Player Matchup

Charon
Charon
LIL_BillyBobby
Charon
Level 88
God Stats
7W - 2L
1,935 SR
Queue Stats
178W - 183L
1,401 Elo+
Solo
Fenrir
Fenrir
SVMBiN0
Fenrir
Level 66
God Stats
15W - 20L
1,477 SR
Queue Stats
137W - 147L
1,440 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZachXr2n
Ah Muzen Cab
Level 97
God Stats
15W - 7L
1,647 SR
Queue Stats
62W - 50L
1,462 Elo+
Solo
Poseidon
Poseidon
blevinator
Poseidon
Level 52
God Stats
2W - 3L
1,317 SR
Queue Stats
70W - 89L
1,463 Elo+
Party 2
Osiris
Osiris
realbryan
Osiris
Level 49
God Stats
4W - 1L
1,707 SR
Queue Stats
87W - 110L
1,416 Elo+
Party 2
Team Averages
Level 70
1,617 SR
1,436 Elo+

VS

Team Averages
Level 102
1,465 SR
1,377 Elo+
Ah Puch
Ah Puch
NpSkully
Ah Puch
Level 149
God Stats
4W - 4L
1,637 SR
Queue Stats
58W - 51L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
SkellyPopeNagash
Gilgamesh
Level 131
God Stats
6W - 6L
1,646 SR
Queue Stats
58W - 50L
1,489 Elo+
Party 1
Chang'e
Chang'e
keiyan911
Chang'e
Level 43
God Stats
1W - 7L
1,056 SR
Queue Stats
1W - 7L
1,051 Elo+
Solo
Hachiman
Hachiman
pepe_pena2
Hachiman
Level 80
God Stats
2W - 2L
1,439 SR
Queue Stats
213W - 172L
1,431 Elo+
Solo
Ymir
Ymir
ronchokill
Ymir
Level 106
God Stats
105W - 94L
1,545 SR
Queue Stats
123W - 124L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,369
674
2,131
2,807
1,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
SVMBiN0
Fenrir
6
2 / 2 / 1
3,777
755
1,237
4,420
1,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
ZachXr2n
Ah Muzen Cab
6
0 / 0 / 1
3,220
644
2,998
1,265
287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
blevinator
Poseidon
7
1 / 1 / 0
3,871
774
1,184
1,984
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
realbryan
Osiris
7
1 / 0 / 0
4,117
823
519
2,398
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NpSkully
Ah Puch
7
0 / 1 / 2
3,443
689
1,639
1,858
386
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
7
2 / 2 / 2
3,805
761
1,612
5,205
1,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
keiyan911
Chang'e
6
2 / 0 / 0
3,459
692
959
2,755
587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
pepe_pena2
Hachiman
1
0 / 0 / 0
2,451
490
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

5
0 / 1 / 1
3,201
640
424
5,106
2,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
4
4
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Ah Puch
NpSkully
Ah Puch
0
1
2
1
W
Fenrir
SVMBiN0
Fenrir
2
2
1
1.25
L
Gilgamesh
2
2
2
1.5
W
Ah Muzen Cab
ZachXr2n
Ah Muzen Cab
0
0
1
0.5
W
Poseidon
blevinator
Poseidon
1
1
0
1
L
Chang'e
keiyan911
Chang'e
2
0
0
2
L
Hachiman
pepe_pena2
Hachiman
0
0
0
0
W
Osiris
realbryan
Osiris
1
0
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,069
Damage
4,634
12,874
Taken
14,924
4,604
Mitigated
4,937
4,877
Healing
4,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,131
594
0
1,181
2,807
1,364
0
1,133
1,674
8,959
703
L
Ah Puch
NpSkully
Ah Puch
1,639
0
0
518
1,858
386
0
25
1,833
16,480
0
W
Fenrir
SVMBiN0
Fenrir
1,237
280
0
1,010
4,420
1,460
0
716
3,704
0
18,079
L
Gilgamesh
1,612
603
0
311
5,205
1,823
0
1,473
3,732
0
16,942
W
Ah Muzen Cab
ZachXr2n
Ah Muzen Cab
2,998
1,115
109
183
1,265
287
0
71
1,194
0
16,148
W
Poseidon
blevinator
Poseidon
1,184
398
0
738
1,984
499
0
1,102
882
20,770
277
L
Chang'e
keiyan911
Chang'e
959
334
720
2,149
2,755
587
0
442
2,313
11,766
0
L
Hachiman
pepe_pena2
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
realbryan
Osiris
519
241
0
1,656
2,398
994
0
0
2,398
0
20,534
L
424
113
69
987
5,106
2,141
0
1,327
3,779
6,533
416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,354
Gold Earned
16,359
159
Minions Killed
107
0
Camps Cleared
0
490,270
Distance Traveled
390,109
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,369
674
16
3
0
91,774
0
L
Ah Puch
3,443
689
29
6
0
87,079
2
W
Fenrir
3,777
755
29
6
0
121,912
1
L
Gilgamesh
3,805
761
33
7
0
110,606
0
W
Ah Muzen Cab
3,220
644
24
5
0
86,745
1
W
Poseidon
3,871
774
50
10
0
103,664
0
L
Chang'e
3,459
692
30
6
0
91,579
0
L
Hachiman
2,451
490
0
0
0
0
0
W
Osiris
4,117
823
40
8
0
86,175
0
L
Ymir
3,201
640
15
3
0
100,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role