Player Matchup

Ix Chel
Ix Chel
ColoBby
Ix Chel
Level 170
God Stats
3W - 2L
1,723 SR
Queue Stats
636W - 643L
1,567 Elo+
Party 1
Ne Zha
Ne Zha
McCarry07
Ne Zha
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,510 Elo+
Party 2
Skadi
Skadi
MroSeba
Skadi
Level 126
God Stats
4W - 0L
1,658 SR
Queue Stats
38W - 26L
1,560 Elo+
Party 2
Jormungandr
Jormungandr
NasumeDC
Jormungandr
Level 105
God Stats
2W - 5L
1,484 SR
Queue Stats
692W - 700L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
brianjurado
Cthulhu
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 98L
1,552 Elo+
Party 1
Team Averages
Level 139
1,573 SR
1,546 Elo+

VS

Team Averages
Level 123
1,539 SR
1,546 Elo+
Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
JAKEfIRE
Medusa
Level 125
God Stats
8W - 7L
1,533 SR
Queue Stats
84W - 54L
1,611 Elo+
Solo
Eset
Eset
Kreemo6325
Eset
Level 129
God Stats
7W - 11L
1,473 SR
Queue Stats
516W - 467L
1,635 Elo+
Solo
Bacchus
Bacchus
iluvstrawbrys
Bacchus
Level 44
God Stats
8W - 6L
1,691 SR
Queue Stats
69W - 77L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ColoBby
Ix Chel
8
3 / 0 / 0
4,413
883
1,650
3,326
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
McCarry07
Ne Zha
6
0 / 0 / 1
3,299
660
156
3,610
1,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Skadi
MroSeba
Skadi
6
2 / 0 / 0
3,697
739
1,755
1,313
286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
NasumeDC
Jormungandr
6
0 / 0 / 0
3,430
686
1,692
3,891
2,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
brianjurado
Cthulhu
6
1 / 0 / 2
3,538
708
2,050
2,629
1,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
0 / 0 / 0
3,959
792
2,500
4,462
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
 
Bellona
1
0 / 0 / 0
2,452
490
0
0
0
Medusa
JAKEfIRE
Medusa
6
0 / 2 / 0
3,247
649
1,343
2,603
591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
3,521
704
2,543
3,107
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
5
0 / 1 / 0
3,053
611
860
3,938
2,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
6
Kills
0
0
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
0
0
0
L
Bellona
 
Bellona
0
0
0
0
W
Ix Chel
ColoBby
Ix Chel
3
0
0
3
L
Medusa
JAKEfIRE
Medusa
0
2
0
0
L
0
3
0
0
W
Ne Zha
McCarry07
Ne Zha
0
0
1
0.5
W
Skadi
MroSeba
Skadi
2
0
0
2
W
Jormungandr
NasumeDC
Jormungandr
0
0
0
0
W
Cthulhu
brianjurado
Cthulhu
1
0
2
2
L
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,303
Damage
7,246
14,769
Taken
14,110
5,527
Mitigated
6,010
4,634
Healing
5,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,500
936
0
2,603
4,462
1,892
0
1,692
2,770
0
26,746
L
Bellona
 
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
ColoBby
Ix Chel
1,650
427
100
1,448
3,326
827
0
2,033
959
20,148
0
L
Medusa
JAKEfIRE
Medusa
1,343
485
0
353
2,603
591
0
1,053
1,432
0
19,335
L
2,543
58
0
593
3,107
746
0
1,484
1,457
17,123
0
W
Ne Zha
McCarry07
Ne Zha
156
0
0
848
3,610
1,113
0
136
3,434
0
15,467
W
Skadi
MroSeba
Skadi
1,755
842
0
441
1,313
286
0
246
1,067
0
19,304
W
Jormungandr
NasumeDC
Jormungandr
1,692
652
0
922
3,891
2,028
0
0
3,891
18,176
0
W
Cthulhu
brianjurado
Cthulhu
2,050
252
0
875
2,629
1,273
0
614
2,015
12,370
112
L
Bacchus
860
242
0
1,692
3,938
2,781
0
746
3,059
4,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,377
Gold Earned
16,232
165
Minions Killed
129
0
Camps Cleared
0
561,501
Distance Traveled
392,755
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,959
792
44
9
0
100,794
0
L
Bellona
2,452
490
0
0
0
0
0
W
Ix Chel
4,413
883
40
8
0
123,351
1
L
Medusa
3,247
649
34
7
0
106,235
0
L
Eset
3,521
704
42
8
0
103,037
0
W
Ne Zha
3,299
660
33
7
0
125,391
0
W
Skadi
3,697
739
43
9
0
106,403
0
W
Jormungandr
3,430
686
30
6
0
99,152
0
W
Cthulhu
3,538
708
19
4
0
107,204
0
L
Bacchus
3,053
611
9
2
0
82,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role