Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
FlippyJOY
Arachne
Level 34
God Stats
0W - 4L
1,551 SR
Queue Stats
0W - 4L
1,295 Elo+
Party 1
Tyr
Tyr
SYNCFUSIONS
Tyr
Level 127
God Stats
12W - 10L
1,581 SR
Queue Stats
160W - 148L
1,506 Elo+
Party 2
Anhur
Anhur
ShockwaveThunder
Anhur
Level 158
God Stats
0W - 1L
1,801 SR
Queue Stats
125W - 132L
1,455 Elo+
Solo
Sylvanus
Sylvanus
WashinMashen
Sylvanus
Level 176
God Stats
0W - 2L
1,572 SR
Queue Stats
149W - 167L
1,458 Elo+
Party 2
Team Averages
Level 130
1,601 SR
1,443 Elo+

VS

Team Averages
Level 89
1,601 SR
1,524 Elo+
Poseidon
Poseidon
ANTIDER98
Poseidon
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 13L
1,760 Elo+
Solo
Charybdis
Charybdis
MamaGirlBehindU
Charybdis
Level 40
God Stats
2W - 0L
1,815 SR
Queue Stats
14W - 28L
1,399 Elo+
Solo
Hercules
Hercules
Tenspots
Hercules
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,516 Elo+
Solo
Kali
Kali
Zadvxx
Kali
Level 98
God Stats
3W - 0L
1,820 SR
Queue Stats
39W - 36L
1,462 Elo+
Solo
Jormungandr
Jormungandr
特别菜的小美
Jormungandr
Level 127
God Stats
2W - 2L
1,372 SR
Queue Stats
31W - 35L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 4 / 3
6,285
449
4,042
10,550
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
FlippyJOY
Arachne
12
3 / 5 / 0
6,768
483
5,673
9,731
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
2 / 1 / 0
8,064
576
5,954
12,758
9,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
1 / 6 / 0
6,558
468
3,030
10,530
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
WashinMashen
Sylvanus
9
0 / 1 / 2
5,888
421
2,248
5,510
2,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ANTIDER98
Poseidon
15
4 / 2 / 5
8,802
629
6,351
5,894
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
MamaGirlBehindU
Charybdis
15
7 / 1 / 6
8,759
626
9,239
8,193
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Tenspots
Hercules
13
0 / 0 / 0
7,637
546
1,940
7,808
7,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
Zadvxx
Kali
13
2 / 3 / 2
7,197
514
4,376
11,837
4,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
特别菜的小美
Jormungandr
13
4 / 0 / 7
8,371
598
7,177
8,720
6,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
17
17
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
3
0.38
W
Poseidon
ANTIDER98
Poseidon
4
2
5
3.25
L
Arachne
FlippyJOY
Arachne
3
5
0
0.6
W
Charybdis
MamaGirlBehindU
Charybdis
7
1
6
10
L
2
1
0
2
L
1
6
0
0.17
W
Hercules
Tenspots
Hercules
0
0
0
0
L
Sylvanus
WashinMashen
Sylvanus
0
1
2
1
W
Kali
Zadvxx
Kali
2
3
2
1
W
Jormungandr
特别菜的小美
Jormungandr
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,947
Damage
29,083
49,079
Taken
42,452
20,798
Mitigated
23,536
13,197
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,042
603
509
1,753
10,550
2,901
0
3,916
6,634
38,219
0
W
Poseidon
ANTIDER98
Poseidon
6,351
320
0
256
5,894
1,551
448
2,255
3,639
58,405
1,574
L
Arachne
FlippyJOY
Arachne
5,673
5,003
339
2,338
9,731
2,934
34
3,558
6,173
0
30,661
W
Charybdis
MamaGirlBehindU
Charybdis
9,239
5,672
0
4,299
8,193
2,644
2,044
633
7,560
0
58,066
L
5,954
429
0
4,077
12,758
9,031
0
837
11,921
0
59,812
L
3,030
1,605
0
1,808
10,530
3,113
0
2,664
7,866
0
39,707
W
Hercules
Tenspots
Hercules
1,940
176
0
3,523
7,808
7,690
240
0
7,808
0
46,748
L
Sylvanus
WashinMashen
Sylvanus
2,248
510
190
2,183
5,510
2,819
0
2,105
3,405
17,488
0
W
Kali
Zadvxx
Kali
4,376
1,262
0
3,936
11,837
4,702
0
1,825
10,012
0
49,933
W
Jormungandr
特别菜的小美
Jormungandr
7,177
1,632
0
1,802
8,720
6,949
20
1,577
7,143
42,767
3,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,563
Gold Earned
40,766
347
Minions Killed
459
0
Camps Cleared
0
1,264,058
Distance Traveled
1,374,171
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,285
449
68
5
0
254,825
0
W
Poseidon
8,802
629
131
9
0
284,895
10
L
Arachne
6,768
483
56
4
0
297,678
6
W
Charybdis
8,759
626
109
8
0
228,453
2
L
Tyr
8,064
576
119
9
0
291,985
0
L
Anhur
6,558
468
74
5
0
236,176
0
W
Hercules
7,637
546
99
7
0
276,351
0
L
Sylvanus
5,888
421
30
2
0
183,394
1
W
Kali
7,197
514
72
5
0
305,575
0
W
Jormungandr
8,371
598
48
3
0
278,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role