Player Matchup

Ne Zha
Ne Zha
Silver II
 
Ne Zha
Silver II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold I
KronicZike
Bastet
Gold I
Level 156
God Stats
21W - 19L
1,587 SR
Queue Stats
1,036W - 1,051L
1,546 MMR
Solo
Hachiman
Hachiman
Silver I
Skittles200lit
Hachiman
Silver I
Level 121
God Stats
5W - 4L
1,674 SR
Queue Stats
12W - 11L
1,586 MMR
Party 1
Ymir
Ymir
Gold V
SpartanNight10
Ymir
Gold V
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 51L
1,544 MMR
Solo
Nu Wa
Nu Wa
Silver III
digifuse99
Nu Wa
Silver III
Level 101
God Stats
2W - 4L
1,504 SR
Queue Stats
17W - 30L
1,405 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,553 SR
1,516 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,599 SR
1,510 MMR
Tsukuyomi
Tsukuyomi
Gold I
MDMNAntics
Tsukuyomi
Gold I
Level 141
God Stats
15W - 7L
1,698 SR
Queue Stats
156W - 149L
1,563 MMR
Solo
Geb
Geb
Gold III
MarcosRLS
Geb
Gold III
Level 155
God Stats
5W - 1L
1,762 SR
Queue Stats
26W - 27L
1,499 MMR
Solo
Kali
Kali
Gold IV
MistaMeta64
Kali
Gold IV
Level 104
God Stats
65W - 29L
1,702 SR
Queue Stats
520W - 532L
1,517 MMR
Solo
Heimdallr
Heimdallr
Bronze III
alan1014alan
Heimdallr
Bronze III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,409 MMR
Solo
Anubis
Anubis
Gold IV
ironmannn
Anubis
Gold IV
Level 164
God Stats
3W - 5L
1,334 SR
Queue Stats
122W - 139L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
1
0 / 0 / 0
2,439
488
0
0
0
Bastet
KronicZike
Bastet
5
0 / 0 / 0
2,990
598
1,088
2,722
747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
6
1 / 1 / 0
3,456
691
2,240
2,100
431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 1 / 0
3,330
666
1,454
2,763
1,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
7
0 / 0 / 0
3,355
671
1,885
2,109
358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TerraKuzenboThothAwilix

VS

Bans
KumbhakarnaLokiSun WukongFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MDMNAntics
Tsukuyomi
7
2 / 0 / 0
3,776
755
2,034
3,227
792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 2
3,379
676
836
3,238
976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,443
689
4
2,900
671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Heimdallr
alan1014alan
Heimdallr
5
0 / 1 / 2
3,134
627
1,741
2,593
705
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
ironmannn
Anubis
6
0 / 0 / 0
3,477
695
639
1,545
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
2
2
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
L
Bastet
KronicZike
Bastet
0
0
0
0
W
Tsukuyomi
MDMNAntics
Tsukuyomi
2
0
0
2
W
0
0
2
1
W
0
0
0
0
L
Hachiman
1
1
0
1
L
0
1
0
0
W
Heimdallr
alan1014alan
Heimdallr
0
1
2
1
L
Nu Wa
0
0
0
0
W
Anubis
ironmannn
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,667
Damage
5,254
9,694
Taken
13,503
2,730
Mitigated
3,686
3,178
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
KronicZike
Bastet
1,088
452
0
740
2,722
747
0
260
2,462
0
13,376
W
Tsukuyomi
MDMNAntics
Tsukuyomi
2,034
580
0
2,405
3,227
792
0
765
2,462
0
20,409
W
836
234
707
1,524
3,238
976
0
896
2,342
4,259
0
W
4
0
0
1,311
2,900
671
0
90
2,810
0
14,404
L
Hachiman
2,240
995
0
747
2,100
431
0
152
1,948
0
14,267
L
1,454
546
0
691
2,763
1,194
0
424
2,339
8,893
489
W
Heimdallr
alan1014alan
Heimdallr
1,741
1,119
0
638
2,593
705
0
513
2,080
0
13,648
L
Nu Wa
1,885
979
0
1,000
2,109
358
0
639
1,470
15,484
1,000
W
Anubis
ironmannn
Anubis
639
0
0
291
1,545
542
0
1,075
470
21,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,570
Gold Earned
17,209
110
Minions Killed
149
0
Camps Cleared
0
409,646
Distance Traveled
502,316
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
2,439
488
0
0
0
41
0
L
Bastet
2,990
598
26
5
0
127,427
0
W
Tsukuyomi
3,776
755
43
9
0
134,366
0
W
Geb
3,379
676
3
1
0
107,367
1
W
Kali
3,443
689
35
7
0
101,091
0
L
Hachiman
3,456
691
32
6
0
97,790
0
L
Ymir
3,330
666
19
4
0
94,407
2
W
Heimdallr
3,134
627
29
6
0
82,284
0
L
Nu Wa
3,355
671
33
7
0
89,981
0
W
Anubis
3,477
695
39
8
0
77,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role