Player Matchup

Charon
Charon
Silver I
Malleii
Charon
Silver I
Level 156
God Stats
5W - 1L
1,593 SR
Queue Stats
6W - 3L
1,524 MMR
Party 2
Eset
Eset
Bronze III
SkollNidas45
Eset
Bronze III
Level 169
God Stats
1W - 0L
1,146 SR
Queue Stats
5W - 2L
1,521 MMR
Party 2
King Arthur
King Arthur
Bronze III
douublelift
King Arthur
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,421 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 131
1,413 SR
1,489 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 73
1,462 SR
1,477 MMR
Fafnir
Fafnir
Silver III
GaboulQC
Fafnir
Silver III
Level 65
God Stats
0W - 1L
1,449 SR
Queue Stats
3W - 6L
1,480 MMR
Party 1
Hera
Hera
Bronze III
PAPIbtw
Hera
Bronze III
Level 75
God Stats
0W - 1L
1,748 SR
Queue Stats
3W - 3L
1,458 MMR
Party 1
Guan Yu
Guan Yu
Silver III
SpeedyTaku99
Guan Yu
Silver III
Level 80
God Stats
0W - 1L
1,190 SR
Queue Stats
5W - 6L
1,493 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Malleii
Charon
16
4 / 0 / 7
9,463
860
8,374
7,650
8,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 1 / 6
10,441
949
11,918
7,238
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
douublelift
King Arthur
14
2 / 3 / 9
9,178
834
6,823
13,521
10,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AphroditeAresChang'ePoseidonBaron Samedi

VS

Bans
AnubisHachimanAchillesChronosNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GaboulQC
Fafnir
13
1 / 1 / 3
8,193
745
4,885
10,530
12,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
PAPIbtw
Hera
14
0 / 5 / 4
8,572
779
10,058
7,685
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
SpeedyTaku99
Guan Yu
14
3 / 6 / 1
8,695
790
6,762
15,516
14,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
4
4
Deaths
12
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fafnir
GaboulQC
Fafnir
1
1
3
2.5
W
Charon
Malleii
Charon
4
0
7
7.5
L
Hera
PAPIbtw
Hera
0
5
4
0.4
W
6
1
6
9
L
Guan Yu
SpeedyTaku99
Guan Yu
3
6
1
0.58
W
King Arthur
douublelift
King Arthur
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,115
Damage
21,705
28,409
Taken
33,731
21,304
Mitigated
29,528
6,224
Healing
6,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
GaboulQC
Fafnir
4,885
1,045
0
1,933
10,530
12,038
0
6,257
3,532
10,258
0
W
Charon
Malleii
Charon
8,374
1,343
0
3,135
7,650
8,264
532
4,749
2,669
18,743
1,374
L
Hera
PAPIbtw
Hera
10,058
2,473
0
1,232
7,685
2,814
0
5,197
2,248
35,869
0
W
11,918
1,027
434
1,661
7,238
2,583
789
1,512
5,536
48,520
425
L
Guan Yu
SpeedyTaku99
Guan Yu
6,762
989
775
2,133
15,516
14,676
0
7,276
7,559
851
21,086
W
King Arthur
douublelift
King Arthur
6,823
1,111
0
994
13,521
10,457
0
8,159
5,092
0
21,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,082
Gold Earned
25,460
137
Minions Killed
111
0
Camps Cleared
0
652,866
Distance Traveled
610,241
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,193
745
12
1
0
205,335
0
W
Charon
9,463
860
18
2
0
215,476
0
L
Hera
8,572
779
71
6
0
202,365
0
W
Eset
10,441
949
93
8
0
218,425
3
L
Guan Yu
8,695
790
28
3
0
202,541
0
W
King Arthur
9,178
834
26
2
0
218,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role