Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
NumbCccorn
Cu Chulainn
Gold III
Level 106
God Stats
44W - 40L
1,553 SR
Queue Stats
56W - 55L
1,517 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
Numblee
Aphrodite
Gold IV
Level 128
God Stats
16W - 11L
1,625 SR
Queue Stats
57W - 56L
1,501 MMR
Party 1
Hera
Hera
Silver I
hotboii265
Hera
Silver I
Level 118
God Stats
2W - 1L
1,560 SR
Queue Stats
14W - 12L
1,470 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,579 SR
1,496 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,525 SR
1,263 MMR
Apollo
Apollo
Silver III
DiegoAmmo
Apollo
Silver III
Level 100
God Stats
4W - 7L
1,499 SR
Queue Stats
56W - 89L
941 MMR
Solo
Guan Yu
Guan Yu
Gold V
JoeyJeremiah
Guan Yu
Gold V
Level 157
God Stats
309W - 309L
1,607 SR
Queue Stats
653W - 672L
1,287 MMR
Party 2
Sol
Sol
Gold I
Jokesreeba
Sol
Gold I
Level 156
God Stats
8W - 18L
1,471 SR
Queue Stats
937W - 972L
1,561 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NumbCccorn
Cu Chulainn
20
11 / 1 / 4
14,770
869
23,575
25,481
27,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Numblee
Aphrodite
20
3 / 0 / 10
13,473
793
15,389
14,075
6,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 4 / 8
12,552
738
15,755
10,889
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
ThothVulcanNe ZhaScyllaAchilles

VS

Bans
FafnirCerberusKumbhakarnaHou YiDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DiegoAmmo
Apollo
17
1 / 8 / 2
11,624
684
8,411
18,102
8,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Mace

Mace

+10
Physical Power

Guan Yu
JoeyJeremiah
Guan Yu
17
2 / 5 / 3
11,419
672
10,095
26,175
32,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
2 / 2 / 2
12,050
709
12,902
16,497
11,076
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
5
5
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
DiegoAmmo
Apollo
1
8
2
0.25
L
Guan Yu
JoeyJeremiah
Guan Yu
2
5
3
0.7
L
2
2
2
1.5
W
Cu Chulainn
NumbCccorn
Cu Chulainn
11
1
4
13
W
Aphrodite
Numblee
Aphrodite
3
0
10
8
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,719
Damage
31,408
50,445
Taken
60,774
38,665
Mitigated
52,747
25,959
Healing
18,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DiegoAmmo
Apollo
8,411
4,131
0
1,765
18,102
8,778
0
8,419
9,529
0
42,119
L
Guan Yu
JoeyJeremiah
Guan Yu
10,095
448
2,042
8,266
26,175
32,893
0
14,260
11,643
0
33,234
L
12,902
4,399
0
6,910
16,497
11,076
74
7,856
8,431
49,048
0
W
Cu Chulainn
NumbCccorn
Cu Chulainn
23,575
1,959
0
4,219
25,481
27,254
231
6,949
18,532
0
63,705
W
Aphrodite
Numblee
Aphrodite
15,389
586
8,922
11,469
14,075
6,986
1,407
3,222
10,853
64,501
1,821
W
15,755
3,246
0
1,349
10,889
4,425
278
3,151
7,738
56,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,795
Gold Earned
35,093
224
Minions Killed
176
0
Camps Cleared
0
951,187
Distance Traveled
886,441
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,624
684
75
4
0
253,008
0
L
Guan Yu
11,419
672
38
2
0
336,574
0
L
Sol
12,050
709
63
4
0
296,859
2
W
Cu Chulainn
14,770
869
83
5
0
350,581
0
W
Aphrodite
13,473
793
87
5
0
328,487
0
W
Hera
12,552
738
54
3
0
272,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role