Player Matchup

Hercules
Hercules
 
Hercules
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BlueKingdom
Ah Muzen Cab
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 96L
1,505 Elo+
Solo
Hun Batz
Hun Batz
Maekin
Hun Batz
Level 105
God Stats
3W - 7L
1,292 SR
Queue Stats
104W - 92L
1,521 Elo+
Party 2
Nu Wa
Nu Wa
Operator0069
Nu Wa
Level 32
God Stats
2W - 1L
1,198 SR
Queue Stats
100W - 51L
1,617 Elo+
Solo
Kuzenbo
Kuzenbo
SKeeZa STeeZa
Kuzenbo
Level 140
God Stats
3W - 2L
1,659 SR
Queue Stats
144W - 147L
1,421 Elo+
Solo
Team Averages
Level 102
1,430 SR
1,513 Elo+

VS

Team Averages
Level 126
1,523 SR
1,550 Elo+
Ah Muzen Cab
Ah Muzen Cab
TReidy18
Ah Muzen Cab
Level 156
God Stats
3W - 2L
1,692 SR
Queue Stats
153W - 113L
1,546 Elo+
Party 1
Nox
Nox
WiddleFinger
Nox
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 138L
1,524 Elo+
Solo
Atlas
Atlas
codygrayson93
Atlas
Level 127
God Stats
0W - 2L
1,298 SR
Queue Stats
29W - 28L
1,527 Elo+
Solo
Ne Zha
Ne Zha
cousyj23
Ne Zha
Level 158
God Stats
2W - 2L
1,496 SR
Queue Stats
169W - 140L
1,578 Elo+
Party 1
Agni
Agni
wyattthesnake
Agni
Level 100
God Stats
0W - 2L
1,627 SR
Queue Stats
69W - 58L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
6 / 0 / 7
7,149
1,430
3,540
6,783
4,296
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ah Muzen Cab
BlueKingdom
Ah Muzen Cab
12
4 / 1 / 9
6,786
1,357
5,419
4,053
1,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Maekin
Hun Batz
12
3 / 0 / 8
6,483
1,297
5,854
4,140
1,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 7
5,826
1,165
4,069
3,236
1,290
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
9
0 / 2 / 10
5,653
1,131
1,499
6,392
4,424
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
TReidy18
Ah Muzen Cab
10
2 / 3 / 0
5,208
1,042
4,354
6,003
1,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 3 / 2
5,282
1,056
1,923
3,157
816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 3
4,768
954
3,193
6,481
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
cousyj23
Ne Zha
10
0 / 3 / 1
4,744
949
4,579
4,086
1,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

5
0 / 1 / 0
4,268
854
31
1,146
215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
14
Kills
3
5
Deaths
14
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
7
9.5
W
Ah Muzen Cab
BlueKingdom
Ah Muzen Cab
4
1
9
8.5
W
Hun Batz
Maekin
Hun Batz
3
0
8
7
W
1
2
7
2.25
W
Kuzenbo
0
2
10
2.5
L
Ah Muzen Cab
TReidy18
Ah Muzen Cab
2
3
0
0.67
L
1
3
2
0.67
L
0
4
3
0.38
L
Ne Zha
cousyj23
Ne Zha
0
3
1
0.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,381
Damage
14,080
24,604
Taken
20,873
13,093
Mitigated
6,553
8,647
Healing
3,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,540
596
140
3,553
6,783
4,296
802
1,480
5,087
0
5,863
W
Ah Muzen Cab
BlueKingdom
Ah Muzen Cab
5,419
1,396
846
316
4,053
1,403
1,896
422
3,595
0
18,315
W
Hun Batz
Maekin
Hun Batz
5,854
0
724
992
4,140
1,680
875
780
3,286
0
10,076
W
4,069
619
220
207
3,236
1,290
975
269
2,879
6,872
0
W
Kuzenbo
1,499
554
232
1,417
6,392
4,424
315
1,581
4,610
4,934
697
L
Ah Muzen Cab
TReidy18
Ah Muzen Cab
4,354
448
0
723
6,003
1,741
0
1,332
4,671
0
14,573
L
1,923
206
462
112
3,157
816
0
1,191
1,966
3,315
33
L
3,193
286
225
1,079
6,481
2,235
0
1,928
4,553
5,864
0
L
Ne Zha
cousyj23
Ne Zha
4,579
206
0
258
4,086
1,546
0
755
3,331
0
8,996
L
31
0
0
244
1,146
215
0
196
950
59
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,897
Gold Earned
24,270
73
Minions Killed
43
0
Camps Cleared
0
461,026
Distance Traveled
391,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,149
1,430
7
1
0
84,779
0
W
Ah Muzen Cab
6,786
1,357
34
7
0
105,735
0
W
Hun Batz
6,483
1,297
9
2
0
104,794
0
W
Nu Wa
5,826
1,165
11
2
0
89,746
0
W
Kuzenbo
5,653
1,131
12
2
0
75,972
0
L
Ah Muzen Cab
5,208
1,042
17
3
0
95,273
0
L
Nox
5,282
1,056
5
1
0
94,029
0
L
Atlas
4,768
954
11
2
0
80,729
0
L
Ne Zha
4,744
949
10
2
0
94,977
0
L
Agni
4,268
854
0
0
0
26,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role