Player Matchup

Cernunnos
Cernunnos
CEREAL_STALKER_7
Cernunnos
Level 123
God Stats
5W - 5L
1,453 SR
Queue Stats
281W - 291L
1,531 Elo+
Party 2
Ix Chel
Ix Chel
DeadEyeGamer611
Ix Chel
Level 157
God Stats
3W - 1L
1,278 SR
Queue Stats
319W - 317L
1,448 Elo+
Solo
Ah Puch
Ah Puch
FleshlySqueezed
Ah Puch
Level 140
God Stats
10W - 6L
1,494 SR
Queue Stats
274W - 279L
1,528 Elo+
Party 2
Yu Huang
Yu Huang
PapiiiGringo
Yu Huang
Level 173
God Stats
10W - 9L
1,480 SR
Queue Stats
625W - 623L
1,515 Elo+
Solo
Ares
Ares
badazztj24
Ares
Level 88
God Stats
8W - 3L
1,691 SR
Queue Stats
150W - 175L
1,473 Elo+
Party 2
Team Averages
Level 136
1,479 SR
1,499 Elo+

VS

Team Averages
Level 97
1,477 SR
1,500 Elo+
Izanami
Izanami
AinWndrlnd
Izanami
Level 146
God Stats
2W - 4L
1,409 SR
Queue Stats
175W - 164L
1,510 Elo+
Party 1
Terra
Terra
Jamo421
Terra
Level 48
God Stats
0W - 2L
1,224 SR
Queue Stats
135W - 131L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
PapayaSpark
Gilgamesh
Level 126
God Stats
9W - 9L
1,568 SR
Queue Stats
518W - 566L
1,454 Elo+
Solo
Maui
Maui
Trave61
Maui
Level 128
God Stats
2W - 4L
1,410 SR
Queue Stats
255W - 251L
1,467 Elo+
Party 1
Zeus
Zeus
habibisibi
Zeus
Level 36
God Stats
8W - 4L
1,776 SR
Queue Stats
170W - 188L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
15
4 / 3 / 6
10,093
776
9,048
9,962
4,694
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 5
8,974
690
5,396
4,665
1,901
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

18
5 / 1 / 6
11,123
856
15,127
5,945
3,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
PapiiiGringo
Yu Huang
18
2 / 1 / 10
11,219
863
13,225
9,255
4,266
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 2 / 8
10,448
804
7,109
14,884
17,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AinWndrlnd
Izanami
14
1 / 7 / 3
8,305
639
3,812
12,822
4,876
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Jamo421
Terra
16
3 / 2 / 3
8,454
650
5,926
12,645
7,462
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
PapayaSpark
Gilgamesh
16
3 / 0 / 3
8,256
635
9,261
12,033
6,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Maui
Trave61
Maui
14
0 / 3 / 6
8,001
615
2,596
13,250
11,424
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
1 / 3 / 2
8,354
643
5,860
5,614
1,845
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
15
Kills
8
8
Deaths
15
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
AinWndrlnd
Izanami
1
7
3
0.36
W
Cernunnos
4
3
6
2.33
W
1
1
5
3.5
W
5
1
6
8
L
Terra
Jamo421
Terra
3
2
3
2.25
L
Gilgamesh
PapayaSpark
Gilgamesh
3
0
3
4.5
W
Yu Huang
PapiiiGringo
Yu Huang
2
1
10
7
L
Maui
Trave61
Maui
0
3
6
1
W
3
2
8
3.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,905
Damage
27,455
44,711
Taken
56,364
31,862
Mitigated
32,260
19,428
Healing
21,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AinWndrlnd
Izanami
3,812
1,837
740
1,050
12,822
4,876
0
9,923
2,899
0
22,371
W
Cernunnos
9,048
3,032
505
947
9,962
4,694
6,343
2,969
6,916
0
25,113
W
5,396
771
8,093
2,591
4,665
1,901
133
1,134
3,443
7,888
58
W
15,127
38
743
1,294
5,945
3,116
878
1,981
3,838
43,313
659
L
Terra
Jamo421
Terra
5,926
51
5,428
5,494
12,645
7,462
0
8,366
4,279
16,866
0
L
Gilgamesh
PapayaSpark
Gilgamesh
9,261
598
329
4,547
12,033
6,653
0
8,288
3,745
0
16,982
W
Yu Huang
PapiiiGringo
Yu Huang
13,225
407
1,563
605
9,255
4,266
0
3,881
5,244
32,039
177
L
Maui
Trave61
Maui
2,596
129
2,537
1,828
13,250
11,424
0
10,294
2,956
6,837
902
W
7,109
116
318
2,769
14,884
17,885
48
4,186
10,489
10,656
0
L
5,860
17
0
0
5,614
1,845
0
3,869
1,745
15,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,857
Gold Earned
41,370
143
Minions Killed
117
0
Camps Cleared
0
1,184,136
Distance Traveled
1,167,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,305
639
49
4
0
201,780
0
W
Cernunnos
10,093
776
36
3
0
205,178
0
W
Ix Chel
8,974
690
4
0
0
207,638
0
W
Ah Puch
11,123
856
69
5
0
264,571
0
L
Terra
8,454
650
22
2
0
275,424
0
L
Gilgamesh
8,256
635
13
1
0
267,873
0
W
Yu Huang
11,219
863
33
3
0
249,096
0
L
Maui
8,001
615
15
1
0
223,289
0
W
Ares
10,448
804
1
0
0
257,653
0
L
Zeus
8,354
643
18
1
0
198,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role