Player Matchup

Hachiman
Hachiman
BarryMcCakinyr
Hachiman
Level 156
God Stats
0W - 1L
1,921 SR
Queue Stats
59W - 54L
1,520 Elo+
Party 1
Bacchus
Bacchus
Cantklutchatall
Bacchus
Level 129
God Stats
6W - 2L
1,655 SR
Queue Stats
136W - 139L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
LeMilk
Zhong Kui
Level 125
God Stats
6W - 16L
1,347 SR
Queue Stats
145W - 145L
1,469 Elo+
Party 1
Thanatos
Thanatos
SeEctHOoR
Thanatos
Level 145
God Stats
3W - 2L
1,521 SR
Queue Stats
16W - 19L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
gnxalo
Sun Wukong
Level 124
God Stats
23W - 16L
1,631 SR
Queue Stats
233W - 294L
1,461 Elo+
Solo
Team Averages
Level 136
1,615 SR
1,489 Elo+

VS

Team Averages
Level 104
1,669 SR
1,465 Elo+
Fenrir
Fenrir
 
Fenrir
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Alexgamer9824
Thor
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 53L
1,465 Elo+
Party 2
Baron Samedi
Baron Samedi
BCArrivingTiger
Baron Samedi
Level 77
God Stats
3W - 2L
1,588 SR
Queue Stats
11W - 17L
1,370 Elo+
Party 2
Atlas
Atlas
BCDARCKONPAN
Atlas
Level 124
God Stats
3W - 0L
1,934 SR
Queue Stats
49W - 55L
1,448 Elo+
Party 2
Ne Zha
Ne Zha
DidDiddydoIT514
Ne Zha
Level 34
God Stats
11W - 3L
1,824 SR
Queue Stats
94W - 75L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
4 / 5 / 0
8,473
565
5,613
11,357
3,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

9
1 / 7 / 8
6,718
448
4,410
15,272
11,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
LeMilk
Zhong Kui
13
5 / 4 / 4
7,642
509
13,501
11,876
6,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
SeEctHOoR
Thanatos
12
2 / 8 / 7
7,132
475
6,739
13,003
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
gnxalo
Sun Wukong
14
3 / 4 / 3
8,445
563
8,602
13,800
8,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 3 / 13
8,404
560
7,463
12,392
10,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

13
2 / 3 / 4
7,367
491
3,382
10,704
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
BCArrivingTiger
Baron Samedi
12
4 / 4 / 2
7,928
529
4,918
7,413
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 4 / 6
7,665
511
7,059
11,436
10,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
11 / 2 / 10
9,313
621
18,625
13,765
5,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
15
Kills
28
28
Deaths
16
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
3
13
4.5
W
2
3
4
1.33
W
Baron Samedi
BCArrivingTiger
Baron Samedi
4
4
2
1.25
W
4
4
6
1.75
L
Hachiman
4
5
0
0.8
L
1
7
8
0.71
W
11
2
10
8
L
Zhong Kui
LeMilk
Zhong Kui
5
4
4
1.75
L
Thanatos
SeEctHOoR
Thanatos
2
8
7
0.69
L
Sun Wukong
gnxalo
Sun Wukong
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,865
Damage
41,447
65,308
Taken
55,710
34,709
Mitigated
32,269
20,343
Healing
9,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,463
1,345
0
1,334
12,392
10,525
0
3,526
8,593
0
23,391
W
3,382
562
0
323
10,704
3,884
450
2,788
7,764
0
45,730
W
Baron Samedi
BCArrivingTiger
Baron Samedi
4,918
260
108
1,086
7,413
2,582
545
3,593
3,537
39,695
0
W
7,059
1,815
0
2,026
11,436
10,031
342
1,809
9,485
36,480
0
L
Hachiman
5,613
3,323
0
4,323
11,357
3,394
0
27
11,199
0
65,708
L
4,410
483
1,565
2,893
15,272
11,267
0
2,313
12,804
14,368
1,120
W
18,625
5,332
0
4,246
13,765
5,247
760
4,597
8,934
0
66,722
L
Zhong Kui
LeMilk
Zhong Kui
13,501
713
0
3,792
11,876
6,354
0
3,161
8,518
49,856
1,065
L
Thanatos
SeEctHOoR
Thanatos
6,739
1,878
0
5,558
13,003
4,784
18
1,177
11,614
0
48,033
L
Sun Wukong
gnxalo
Sun Wukong
8,602
1,329
0
2,212
13,800
8,910
0
4,332
8,525
0
60,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,410
Gold Earned
40,677
394
Minions Killed
322
0
Camps Cleared
0
1,411,608
Distance Traveled
1,412,254
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,404
560
26
2
0
307,973
0
W
Thor
7,367
491
69
5
0
291,003
0
W
Baron Samedi
7,928
529
91
6
0
259,777
2
W
Atlas
7,665
511
61
4
0
242,114
1
L
Hachiman
8,473
565
106
7
0
260,736
0
L
Bacchus
6,718
448
20
1
0
293,688
0
W
Ne Zha
9,313
621
75
5
0
311,387
0
L
Zhong Kui
7,642
509
85
6
0
269,253
0
L
Thanatos
7,132
475
65
4
0
321,663
0
L
Sun Wukong
8,445
563
118
8
0
266,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role