Player Matchup

Eset
Eset
 
Eset
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
C-sizzle52
Cthulhu
Level 121
God Stats
5W - 5L
1,550 SR
Queue Stats
260W - 254L
1,499 Elo+
Party 1
Cupid
Cupid
frennzzykilla
Cupid
Level 112
God Stats
10W - 7L
1,615 SR
Queue Stats
239W - 227L
1,501 Elo+
Party 1
Surtr
Surtr
l3lueFace
Surtr
Level 129
God Stats
7W - 4L
1,665 SR
Queue Stats
124W - 100L
1,503 Elo+
Solo
Pele
Pele
pengr99
Pele
Level 143
God Stats
1W - 1L
1,678 SR
Queue Stats
87W - 92L
1,461 Elo+
Solo
Team Averages
Level 138
1,602 SR
1,493 Elo+

VS

Team Averages
Level 139
1,665 SR
1,557 Elo+
Thanatos
Thanatos
ImtherealPeachy
Thanatos
Level 102
God Stats
7W - 2L
1,558 SR
Queue Stats
140W - 131L
1,458 Elo+
Solo
Hades
Hades
Jswiss1904
Hades
Level 160
God Stats
69W - 40L
1,663 SR
Queue Stats
288W - 264L
1,575 Elo+
Solo
Fafnir
Fafnir
Kalkos7
Fafnir
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 83L
1,504 Elo+
Solo
Janus
Janus
MorbidCommander
Janus
Level 158
God Stats
7W - 2L
1,723 SR
Queue Stats
368W - 364L
1,521 Elo+
Solo
Xbalanque
Xbalanque
SilverAtBest
Xbalanque
Level 128
God Stats
2W - 1L
1,880 SR
Queue Stats
44W - 16L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
0 / 2 / 1
4,586
510
1,761
3,203
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
C-sizzle52
Cthulhu
6
0 / 3 / 0
4,124
458
1,052
6,920
4,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
0 / 4 / 0
4,100
456
2,037
5,363
1,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
l3lueFace
Surtr
10
2 / 0 / 0
5,533
615
4,949
6,238
3,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Pele
pengr99
Pele
10
2 / 2 / 0
5,109
568
2,511
6,606
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
2 / 0 / 1
5,465
607
1,159
6,170
2,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
9
0 / 2 / 0
5,270
586
1,967
5,740
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Kalkos7
Fafnir
9
2 / 0 / 3
6,182
687
2,439
4,829
4,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 1
5,377
597
2,916
3,832
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
SilverAtBest
Xbalanque
10
5 / 0 / 3
6,313
701
8,123
5,779
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
4
Kills
11
11
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
2
1
0.25
L
Cthulhu
C-sizzle52
Cthulhu
0
3
0
0
W
Thanatos
2
0
1
2.5
W
Hades
0
2
0
0
W
Fafnir
Kalkos7
Fafnir
2
0
3
3.5
W
2
2
1
1.25
W
Xbalanque
SilverAtBest
Xbalanque
5
0
3
6.5
L
0
4
0
0
L
Surtr
l3lueFace
Surtr
2
0
0
2
L
Pele
pengr99
Pele
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,310
Damage
16,604
28,330
Taken
26,350
12,634
Mitigated
11,424
8,712
Healing
13,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
1,761
251
0
845
3,203
917
0
1,370
1,833
20,440
0
L
Cthulhu
C-sizzle52
Cthulhu
1,052
269
64
1,332
6,920
4,672
0
519
6,401
12,649
0
W
Thanatos
1,159
562
0
4,525
6,170
2,271
0
561
5,609
0
36,894
W
Hades
1,967
245
35
2,676
5,740
1,836
0
159
5,581
30,805
2,167
W
Fafnir
Kalkos7
Fafnir
2,439
580
0
2,187
4,829
4,463
0
303
4,526
14,180
0
W
2,916
73
0
790
3,832
1,036
0
1,316
2,516
34,813
1,249
W
Xbalanque
SilverAtBest
Xbalanque
8,123
4,820
0
3,697
5,779
1,818
883
743
5,036
0
44,818
L
2,037
849
252
1,856
5,363
1,360
0
872
4,491
0
17,507
L
Surtr
l3lueFace
Surtr
4,949
1,804
0
1,688
6,238
3,894
0
2,303
3,935
450
37,384
L
Pele
pengr99
Pele
2,511
582
0
2,675
6,606
1,791
0
1,957
4,649
0
30,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,452
Gold Earned
28,607
243
Minions Killed
297
0
Camps Cleared
0
779,361
Distance Traveled
828,166
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,586
510
48
5
0
140,684
0
L
Cthulhu
4,124
458
21
2
0
136,145
0
W
Thanatos
5,465
607
75
8
0
202,267
0
W
Hades
5,270
586
65
7
0
129,688
0
W
Fafnir
6,182
687
13
1
0
159,607
1
W
Janus
5,377
597
64
7
0
185,183
2
W
Xbalanque
6,313
701
80
9
0
151,421
0
L
Cupid
4,100
456
33
4
0
129,659
0
L
Surtr
5,533
615
72
8
0
160,564
0
L
Pele
5,109
568
69
8
0
212,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role