Player Matchup

Ne Zha
Ne Zha
KingxKo
Ne Zha
Level 127
God Stats
3W - 3L
1,576 SR
Queue Stats
71W - 100L
1,535 Elo+
Party 1
Vulcan
Vulcan
NIPP x ALPHA
Vulcan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,527 Elo+
Party 1
Horus
Horus
NIPP x DREAM
Horus
Level 126
God Stats
3W - 5L
1,540 SR
Queue Stats
61W - 90L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
SgtBananaPants0
Cthulhu
Level 128
God Stats
3W - 2L
1,785 SR
Queue Stats
31W - 52L
1,474 Elo+
Party 1
Osiris
Osiris
porkyburner
Osiris
Level 108
God Stats
8W - 1L
1,656 SR
Queue Stats
150W - 188L
1,492 Elo+
Party 1
Team Averages
Level 119
1,612 SR
1,502 Elo+

VS

Team Averages
Level 128
1,403 SR
1,497 Elo+
Baba Yaga
Baba Yaga
Hubchub124
Baba Yaga
Level 89
God Stats
1W - 2L
1,311 SR
Queue Stats
10W - 11L
1,483 Elo+
Solo
Hercules
Hercules
Huckleberry1029
Hercules
Level 101
God Stats
6W - 15L
1,544 SR
Queue Stats
109W - 119L
1,523 Elo+
Party 2
Janus
Janus
JRAKAGREATNESS
Janus
Level 276
God Stats
1W - 7L
1,249 SR
Queue Stats
368W - 386L
1,461 Elo+
Solo
Chaac
Chaac
JebodiahTSC
Chaac
Level 80
God Stats
0W - 1L
1,411 SR
Queue Stats
60W - 59L
1,523 Elo+
Party 2
Izanami
Izanami
Roborito
Izanami
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KingxKo
Ne Zha
14
7 / 1 / 5
8,499
1,062
8,562
7,035
3,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vulcan
13
1 / 1 / 7
7,516
940
5,893
4,159
1,483
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 0 / 9
7,634
954
5,707
8,596
7,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 1 / 12
8,473
1,059
7,420
7,700
5,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
15
5 / 1 / 7
8,575
1,072
13,425
9,418
6,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Hubchub124
Baba Yaga
12
0 / 4 / 2
7,091
886
5,811
7,195
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
12
1 / 3 / 2
6,966
871
5,420
13,940
9,236
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 1 / 0
7,774
972
5,071
6,073
1,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 5 / 1
6,751
844
3,283
8,007
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Roborito
Izanami
13
1 / 5 / 1
7,751
969
5,372
10,852
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
18
Kills
4
4
Deaths
18
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Hubchub124
Baba Yaga
0
4
2
0.25
L
Hercules
1
3
2
0.67
L
2
1
0
2
L
0
5
1
0.1
W
Ne Zha
KingxKo
Ne Zha
7
1
5
9.5
W
Vulcan
1
1
7
4.5
W
2
0
9
6.5
L
Izanami
Roborito
Izanami
1
5
1
0.3
W
3
1
12
9
W
Osiris
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,007
Damage
24,957
36,908
Taken
46,067
25,477
Mitigated
22,302
8,905
Healing
7,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Hubchub124
Baba Yaga
5,811
588
0
431
7,195
2,777
0
1,589
5,446
16,263
0
L
Hercules
5,420
1,470
0
4,184
13,940
9,236
0
4,144
9,518
0
11,292
L
5,071
202
0
380
6,073
1,884
0
1,998
3,900
27,888
0
L
3,283
474
0
1,693
8,007
5,247
0
2,707
4,913
0
12,159
W
Ne Zha
KingxKo
Ne Zha
8,562
800
0
635
7,035
3,496
270
1,154
5,799
0
26,140
W
Vulcan
5,893
395
0
255
4,159
1,483
1,125
1,195
2,790
20,775
0
W
5,707
2,114
2,400
2,835
8,596
7,875
195
3,308
5,221
723
8,851
L
Izanami
Roborito
Izanami
5,372
2,579
0
863
10,852
3,158
0
2,105
8,534
0
19,981
W
7,420
626
836
1,204
7,700
5,983
62
3,001
4,621
20,638
546
W
Osiris
13,425
5,260
0
740
9,418
6,640
280
2,144
7,151
334
27,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,697
Gold Earned
36,333
166
Minions Killed
148
0
Camps Cleared
0
901,606
Distance Traveled
758,101
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,091
886
20
3
0
154,044
0
L
Hercules
6,966
871
14
2
0
162,771
0
L
Janus
7,774
972
58
7
0
161,333
0
L
Chaac
6,751
844
18
2
0
126,954
0
W
Ne Zha
8,499
1,062
34
4
0
188,302
0
W
Vulcan
7,516
940
32
4
0
152,857
0
W
Horus
7,634
954
12
2
0
188,412
0
L
Izanami
7,751
969
38
5
0
152,999
2
W
Cthulhu
8,473
1,059
44
6
0
184,920
0
W
Osiris
8,575
1,072
44
6
0
187,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role