
73
5
0
324,648
0
W
Baba Yaga
8,494
607
101
7
0
273,772
5
W
Bacchus
7,758
554
32
2
0
296,544
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role