Player Matchup

Discordia
Discordia
Bronze III
A Funky Beaver
Discordia
Bronze III
Level 36
God Stats
0W - 3L
1,309 SR
Queue Stats
11W - 14L
1,404 MMR
Party 1
Mercury
Mercury
Gold V
SpinMyJoint
Mercury
Gold V
Level 124
God Stats
63W - 67L
1,510 SR
Queue Stats
150W - 177L
1,388 MMR
Solo
Cabrakan
Cabrakan
Bronze IV
Waffletitanpant
Cabrakan
Bronze IV
Level 129
God Stats
1W - 2L
1,464 SR
Queue Stats
15W - 21L
1,467 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,428 SR
1,420 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,636 SR
1,454 MMR
Amaterasu
Amaterasu
Gold I
Crazybalista
Amaterasu
Gold I
Level 181
God Stats
4W - 5L
1,927 SR
Queue Stats
378W - 442L
1,505 MMR
Solo
Hades
Hades
Bronze III
Squirrel2249
Hades
Bronze III
Level 44
God Stats
1W - 3L
1,336 SR
Queue Stats
12W - 18L
1,325 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
UziiXBL TTV
Sun Wukong
Gold V
Level 102
God Stats
10W - 7L
1,646 SR
Queue Stats
13W - 13L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A Funky Beaver
Discordia
18
4 / 2 / 1
11,482
883
12,896
8,551
3,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SpinMyJoint
Mercury
14
1 / 6 / 4
9,532
733
6,801
10,721
4,556
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cabrakan
13
0 / 5 / 5
8,902
685
7,525
9,569
7,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
KuzenboGebXbalanqueHeraAchilles

VS

Bans
IzanamiHelMedusaVulcanSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Crazybalista
Amaterasu
19
5 / 0 / 8
11,750
904
9,468
16,137
12,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 5 / 10
10,781
829
5,525
10,504
4,915
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
UziiXBL TTV
Sun Wukong
18
6 / 0 / 6
12,130
933
9,972
12,475
9,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
5
Kills
13
13
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Discordia
A Funky Beaver
Discordia
4
2
1
2.25
W
Amaterasu
Crazybalista
Amaterasu
5
0
8
9
L
Mercury
SpinMyJoint
Mercury
1
6
4
0.5
W
2
5
10
1.4
W
Sun Wukong
UziiXBL TTV
Sun Wukong
6
0
6
9
L
Cabrakan
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,222
Damage
24,965
28,841
Taken
39,116
15,339
Mitigated
26,770
1,828
Healing
16,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
A Funky Beaver
Discordia
12,896
1,069
0
1,020
8,551
3,755
0
945
7,277
51,535
476
W
Amaterasu
Crazybalista
Amaterasu
9,468
2,356
0
9,402
16,137
12,531
1,892
6,518
8,892
0
43,437
L
Mercury
SpinMyJoint
Mercury
6,801
3,365
0
340
10,721
4,556
0
1,318
8,959
0
32,697
W
5,525
38
629
2,292
10,504
4,915
906
6,952
2,896
27,208
0
W
Sun Wukong
UziiXBL TTV
Sun Wukong
9,972
1,975
0
4,564
12,475
9,324
519
4,892
6,891
359
51,003
L
Cabrakan
7,525
1,182
0
468
9,569
7,028
0
3,697
5,421
12,634
472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,916
Gold Earned
34,661
166
Minions Killed
180
0
Camps Cleared
0
716,869
Distance Traveled
835,357
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,482
883
116
9
0
244,958
1
W
Amaterasu
11,750
904
69
5
0
306,017
0
L
Mercury
9,532
733
35
3
0
246,880
0
W
Hades
10,781
829
48
4
0
248,908
0
W
Sun Wukong
12,130
933
63
5
0
280,432
0
L
Cabrakan
8,902
685
15
1
0
225,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role