Player Matchup

Danzaburou
Danzaburou
Gold I
corsairqc
Danzaburou
Gold I
Level 109
God Stats
30W - 13L
1,736 SR
Queue Stats
133W - 112L
1,765 MMR
Party 2
Chang'e
Chang'e
Gold I
grumpycat18
Chang'e
Gold I
Level 100
God Stats
5W - 7L
1,508 SR
Queue Stats
133W - 113L
1,753 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold I
srantonio88
Kumbhakarna
Gold I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 112L
1,765 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,581 SR
1,761 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,637 SR
1,671 MMR
Neith
Neith
Gold V
Lilstrudel
Neith
Gold V
Level 109
God Stats
5W - 2L
1,622 SR
Queue Stats
5W - 2L
1,696 MMR
Party 1
Horus
Horus
Silver I
Murray8585
Horus
Silver I
Level 144
God Stats
4W - 1L
1,567 SR
Queue Stats
5W - 2L
1,622 MMR
Party 1
Thoth
Thoth
Gold V
ShinobiSlayer87
Thoth
Gold V
Level 129
God Stats
3W - 0L
1,721 SR
Queue Stats
5W - 2L
1,696 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
corsairqc
Danzaburou
16
1 / 7 / 3
10,701
669
13,755
16,957
3,637
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
grumpycat18
Chang'e
18
2 / 5 / 2
12,151
759
6,348
18,900
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kumbhakarna
srantonio88
Kumbhakarna
18
1 / 4 / 3
11,263
704
9,182
25,543
27,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeAresDiscordiaAwilixBacchus

VS

Bans
VulcanBaron SamediHeraIx ChelHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
3 / 2 / 11
12,931
808
16,049
15,374
7,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
19
2 / 2 / 12
12,495
781
8,794
20,417
23,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
11 / 0 / 5
15,129
946
29,453
8,506
4,853
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
4
Kills
16
16
Deaths
4
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
3
2
11
4.25
W
Horus
2
2
12
4
W
11
0
5
13.5
L
Danzaburou
corsairqc
Danzaburou
1
7
3
0.36
L
Chang'e
grumpycat18
Chang'e
2
5
2
0.6
L
Kumbhakarna
srantonio88
Kumbhakarna
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,285
Damage
54,296
61,400
Taken
44,297
35,709
Mitigated
36,470
14,654
Healing
15,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
16,049
5,287
0
4,177
15,374
7,722
1,383
6,661
8,476
0
67,107
W
Horus
8,794
2,984
3,027
6,563
20,417
23,895
104
6,660
13,421
0
21,811
W
29,453
1,942
0
1,548
8,506
4,853
1,896
1,689
6,743
82,911
1,289
L
Danzaburou
corsairqc
Danzaburou
13,755
4,492
0
1,152
16,957
3,637
0
8,539
8,142
0
35,310
L
Chang'e
grumpycat18
Chang'e
6,348
85
3,424
6,452
18,900
4,507
0
8,736
9,932
38,506
498
L
Kumbhakarna
srantonio88
Kumbhakarna
9,182
584
0
3,626
25,543
27,565
0
11,171
14,075
42,158
323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,115
Gold Earned
40,555
169
Minions Killed
237
0
Camps Cleared
0
775,243
Distance Traveled
935,846
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,931
808
98
6
0
299,794
0
W
Horus
12,495
781
22
1
0
301,214
2
W
Thoth
15,129
946
117
7
0
334,838
2
L
Danzaburou
10,701
669
58
4
0
233,689
1
L
Chang'e
12,151
759
56
4
0
273,655
5
L
Kumbhakarna
11,263
704
55
3
0
267,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role